Player Matchup

Osiris
Osiris
Dominicdp99
Osiris
Level 89
God Stats
6W - 2L
1,774 SR
Queue Stats
30W - 23L
1,539 Elo+
Party 1
Bastet
Bastet
MatTtheRatt7098
Bastet
Level 103
God Stats
8W - 4L
1,713 SR
Queue Stats
30W - 23L
1,539 Elo+
Party 1
Izanami
Izanami
cxsmic vibez
Izanami
Level 114
God Stats
4W - 0L
1,653 SR
Queue Stats
9W - 9L
1,472 Elo+
Solo
Bacchus
Bacchus
luketheNUKE2334
Bacchus
Level 109
God Stats
2W - 0L
1,602 SR
Queue Stats
25W - 21L
1,545 Elo+
Party 1
Nu Wa
Nu Wa
samsakilla93
Nu Wa
Level 107
God Stats
29W - 35L
1,466 SR
Queue Stats
58W - 61L
1,528 Elo+
Solo
Team Averages
Level 104
1,641 SR
1,525 Elo+

VS

Team Averages
Level 111
1,539 SR
1,534 Elo+
Shiva
Shiva
DDarkBringer
Shiva
Level 144
God Stats
0W - 1L
1,622 SR
Queue Stats
4W - 3L
1,600 Elo+
Solo
Awilix
Awilix
Dfette12
Awilix
Level 75
God Stats
7W - 8L
1,472 SR
Queue Stats
228W - 221L
1,515 Elo+
Solo
Medusa
Medusa
hulkmanboy
Medusa
Level 142
God Stats
11W - 14L
1,602 SR
Queue Stats
235W - 227L
1,470 Elo+
Solo
Ymir
Ymir
lalocura2324
Ymir
Level 110
God Stats
3W - 3L
1,500 SR
Queue Stats
90W - 86L
1,486 Elo+
Solo
Chang'e
Chang'e
missuggggly
Chang'e
Level 84
God Stats
20W - 15L
1,500 SR
Queue Stats
323W - 350L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
6 / 3 / 4
10,335
574
11,743
16,366
16,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 4 / 11
10,548
586
11,550
14,900
5,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
cxsmic vibez
Izanami
16
6 / 3 / 6
9,732
541
9,915
11,325
3,522
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 2 / 12
9,305
517
10,912
13,705
14,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
9 / 5 / 6
10,533
585
13,402
8,838
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 1
8,188
455
8,324
20,574
12,101
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
Dfette12
Awilix
17
9 / 5 / 5
11,281
627
12,247
14,595
4,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
hulkmanboy
Medusa
13
3 / 8 / 1
8,493
472
8,920
13,006
3,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 5 / 6
8,812
490
4,283
18,519
14,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
missuggggly
Chang'e
14
3 / 5 / 3
8,580
477
8,073
14,208
3,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
33
32
Kills
17
17
Deaths
32
39
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
L
Awilix
Dfette12
Awilix
9
5
5
2.3
W
Osiris
6
3
4
2.67
W
7
4
11
3.13
W
Izanami
cxsmic vibez
Izanami
6
3
6
3
L
Medusa
hulkmanboy
Medusa
3
8
1
0.44
L
1
5
6
0.8
W
4
2
12
5
L
Chang'e
missuggggly
Chang'e
3
5
3
0.9
W
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,522
Damage
41,847
65,134
Taken
80,902
42,223
Mitigated
38,691
20,032
Healing
17,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,324
1,605
82
3,892
20,574
12,101
0
2,491
17,917
4,141
42,139
L
Awilix
Dfette12
Awilix
12,247
4,857
0
500
14,595
4,674
0
3,991
10,522
0
63,852
W
Osiris
11,743
4,496
0
5,118
16,366
16,576
550
1,705
14,661
0
66,520
W
11,550
2,331
0
6,331
14,900
5,524
0
3,381
11,519
0
73,097
W
Izanami
cxsmic vibez
Izanami
9,915
6,070
0
3,591
11,325
3,522
1,065
2,546
8,779
0
68,093
L
Medusa
hulkmanboy
Medusa
8,920
3,507
0
1,773
13,006
3,896
616
3,965
8,937
0
48,497
L
4,283
700
1,710
3,754
18,519
14,225
0
6,589
11,786
20,891
0
W
10,912
1,403
395
3,628
13,705
14,102
0
4,310
9,395
23,936
6,601
L
Chang'e
missuggggly
Chang'e
8,073
1,277
1,383
4,566
14,208
3,795
0
4,830
9,072
57,977
0
W
13,402
3,660
76
893
8,838
2,499
105
1,425
7,413
58,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,453
Gold Earned
45,354
480
Minions Killed
391
0
Camps Cleared
0
1,706,992
Distance Traveled
1,625,460
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,188
455
86
5
0
280,619
1
L
Awilix
11,281
627
107
6
0
391,214
1
W
Osiris
10,335
574
122
7
0
344,243
0
W
Bastet
10,548
586
121
7
0
377,903
2
W
Izanami
9,732
541
118
7
0
308,171
3
L
Medusa
8,493
472
78
4
0
304,854
6
L
Ymir
8,812
490
34
2
0
328,550
3
W
Bacchus
9,305
517
35
2
0
356,602
2
L
Chang'e
8,580
477
86
5
0
320,223
4
W
Nu Wa
10,533
585
84
5
0
320,073
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role