Player Matchup

Bellona
Bellona
 
Bellona
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Marjolila
Neith
Level 148
God Stats
216W - 138L
1,594 SR
Queue Stats
286W - 201L
1,733 Elo+
Party 1
Terra
Terra
purpleCORNYsyrup
Terra
Level 153
God Stats
1W - 3L
1,184 SR
Queue Stats
221W - 217L
1,678 Elo+
Party 1
Thanatos
Thanatos
sector4fun
Thanatos
Level 46
God Stats
3W - 2L
1,462 SR
Queue Stats
36W - 24L
1,601 Elo+
Party 1
Team Averages
Level 130
1,448 SR
1,603 Elo+

VS

Team Averages
Level 117
1,583 SR
1,555 Elo+
Chaac
Chaac
 
Chaac
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
AnthonyMunoz09
Sylvanus
Level 123
God Stats
74W - 70L
1,663 SR
Queue Stats
219W - 218L
1,496 Elo+
Party 2
Bakasura
Bakasura
Cürses
Bakasura
Level 39
God Stats
2W - 1L
1,782 SR
Queue Stats
23W - 11L
1,725 Elo+
Solo
Apollo
Apollo
Smashball1
Apollo
Level 128
God Stats
5W - 9L
1,487 SR
Queue Stats
172W - 161L
1,549 Elo+
Party 2
Agni
Agni
YoungWeaseeeL
Agni
Level 145
God Stats
9W - 15L
1,482 SR
Queue Stats
286W - 259L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
16 / 1 / 6
12,877
715
25,861
17,290
13,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
 
Ah Puch
16
2 / 2 / 7
10,235
569
8,876
7,864
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
Marjolila
Neith
15
2 / 3 / 5
9,825
546
6,152
8,085
2,771
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 3 / 13
8,929
496
4,304
18,758
20,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
sector4fun
Thanatos
16
7 / 7 / 6
10,377
577
11,574
16,864
8,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 6 / 6
9,030
502
8,183
20,497
16,593
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
10
0 / 7 / 7
6,936
385
4,245
16,829
11,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bakasura
Cürses
Bakasura
19
6 / 4 / 2
11,083
616
10,890
17,282
7,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Apollo
Smashball1
Apollo
14
4 / 6 / 1
8,989
499
6,811
12,508
3,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 4 / 1
9,367
520
8,569
10,855
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
32
27
Kills
15
16
Deaths
27
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
16
1
6
19
W
Ah Puch
 
Ah Puch
2
2
7
2.75
L
Chaac
 
Chaac
1
6
6
0.67
L
Sylvanus
0
7
7
0.5
L
Bakasura
Cürses
Bakasura
6
4
2
1.75
W
Neith
Marjolila
Neith
2
3
5
1.5
L
Apollo
Smashball1
Apollo
4
6
1
0.75
L
4
4
1
1.13
W
0
3
13
2.17
W
Thanatos
sector4fun
Thanatos
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,767
Damage
38,698
68,861
Taken
77,971
46,914
Mitigated
42,193
30,572
Healing
14,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
25,861
13,228
0
3,846
17,290
13,106
1,530
5,376
11,656
0
120,146
W
Ah Puch
 
Ah Puch
8,876
592
0
2,902
7,864
2,774
164
1,735
5,971
76,213
0
L
Chaac
 
Chaac
8,183
1,716
0
3,499
20,497
16,593
501
2,400
18,097
0
52,307
L
Sylvanus
4,245
612
1,214
2,419
16,829
11,950
27
4,105
12,724
14,221
4,227
L
Bakasura
Cürses
Bakasura
10,890
8,119
0
4,262
17,282
7,030
2,094
3,188
14,094
0
84,270
W
Neith
Marjolila
Neith
6,152
1,309
0
4,027
8,085
2,771
4,189
693
7,252
0
57,920
L
Apollo
Smashball1
Apollo
6,811
3,737
0
1,320
12,508
3,786
1,107
760
11,748
0
52,357
L
8,569
96
0
1,869
10,855
2,834
0
2,727
8,128
66,800
0
W
4,304
564
1,084
7,268
18,758
20,068
312
5,018
13,414
23,832
0
W
Thanatos
sector4fun
Thanatos
11,574
3,972
0
11,445
16,864
8,195
0
2,812
13,053
0
43,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,243
Gold Earned
45,405
496
Minions Killed
532
0
Camps Cleared
0
1,893,526
Distance Traveled
1,721,752
33
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,877
715
148
8
0
439,229
3
W
Ah Puch
10,235
569
136
8
0
359,914
7
L
Chaac
9,030
502
106
6
0
333,917
7
L
Sylvanus
6,936
385
32
2
0
314,811
2
L
Bakasura
11,083
616
167
9
0
399,548
2
W
Neith
9,825
546
112
6
0
350,344
11
L
Apollo
8,989
499
92
5
0
320,244
3
L
Agni
9,367
520
135
8
0
353,232
7
W
Terra
8,929
496
35
2
0
367,371
6
W
Thanatos
10,377
577
65
4
0
376,668
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role