Player Matchup

Charybdis
Charybdis
Driffter
Charybdis
Level 104
God Stats
22W - 18L
1,700 SR
Queue Stats
790W - 852L
1,496 Elo+
Party 2
Khepri
Khepri
MangoSensual
Khepri
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,541 Elo+
Solo
Ra
Ra
McdsManiac84
Ra
Level 152
God Stats
2W - 2L
1,552 SR
Queue Stats
11W - 17L
1,560 Elo+
Party 2
Shiva
Shiva
Melbeezo
Shiva
Level 108
God Stats
2W - 2L
1,823 SR
Queue Stats
326W - 278L
1,532 Elo+
Solo
Kali
Kali
Pato789
Kali
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
198W - 180L
1,443 Elo+
Solo
Team Averages
Level 112
1,615 SR
1,514 Elo+

VS

Team Averages
Level 126
1,523 SR
1,509 Elo+
Shiva
Shiva
JυstBryαn
Shiva
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 117L
1,439 Elo+
Solo
Izanami
Izanami
NoFear94
Izanami
Level 126
God Stats
4W - 0L
1,500 SR
Queue Stats
83W - 71L
1,536 Elo+
Party 1
Janus
Janus
OMARHB
Janus
Level 147
God Stats
7W - 1L
1,500 SR
Queue Stats
241W - 213L
1,542 Elo+
Solo
Ares
Ares
aronousqui20
Ares
Level 118
God Stats
9W - 6L
1,614 SR
Queue Stats
320W - 305L
1,463 Elo+
Solo
Da Ji
Da Ji
worstofwildlife7
Da Ji
Level 118
God Stats
3W - 6L
1,500 SR
Queue Stats
109W - 110L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Driffter
Charybdis
14
1 / 7 / 0
8,765
487
9,460
15,673
4,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
13
0 / 5 / 3
8,219
457
3,390
14,054
11,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
2 / 2 / 1
10,028
557
6,670
10,360
3,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Melbeezo
Shiva
16
10 / 4 / 1
10,339
574
15,920
19,878
11,617
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kali
Pato789
Kali
13
3 / 5 / 4
8,635
480
7,540
14,164
5,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 5
8,178
454
6,597
17,543
9,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
NoFear94
Izanami
17
10 / 1 / 6
11,042
613
17,631
13,959
4,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
OMARHB
Janus
19
4 / 1 / 7
11,418
634
9,925
8,047
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 1 / 10
10,953
609
10,198
14,339
18,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 4 / 7
9,543
530
8,153
15,589
4,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
16
Kills
23
23
Deaths
17
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Driffter
Charybdis
1
7
0
0.14
W
0
10
5
0.25
L
Khepri
0
5
3
0.3
L
2
2
1
1.25
L
Shiva
Melbeezo
Shiva
10
4
1
2.63
W
Izanami
NoFear94
Izanami
10
1
6
13
W
Janus
OMARHB
Janus
4
1
7
7.5
L
Kali
Pato789
Kali
3
5
4
1
W
5
1
10
10
W
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,980
Damage
52,504
74,129
Taken
69,477
35,744
Mitigated
39,442
19,326
Healing
24,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Driffter
Charybdis
9,460
3,605
0
4,041
15,673
4,246
1,126
6,057
9,580
0
69,581
W
6,597
878
0
5,902
17,543
9,855
0
1,718
15,800
0
41,859
L
Khepri
3,390
166
0
1,968
14,054
11,063
0
4,464
9,590
12,172
0
L
6,670
171
1,379
3,110
10,360
3,586
0
2,926
7,434
83,008
0
L
Shiva
Melbeezo
Shiva
15,920
2,907
132
3,232
19,878
11,617
0
4,941
14,333
3,844
62,308
W
Izanami
NoFear94
Izanami
17,631
13,010
0
5,804
13,959
4,420
763
3,089
10,712
0
80,131
W
Janus
OMARHB
Janus
9,925
476
0
1,454
8,047
2,297
762
2,610
5,153
104,150
0
L
Kali
Pato789
Kali
7,540
3,708
0
5,464
14,164
5,232
0
1,735
12,341
0
43,928
W
10,198
246
470
3,047
14,339
18,363
210
2,350
11,910
47,687
0
W
8,153
1,619
0
7,405
15,589
4,507
168
775
14,075
0
55,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,986
Gold Earned
51,134
500
Minions Killed
552
0
Camps Cleared
0
1,737,372
Distance Traveled
1,843,863
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,765
487
126
7
0
305,564
3
W
Shiva
8,178
454
75
4
0
338,563
1
L
Khepri
8,219
457
15
1
0
367,216
8
L
Ra
10,028
557
165
9
0
394,440
4
L
Shiva
10,339
574
112
6
0
364,190
1
W
Izanami
11,042
613
123
7
0
350,714
6
W
Janus
11,418
634
198
11
0
422,178
5
L
Kali
8,635
480
82
5
0
305,962
3
W
Ares
10,953
609
64
4
0
363,013
2
W
Da Ji
9,543
530
92
5
0
369,395
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role