Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
ExclusiveCSR
Fenrir
Level 145
God Stats
1W - 4L
1,521 SR
Queue Stats
168W - 216L
1,474 Elo+
Party 1
Shiva
Shiva
JairLC
Shiva
Level 134
God Stats
5W - 3L
1,500 SR
Queue Stats
120W - 140L
1,373 Elo+
Solo
Zhong Kui
Zhong Kui
zDarkLord
Zhong Kui
Level 140
God Stats
4W - 1L
1,976 SR
Queue Stats
295W - 349L
1,482 Elo+
Party 1
Sol
Sol
zMERCENARI0
Sol
Level 88
God Stats
2W - 4L
1,803 SR
Queue Stats
12W - 16L
1,502 Elo+
Party 1
Team Averages
Level 125
1,660 SR
1,466 Elo+

VS

Team Averages
Level 133
1,500 SR
1,407 Elo+
Bastet
Bastet
 
Bastet
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
WetLizardGuy
Scylla
Level 89
God Stats
6W - 9L
1,500 SR
Queue Stats
79W - 101L
1,317 Elo+
Solo
Ymir
Ymir
cookieineed
Ymir
Level 156
God Stats
4W - 2L
1,500 SR
Queue Stats
390W - 424L
1,384 Elo+
Party 2
Shiva
Shiva
iBexal
Shiva
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 22L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
3 / 2 / 4
11,355
541
8,519
18,153
6,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
15
4 / 6 / 5
10,474
499
6,588
18,053
9,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shiva
JairLC
Shiva
17
2 / 5 / 1
10,805
515
8,742
13,463
12,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
zDarkLord
Zhong Kui
18
5 / 1 / 5
11,507
548
12,867
12,091
7,404
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 1 / 2
10,419
496
9,005
8,122
3,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
5 / 4 / 3
10,849
517
14,935
18,613
7,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
 
Apollo
14
4 / 4 / 4
9,401
448
5,890
13,235
4,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
14
0 / 2 / 3
9,123
434
3,898
5,875
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 8
9,028
430
6,278
15,862
14,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shiva
iBexal
Shiva
17
5 / 4 / 4
10,701
510
11,192
15,947
12,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
37
17
Kills
15
15
Deaths
17
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
2
4
2.5
L
Bastet
 
Bastet
5
4
3
1.63
L
Apollo
 
Apollo
4
4
4
1.5
W
Fenrir
4
6
5
1.08
W
Shiva
JairLC
Shiva
2
5
1
0.5
L
Scylla
0
2
3
0.75
L
1
3
8
1.67
L
Shiva
iBexal
Shiva
5
4
4
1.75
W
Zhong Kui
zDarkLord
Zhong Kui
5
1
5
7.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,721
Damage
42,193
69,882
Taken
69,532
38,813
Mitigated
40,989
23,434
Healing
15,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,519
6,587
0
4,604
18,153
6,859
540
835
17,139
0
99,071
L
Bastet
 
Bastet
14,935
2,838
0
4,101
18,613
7,202
10
4,212
13,749
0
86,414
L
Apollo
 
Apollo
5,890
2,548
0
2,691
13,235
4,707
974
5,894
7,076
0
61,978
W
Fenrir
6,588
1,292
0
3,642
18,053
9,041
445
3,605
14,279
0
34,799
W
Shiva
JairLC
Shiva
8,742
783
83
2,225
13,463
12,440
2,279
1,923
10,942
0
62,719
L
Scylla
3,898
305
0
610
5,875
1,940
633
2,352
3,523
41,655
0
L
6,278
2,036
1,857
2,720
15,862
14,143
78
5,848
9,267
25,734
0
L
Shiva
iBexal
Shiva
11,192
1,217
610
3,294
15,947
12,997
0
3,074
12,464
3,639
54,726
W
Zhong Kui
zDarkLord
Zhong Kui
12,867
1,110
0
7,274
12,091
7,404
783
3,432
8,364
71,503
0
W
9,005
1,830
0
5,606
8,122
3,069
632
1,102
6,945
67,229
7,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,560
Gold Earned
49,102
582
Minions Killed
477
0
Camps Cleared
0
1,938,694
Distance Traveled
1,783,985
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,355
541
164
8
0
441,298
3
L
Bastet
10,849
517
147
7
0
404,837
5
L
Apollo
9,401
448
94
4
0
390,702
8
W
Fenrir
10,474
499
53
3
0
381,096
4
W
Shiva
10,805
515
119
6
0
344,415
0
L
Scylla
9,123
434
103
5
0
232,282
5
L
Ymir
9,028
430
29
1
0
359,092
2
L
Shiva
10,701
510
104
5
0
397,072
0
W
Zhong Kui
11,507
548
130
6
0
381,524
8
W
Sol
10,419
496
116
6
0
390,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role