Player Matchup

Ra
Ra
ElSinPapel
Ra
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 52L
1,350 Elo+
Party 1
Kali
Kali
Italien_Donuts
Kali
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,442 Elo+
Party 1
Atlas
Atlas
MagicKilla6
Atlas
Level 150
God Stats
2W - 3L
1,222 SR
Queue Stats
81W - 89L
1,357 Elo+
Party 1
Charybdis
Charybdis
Scaank
Charybdis
Level 20
God Stats
3W - 1L
1,301 SR
Queue Stats
11W - 10L
1,383 Elo+
Party 1
Shiva
Shiva
ronald6854
Shiva
Level 86
God Stats
14W - 9L
1,242 SR
Queue Stats
46W - 51L
1,311 Elo+
Party 1
Team Averages
Level 94
1,353 SR
1,369 Elo+

VS

Team Averages
Level 56
1,467 SR
1,431 Elo+
Achilles
Achilles
Curttheplug
Achilles
Level 42
God Stats
14W - 23L
1,436 SR
Queue Stats
184W - 213L
1,440 Elo+
Solo
Ullr
Ullr
ImXupo
Ullr
Level 38
God Stats
8W - 9L
1,451 SR
Queue Stats
122W - 136L
1,427 Elo+
Party 2
Shiva
Shiva
RxDDoubleRR
Shiva
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Shmonk6079
Nu Wa
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 112L
1,424 Elo+
Party 2
Kali
Kali
XxPhantomVx
Kali
Level 61
God Stats
3W - 7L
1,448 SR
Queue Stats
27W - 38L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 2
7,809
651
4,121
6,471
2,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 2 / 5
6,809
567
1,633
7,820
3,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
3 / 2 / 4
6,694
558
4,223
10,628
7,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Scaank
Charybdis
12
4 / 2 / 6
7,382
615
8,107
9,354
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
12
3 / 1 / 3
7,092
591
4,528
8,226
3,386
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Curttheplug
Achilles
11
1 / 3 / 0
6,460
538
3,903
9,542
5,422
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ullr
ImXupo
Ullr
10
2 / 5 / 2
5,953
496
6,587
8,499
2,188
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 2 / 2
4,442
370
1,038
3,112
665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
12
3 / 6 / 4
7,258
605
7,986
7,153
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
4 / 2 / 5
7,060
588
6,376
8,175
2,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
18
Kills
10
10
Deaths
18
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
Curttheplug
Achilles
1
3
0
0.33
W
6
3
2
2.33
L
Ullr
ImXupo
Ullr
2
5
2
0.6
W
2
2
5
2.25
W
3
2
4
2.5
L
0
2
2
0.5
W
Charybdis
Scaank
Charybdis
4
2
6
3.5
L
Nu Wa
3
6
4
0.83
L
4
2
5
3.25
W
Shiva
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,612
Damage
25,890
42,499
Taken
36,481
18,754
Mitigated
12,487
13,766
Healing
6,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Curttheplug
Achilles
3,903
1,041
0
2,536
9,542
5,422
0
943
8,555
0
33,581
W
4,121
578
684
2,903
6,471
2,208
1,149
2,280
3,905
38,011
0
L
Ullr
ImXupo
Ullr
6,587
1,559
0
453
8,499
2,188
0
3,197
5,208
0
26,474
W
1,633
719
0
3,134
7,820
3,015
0
1,263
6,379
0
32,765
W
4,223
1,705
0
2,232
10,628
7,540
171
1,685
8,789
16,871
0
L
1,038
456
0
79
3,112
665
0
290
2,812
0
5,677
W
Charybdis
Scaank
Charybdis
8,107
2,533
0
4,063
9,354
2,605
172
1,263
7,963
0
46,917
L
Nu Wa
7,986
2,155
0
486
7,153
1,770
468
2,068
4,995
41,623
0
L
6,376
2,436
0
2,537
8,175
2,442
0
1,562
6,567
0
30,645
W
Shiva
4,528
918
0
750
8,226
3,386
213
1,303
6,769
0
34,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,786
Gold Earned
31,173
325
Minions Killed
257
0
Camps Cleared
0
1,188,683
Distance Traveled
1,086,368
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,460
538
78
7
0
207,730
0
W
Ra
7,809
651
88
7
0
235,295
1
L
Ullr
5,953
496
44
4
0
243,333
0
W
Kali
6,809
567
61
5
0
265,222
1
W
Atlas
6,694
558
26
2
0
227,880
4
L
Shiva
4,442
370
9
1
0
127,602
1
W
Charybdis
7,382
615
85
7
0
231,158
2
L
Nu Wa
7,258
605
72
6
0
214,897
0
L
Kali
7,060
588
54
5
0
292,806
4
W
Shiva
7,092
591
65
5
0
229,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role