Player Matchup

Bastet
Bastet
 
Bastet
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
 
Ullr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
llTCMSpLiNtErll
Shiva
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
189W - 191L
1,566 Elo+
Party 2
Bacchus
Bacchus
xXKevinXx7280
Bacchus
Level 87
God Stats
12W - 15L
1,560 SR
Queue Stats
216W - 205L
1,553 Elo+
Party 2
Team Averages
Level 64
1,512 SR
1,524 Elo+

VS

Team Averages
Level 70
1,512 SR
1,453 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Maximus6215
Ymir
Level 47
God Stats
35W - 39L
1,471 SR
Queue Stats
1,314W - 1,318L
1,464 Elo+
Party 1
Nu Wa
Nu Wa
Pacetheace33
Nu Wa
Level 102
God Stats
8W - 10L
1,500 SR
Queue Stats
280W - 269L
1,449 Elo+
Party 1
Fafnir
Fafnir
cafu23
Fafnir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 35L
1,454 Elo+
Party 3
Heimdallr
Heimdallr
sturdy_shaft
Heimdallr
Level 30
God Stats
2W - 2L
1,590 SR
Queue Stats
57W - 77L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
5 / 1 / 3
6,174
617
3,612
4,736
1,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
 
Morgan Le Fay
11
4 / 0 / 2
6,112
611
4,080
3,989
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
 
Ullr
10
1 / 0 / 0
5,141
514
1,867
2,942
919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 0 / 3
5,437
544
2,774
6,459
3,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
10
3 / 0 / 4
6,229
623
6,831
6,609
2,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 1 / 0
5,022
502
3,470
4,354
970
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
1 / 4 / 0
4,784
478
3,992
8,081
2,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 4 / 1
4,697
470
1,527
4,730
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
cafu23
Fafnir
8
0 / 0 / 0
4,962
496
938
3,562
2,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
sturdy_shaft
Heimdallr
8
0 / 4 / 0
4,921
492
1,419
6,021
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
13
Kills
1
1
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
1
3
6.5
W
Morgan Le Fay
 
Morgan Le Fay
4
0
2
5
W
Ullr
 
Ullr
1
0
0
1
L
Ah Muzen Cab
 
Ah Muzen Cab
0
1
0
0
L
1
4
0
0.25
L
0
4
1
0.13
L
Fafnir
cafu23
Fafnir
0
0
0
0
W
0
0
3
1.5
L
Heimdallr
sturdy_shaft
Heimdallr
0
4
0
0
W
Bacchus
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,164
Damage
11,346
24,735
Taken
26,748
9,337
Mitigated
9,488
13,122
Healing
4,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,612
1,181
0
3,126
4,736
1,286
0
961
3,739
0
26,579
W
Morgan Le Fay
 
Morgan Le Fay
4,080
65
0
1,213
3,989
1,141
324
1,984
1,963
29,303
0
W
Ullr
 
Ullr
1,867
681
0
874
2,942
919
0
476
2,456
0
28,380
L
Ah Muzen Cab
 
Ah Muzen Cab
3,470
714
0
1,646
4,354
970
32
0
4,354
0
35,515
L
3,992
1,454
0
521
8,081
2,488
0
3,681
4,270
21,808
0
L
1,527
445
29
709
4,730
1,221
0
2,533
1,938
14,702
0
L
Fafnir
cafu23
Fafnir
938
361
0
969
3,562
2,742
0
0
3,562
8,124
0
W
2,774
706
1,350
2,687
6,459
3,198
0
812
5,637
0
16,846
L
Heimdallr
sturdy_shaft
Heimdallr
1,419
823
0
909
6,021
2,067
0
4,308
1,713
0
20,439
W
Bacchus
6,831
2,760
0
3,872
6,609
2,793
0
2,092
4,483
28,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,093
Gold Earned
24,386
297
Minions Killed
209
0
Camps Cleared
0
1,053,052
Distance Traveled
934,119
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,174
617
66
7
0
236,491
1
W
Morgan Le Fay
6,112
611
69
7
0
200,249
3
W
Ullr
5,141
514
65
7
0
202,352
4
L
Ah Muzen Cab
5,022
502
81
8
0
207,093
5
L
Ymir
4,784
478
41
4
0
195,747
1
L
Nu Wa
4,697
470
35
4
0
176,587
1
L
Fafnir
4,962
496
13
1
0
186,369
0
W
Shiva
5,437
544
37
4
0
207,121
2
L
Heimdallr
4,921
492
39
4
0
168,323
1
W
Bacchus
6,229
623
60
6
0
206,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role