Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Jennabugg5150
Cerberus
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 111L
1,455 Elo+
Solo
Apollo
Apollo
Rod_Awrawdaw_Esq
Apollo
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
159W - 155L
1,476 Elo+
Solo
Hachiman
Hachiman
puffpuffolchap
Hachiman
Level 105
God Stats
17W - 14L
1,715 SR
Queue Stats
1,079W - 1,178L
1,403 Elo+
Solo
Anhur
Anhur
thegreatpandu
Anhur
Level 128
God Stats
4W - 6L
1,460 SR
Queue Stats
246W - 242L
1,495 Elo+
Solo
Team Averages
Level 132
1,535 SR
1,466 Elo+

VS

Team Averages
Level 69
1,416 SR
1,403 Elo+
Neith
Neith
FuzzyHangGlider
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Ravana
Ravana
HopesNDreams261
Ravana
Level 101
God Stats
1W - 1L
1,298 SR
Queue Stats
114W - 137L
1,460 Elo+
Solo
Zhong Kui
Zhong Kui
QuixoticRabbit
Zhong Kui
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 42L
1,333 Elo+
Party 1
Baba Yaga
Baba Yaga
Reinah
Baba Yaga
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 57L
1,348 Elo+
Party 1
Vulcan
Vulcan
Tacticalfrog
Vulcan
Level 86
God Stats
1W - 1L
1,282 SR
Queue Stats
45W - 64L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
1 / 5 / 6
8,332
694
5,964
13,509
7,767
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
Jennabugg5150
Cerberus
16
3 / 5 / 5
9,260
772
7,384
18,413
20,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 7 / 6
8,045
670
4,627
10,001
4,333
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hachiman
13
1 / 2 / 4
7,227
602
4,888
6,634
2,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
3 / 5 / 6
9,121
760
11,288
9,886
4,136
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 14
8,573
714
4,323
5,986
2,496
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 2 / 15
10,329
861
4,917
12,456
13,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
QuixoticRabbit
Zhong Kui
18
12 / 3 / 10
11,219
935
19,874
13,414
9,874
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baba Yaga
Reinah
Baba Yaga
17
6 / 1 / 16
10,066
839
14,609
5,752
1,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
16
3 / 2 / 13
9,695
808
8,728
5,327
2,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
92
10
Kills
24
24
Deaths
11
27
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
5
6
0.8
W
0
3
14
2.33
W
3
2
15
5.25
L
Cerberus
Jennabugg5150
Cerberus
3
5
5
1.1
W
Zhong Kui
QuixoticRabbit
Zhong Kui
12
3
10
5.67
W
Baba Yaga
Reinah
Baba Yaga
6
1
16
14
L
2
7
6
0.71
W
Vulcan
3
2
13
4.75
L
Hachiman
1
2
4
1.5
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,151
Damage
52,451
58,443
Taken
42,935
39,475
Mitigated
29,592
14,890
Healing
13,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,964
550
1,633
2,469
13,509
7,767
0
10,593
2,916
0
11,484
W
4,323
1,640
344
926
5,986
2,496
488
615
5,371
0
17,842
W
4,917
761
406
2,257
12,456
13,252
73
2,334
10,122
0
12,535
L
Cerberus
Jennabugg5150
Cerberus
7,384
201
563
5,216
18,413
20,731
0
13,416
4,997
23,722
0
W
Zhong Kui
QuixoticRabbit
Zhong Kui
19,874
2,103
553
4,641
13,414
9,874
2,067
1,931
11,483
34,549
0
W
Baba Yaga
Reinah
Baba Yaga
14,609
691
1,399
2,202
5,752
1,962
1,091
1,003
4,749
28,993
0
L
4,627
1,470
865
566
10,001
4,333
0
6,806
3,195
0
17,044
W
Vulcan
8,728
4,388
532
425
5,327
2,008
1,226
1,501
3,826
18,944
0
L
Hachiman
4,888
1,774
708
1,376
6,634
2,508
0
5,751
883
0
9,235
L
11,288
4,025
654
840
9,886
4,136
0
6,645
3,241
0
23,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,985
Gold Earned
49,882
118
Minions Killed
126
0
Camps Cleared
0
1,053,252
Distance Traveled
1,119,719
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,332
694
8
1
0
218,567
0
W
Neith
8,573
714
23
2
0
186,100
2
W
Ravana
10,329
861
14
1
0
230,876
0
L
Cerberus
9,260
772
39
3
0
222,916
0
W
Zhong Kui
11,219
935
40
3
0
236,777
0
W
Baba Yaga
10,066
839
23
2
0
230,814
0
L
Apollo
8,045
670
23
2
0
208,002
2
W
Vulcan
9,695
808
26
2
0
235,152
1
L
Hachiman
7,227
602
13
1
0
179,726
0
L
Anhur
9,121
760
35
3
0
224,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role