Player Matchup

Hou Yi
Hou Yi
Silver I
BrunoMTA
Hou Yi
Silver I
Level 137
God Stats
4W - 4L
1,518 SR
Queue Stats
114W - 96L
1,278 MMR
Solo
Artio
Artio
Gold II
IAlestI
Artio
Gold II
Level 148
God Stats
35W - 25L
1,680 SR
Queue Stats
70W - 58L
1,599 MMR
Solo
Fenrir
Fenrir
Gold V
Invokkker
Fenrir
Gold V
Level 124
God Stats
2W - 6L
1,161 SR
Queue Stats
71W - 78L
1,401 MMR
Solo
Vamana
Vamana
Gold V
KikoMancerSkull
Vamana
Gold V
Level 136
God Stats
15W - 10L
1,908 SR
Queue Stats
66W - 67L
1,499 MMR
Party 1
Scylla
Scylla
Gold III
Tyrmentor
Scylla
Gold III
Level 123
God Stats
3W - 6L
1,732 SR
Queue Stats
107W - 104L
1,611 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,600 SR
1,478 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 142
1,484 SR
1,399 MMR
Thoth
Thoth
Silver I
 
Thoth
Silver I
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Odin
Odin
Silver II
 
Odin
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Medusa
Medusa
Silver IV
NohacksjustEZ
Medusa
Silver IV
Level 128
God Stats
108W - 81L
1,418 SR
Queue Stats
396W - 424L
790 MMR
Solo
Serqet
Serqet
Bronze III
Zapssauro
Serqet
Bronze III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 MMR
Party 2
Apollo
Apollo
Gold V
xRyuuuk
Apollo
Gold V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 54L
1,705 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BrunoMTA
Hou Yi
12
3 / 6 / 3
8,014
471
6,655
15,489
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
IAlestI
Artio
12
1 / 4 / 4
7,830
461
3,221
17,650
15,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Invokkker
Fenrir
11
1 / 6 / 2
7,241
426
4,770
16,522
5,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 6 / 0
7,873
463
3,996
17,253
14,645
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Tyrmentor
Scylla
13
2 / 8 / 1
7,841
461
5,720
12,763
3,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AtlasAgniGeb

VS

Bans
BastetCliodhnaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
12 / 2 / 7
11,514
677
23,913
6,933
2,422
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
 
Odin
17
3 / 0 / 11
11,117
654
10,651
15,469
20,922
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
3 / 4 / 7
10,262
604
9,485
12,662
4,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
Zapssauro
Serqet
16
4 / 0 / 15
10,978
646
9,851
13,552
11,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
xRyuuuk
Apollo
18
8 / 1 / 10
11,675
687
9,939
11,637
4,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
80
7
Kills
30
30
Deaths
7
10
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
12
2
7
7.75
W
Odin
 
Odin
3
0
11
8.5
L
Hou Yi
BrunoMTA
Hou Yi
3
6
3
0.75
L
Artio
IAlestI
Artio
1
4
4
0.75
L
Fenrir
Invokkker
Fenrir
1
6
2
0.33
L
0
6
0
0
W
3
4
7
1.63
L
Scylla
Tyrmentor
Scylla
2
8
1
0.31
W
Serqet
Zapssauro
Serqet
4
0
15
11.5
W
Apollo
xRyuuuk
Apollo
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,362
Damage
63,839
79,677
Taken
60,253
41,757
Mitigated
43,927
12,991
Healing
17,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
23,913
662
223
1,636
6,933
2,422
2,697
1,953
4,832
70,536
0
W
Odin
 
Odin
10,651
1,657
0
2,957
15,469
20,922
494
2,518
12,865
0
65,489
L
Hou Yi
BrunoMTA
Hou Yi
6,655
4,083
0
2,308
15,489
2,915
0
3,485
11,878
0
40,900
L
Artio
IAlestI
Artio
3,221
376
186
3,091
17,650
15,365
0
5,760
11,010
18,762
0
L
Fenrir
Invokkker
Fenrir
4,770
1,320
0
2,971
16,522
5,519
0
5,013
11,236
0
39,177
L
3,996
1,564
0
3,357
17,253
14,645
0
3,120
13,994
0
57,454
W
9,485
3,473
0
3,733
12,662
4,755
4,361
1,079
11,543
0
67,272
L
Scylla
Tyrmentor
Scylla
5,720
272
0
1,078
12,763
3,313
0
5,374
7,033
40,102
0
W
Serqet
Zapssauro
Serqet
9,851
1,178
0
5,451
13,552
11,140
621
3,137
10,361
0
30,659
W
Apollo
xRyuuuk
Apollo
9,939
7,020
0
3,179
11,637
4,688
6,526
2,235
9,272
0
98,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,799
Gold Earned
55,546
389
Minions Killed
527
0
Camps Cleared
0
1,611,144
Distance Traveled
1,880,486
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,514
677
98
6
0
387,287
0
W
Odin
11,117
654
127
7
0
377,176
4
L
Hou Yi
8,014
471
74
4
0
292,560
3
L
Artio
7,830
461
30
2
0
349,637
3
L
Fenrir
7,241
426
74
4
0
365,369
8
L
Vamana
7,873
463
120
7
0
298,245
3
W
Medusa
10,262
604
116
7
0
327,330
5
L
Scylla
7,841
461
91
5
0
305,333
5
W
Serqet
10,978
646
30
2
0
412,190
1
W
Apollo
11,675
687
156
9
0
376,503
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role