Player Matchup

Ymir
Ymir
Chainsnatchr
Ymir
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 29L
1,437 Elo+
Party 1
Shiva
Shiva
KraniumKey543
Shiva
Level 112
God Stats
4W - 4L
1,500 SR
Queue Stats
295W - 319L
1,450 Elo+
Solo
Zeus
Zeus
SNIP3SHOT2387
Zeus
Level 13
God Stats
7W - 3L
1,933 SR
Queue Stats
17W - 24L
1,337 Elo+
Party 1
Medusa
Medusa
We GoLdEn
Medusa
Level 17
God Stats
4W - 5L
1,679 SR
Queue Stats
39W - 41L
1,437 Elo+
Party 1
Thanatos
Thanatos
funkmasternick9
Thanatos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,353 Elo+
Party 1
Team Averages
Level 34
1,622 SR
1,403 Elo+

VS

Team Averages
Level 96
1,495 SR
1,540 Elo+
Scylla
Scylla
Hulk9096
Scylla
Level 103
God Stats
2W - 3L
1,392 SR
Queue Stats
13W - 20L
1,483 Elo+
Party 2
Hades
Hades
JohnMichaels
Hades
Level 104
God Stats
4W - 3L
1,577 SR
Queue Stats
42W - 27L
1,638 Elo+
Party 2
Chaac
Chaac
Skers789
Chaac
Level 107
God Stats
5W - 5L
1,507 SR
Queue Stats
16W - 13L
1,587 Elo+
Party 2
Cerberus
Cerberus
ezequi-vs
Cerberus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 36L
1,393 Elo+
Solo
Hachiman
Hachiman
fortisfola
Hachiman
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 62L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 9
7,697
770
8,934
16,203
15,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 3 / 4
7,319
732
8,210
9,383
4,202
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
2 / 5 / 6
7,454
745
10,401
9,595
3,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
We GoLdEn
Medusa
14
4 / 4 / 5
8,045
805
9,663
7,728
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
12
3 / 7 / 6
7,285
729
5,972
10,098
3,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Hulk9096
Scylla
15
5 / 0 / 7
8,587
859
7,030
4,259
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
4 / 2 / 9
8,512
851
12,017
9,969
8,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chaac
Skers789
Chaac
16
8 / 0 / 8
9,128
913
11,577
10,103
10,853
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
ezequi-vs
Cerberus
13
0 / 8 / 13
7,780
778
5,963
17,794
13,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
fortisfola
Hachiman
15
7 / 2 / 8
8,717
872
10,900
8,704
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
69
12
Kills
24
24
Deaths
12
30
Assists
45
Player
Kills
Deaths
Assists
KDA
L
1
5
9
1.1
W
Scylla
Hulk9096
Scylla
5
0
7
8.5
W
4
2
9
4.25
L
2
3
4
1.33
L
2
5
6
1
W
Chaac
Skers789
Chaac
8
0
8
12
L
Medusa
We GoLdEn
Medusa
4
4
5
1.63
W
Cerberus
ezequi-vs
Cerberus
0
8
13
0.81
W
Hachiman
fortisfola
Hachiman
7
2
8
5.5
L
Thanatos
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,180
Damage
47,487
53,007
Taken
50,829
29,690
Mitigated
36,627
8,995
Healing
17,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,934
2,068
1,203
1,916
16,203
15,154
0
8,351
7,716
20,781
0
W
Scylla
Hulk9096
Scylla
7,030
466
449
721
4,259
1,290
1,124
994
3,197
24,005
0
W
12,017
1,923
149
4,049
9,969
8,307
1,347
4,452
5,394
30,434
0
L
8,210
1,270
963
936
9,383
4,202
0
5,110
4,217
0
16,299
L
10,401
1,477
0
699
9,595
3,360
0
3,683
5,844
25,548
0
W
Chaac
Skers789
Chaac
11,577
2,019
0
6,281
10,103
10,853
247
2,757
7,246
178
32,363
L
Medusa
We GoLdEn
Medusa
9,663
3,987
0
535
7,728
2,996
0
4,076
3,560
0
22,466
W
Cerberus
ezequi-vs
Cerberus
5,963
731
0
3,535
17,794
13,062
290
6,962
10,614
13,766
0
W
Hachiman
fortisfola
Hachiman
10,900
7,745
0
2,475
8,704
3,115
3,288
3,517
5,043
0
28,748
L
Thanatos
5,972
2,310
284
2,459
10,098
3,978
0
3,564
6,482
0
9,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,800
Gold Earned
42,724
151
Minions Killed
206
0
Camps Cleared
0
894,859
Distance Traveled
1,004,406
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,697
770
29
3
0
164,689
0
W
Scylla
8,587
859
45
5
0
210,539
1
W
Hades
8,512
851
47
5
0
201,426
0
L
Shiva
7,319
732
25
3
0
207,768
0
L
Zeus
7,454
745
43
4
0
160,047
0
W
Chaac
9,128
913
46
5
0
229,513
0
L
Medusa
8,045
805
42
4
0
189,107
0
W
Cerberus
7,780
778
24
2
0
191,718
0
W
Hachiman
8,717
872
44
4
0
171,210
1
L
Thanatos
7,285
729
12
1
0
173,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role