Player Matchup

Cliodhna
Cliodhna
BIGBOISDONT123
Cliodhna
Level 49
God Stats
21W - 19L
1,641 SR
Queue Stats
225W - 233L
1,774 Elo+
Party 1
Shiva
Shiva
Prezi-Plays
Shiva
Level 108
God Stats
5W - 3L
1,640 SR
Queue Stats
67W - 76L
1,413 Elo+
Solo
Hera
Hera
PuRe Chronicles
Hera
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 107L
1,632 Elo+
Party 1
Team Averages
Level 95
1,594 SR
1,607 Elo+

VS

Team Averages
Level 84
1,500 SR
1,303 Elo+
Nu Wa
Nu Wa
FrmTheShdows
Nu Wa
Level 153
God Stats
31W - 40L
1,462 SR
Queue Stats
108W - 142L
1,321 Elo+
Solo
Kukulkan
Kukulkan
Goattasticeh
Kukulkan
Level 32
God Stats
1W - 4L
1,537 SR
Queue Stats
1W - 7L
1,198 Elo+
Solo
Fenrir
Fenrir
Hit8017
Fenrir
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 16L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
16
7 / 2 / 2
11,472
717
9,591
12,341
4,316
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 0 / 9
10,625
664
7,301
12,113
10,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
2 / 1 / 8
10,767
673
8,248
7,379
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
9,534
596
11,318
11,327
2,774
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Goattasticeh
Kukulkan
12
0 / 3 / 3
8,711
544
4,584
5,937
2,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
Hit8017
Fenrir
13
2 / 4 / 0
8,826
552
4,273
11,085
2,963
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
12
Kills
3
3
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
7
2
2
4
L
1
5
2
0.4
L
Kukulkan
Goattasticeh
Kukulkan
0
3
3
0.5
L
Fenrir
Hit8017
Fenrir
2
4
0
0.5
W
3
0
9
7.5
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,140
Damage
20,175
31,833
Taken
28,349
17,853
Mitigated
7,808
8,189
Healing
3,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
9,591
431
0
3,214
12,341
4,316
1,183
7,182
5,159
0
61,144
L
11,318
4,997
0
2,232
11,327
2,774
0
2,214
8,740
47,371
0
L
Kukulkan
Goattasticeh
Kukulkan
4,584
115
0
356
5,937
2,071
0
1,483
4,237
30,222
0
L
Fenrir
Hit8017
Fenrir
4,273
694
266
825
11,085
2,963
0
4,497
6,371
0
13,862
W
7,301
996
270
2,924
12,113
10,806
32
5,810
6,303
0
35,445
W
8,248
2,072
0
1,781
7,379
2,731
1,082
3,672
3,707
56,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,864
Gold Earned
27,071
261
Minions Killed
138
12
Camps Cleared
3
947,078
Distance Traveled
868,893
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,472
717
100
6
6
325,019
6
L
Nu Wa
9,534
596
68
4
1
284,782
7
L
Kukulkan
8,711
544
54
3
0
281,385
7
L
Fenrir
8,826
552
16
1
2
302,726
3
W
Shiva
10,625
664
49
3
3
337,636
5
W
Hera
10,767
673
112
7
3
284,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role