Player Matchup

Artemis
Artemis
Barto Senpai
Artemis
Level 48
God Stats
17W - 17L
1,690 SR
Queue Stats
451W - 518L
1,289 Elo+
Party 2
Thanatos
Thanatos
Fats Belvedere
Thanatos
Level 39
God Stats
5W - 6L
1,622 SR
Queue Stats
505W - 595L
1,328 Elo+
Party 2
Discordia
Discordia
Rocjr150
Discordia
Level 102
God Stats
3W - 3L
1,471 SR
Queue Stats
158W - 175L
1,418 Elo+
Solo
Hera
Hera
peyotemistico99
Hera
Level 67
God Stats
177W - 187L
1,478 SR
Queue Stats
746W - 815L
1,352 Elo+
Solo
Shiva
Shiva
savage pluck
Shiva
Level 63
God Stats
2W - 5L
1,500 SR
Queue Stats
152W - 188L
1,287 Elo+
Party 2
Team Averages
Level 64
1,552 SR
1,335 Elo+

VS

Team Averages
Level 50
1,427 SR
1,337 Elo+
Ra
Ra
AopA KpacHoK
Ra
Level 65
God Stats
3W - 4L
1,695 SR
Queue Stats
150W - 135L
1,364 Elo+
Solo
Ymir
Ymir
Ryujinjakk
Ymir
Level 63
God Stats
6W - 15L
1,379 SR
Queue Stats
74W - 86L
1,345 Elo+
Solo
Jormungandr
Jormungandr
SP1NES_
Jormungandr
Level 23
God Stats
3W - 6L
1,212 SR
Queue Stats
5W - 12L
1,307 Elo+
Party 1
Gilgamesh
Gilgamesh
Thicc Boi2294
Gilgamesh
Level 49
God Stats
1W - 4L
1,185 SR
Queue Stats
116W - 126L
1,342 Elo+
Party 1
Neith
Neith
magallegop20
Neith
Level 50
God Stats
13W - 12L
1,662 SR
Queue Stats
378W - 407L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Barto Senpai
Artemis
12
0 / 3 / 3
7,201
450
5,851
7,893
3,043
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
13
5 / 2 / 1
7,972
498
5,691
11,325
3,689
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Rocjr150
Discordia
13
1 / 0 / 0
7,644
478
4,630
6,248
3,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 1 / 2
8,601
538
9,242
4,700
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 5 / 2
8,674
542
10,749
15,545
9,460
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 0
8,807
550
7,555
11,637
4,165
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
0 / 1 / 1
6,335
396
2,232
9,941
3,849
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
SP1NES_
Jormungandr
13
8 / 5 / 1
8,686
543
8,360
11,589
4,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Thicc Boi2294
Gilgamesh
11
0 / 4 / 4
6,801
425
4,527
7,569
5,223
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 2 / 2
7,891
493
4,484
9,112
2,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
15
Kills
11
11
Deaths
15
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
Artemis
Barto Senpai
Artemis
0
3
3
0.5
W
Thanatos
5
2
1
2.75
W
Discordia
Rocjr150
Discordia
1
0
0
1
L
0
1
1
0.5
L
Jormungandr
SP1NES_
Jormungandr
8
5
1
1.7
L
Gilgamesh
Thicc Boi2294
Gilgamesh
0
4
4
0.5
L
0
2
2
0.5
W
2
1
2
3
W
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,163
Damage
27,158
45,711
Taken
49,848
21,471
Mitigated
20,582
13,214
Healing
13,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,555
668
64
4,548
11,637
4,165
1,225
5,933
5,704
61,772
0
W
Artemis
Barto Senpai
Artemis
5,851
2,491
562
1,161
7,893
3,043
360
2,817
4,918
0
45,094
W
Thanatos
5,691
3,117
0
6,379
11,325
3,689
0
2,944
8,247
0
43,983
W
Discordia
Rocjr150
Discordia
4,630
566
0
791
6,248
3,905
0
1,575
4,607
38,512
190
L
2,232
114
395
2,486
9,941
3,849
243
3,667
6,274
19,253
0
L
Jormungandr
SP1NES_
Jormungandr
8,360
653
40
447
11,589
4,749
144
1,081
10,508
36,645
0
L
Gilgamesh
Thicc Boi2294
Gilgamesh
4,527
1,592
0
1,420
7,569
5,223
265
0
7,569
0
25,563
L
4,484
2,299
274
4,125
9,112
2,596
2,152
3,811
5,301
0
55,544
W
9,242
1,755
0
209
4,700
1,374
44
2,337
2,310
59,549
0
W
10,749
2,594
234
3,878
15,545
9,460
260
7,616
7,482
2,631
37,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,092
Gold Earned
38,520
380
Minions Killed
383
0
Camps Cleared
0
1,496,636
Distance Traveled
1,390,696
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,807
550
128
8
0
279,354
0
W
Artemis
7,201
450
77
5
0
276,965
0
W
Thanatos
7,972
498
65
4
0
348,617
0
W
Discordia
7,644
478
57
4
0
299,527
6
L
Ymir
6,335
396
35
2
0
260,594
5
L
Jormungandr
8,686
543
68
4
0
309,293
0
L
Gilgamesh
6,801
425
41
3
0
273,043
2
L
Neith
7,891
493
111
7
0
268,412
1
W
Hera
8,601
538
105
7
0
272,783
0
W
Shiva
8,674
542
76
5
0
298,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role