Player Matchup

Shiva
Shiva
KaiserWindhelm
Shiva
Level 104
God Stats
5W - 9L
1,359 SR
Queue Stats
217W - 197L
1,617 Elo+
Solo
Hera
Hera
Kill3rN1ck
Hera
Level 110
God Stats
0W - 3L
1,264 SR
Queue Stats
229W - 204L
1,668 Elo+
Solo
Hun Batz
Hun Batz
Yaktor
Hun Batz
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,754 Elo+
Solo
Bakasura
Bakasura
ZedsDead101
Bakasura
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,421 Elo+
Solo
Apollo
Apollo
dkgk1
Apollo
Level 106
God Stats
22W - 24L
1,477 SR
Queue Stats
539W - 496L
1,722 Elo+
Solo
Team Averages
Level 104
1,420 SR
1,636 Elo+

VS

Team Averages
Level 141
1,658 SR
1,676 Elo+
Apollo
Apollo
EgoWaffle
Apollo
Level 128
God Stats
2W - 2L
1,575 SR
Queue Stats
122W - 58L
1,763 Elo+
Party 1
Thoth
Thoth
KrunchyBacon
Thoth
Level 148
God Stats
8W - 4L
1,808 SR
Queue Stats
146W - 60L
1,680 Elo+
Party 1
Shiva
Shiva
Lil_Gamer_15
Shiva
Level 148
God Stats
51W - 38L
1,685 SR
Queue Stats
445W - 447L
1,650 Elo+
Solo
Fafnir
Fafnir
Luxordz
Fafnir
Level 159
God Stats
1W - 1L
1,490 SR
Queue Stats
45W - 57L
1,543 Elo+
Solo
Mercury
Mercury
Masonfire
Mercury
Level 122
God Stats
4W - 1L
1,734 SR
Queue Stats
154W - 63L
1,746 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
7,206
379
3,781
12,841
5,121
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 9 / 2
8,146
429
5,949
14,383
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
Yaktor
Hun Batz
14
1 / 4 / 2
8,599
453
6,765
18,181
4,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
ZedsDead101
Bakasura
15
4 / 8 / 0
9,564
503
7,310
15,574
3,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
dkgk1
Apollo
15
1 / 7 / 4
9,109
479
6,388
15,847
3,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
EgoWaffle
Apollo
18
8 / 3 / 8
12,345
650
12,554
12,434
4,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
14 / 2 / 4
12,403
653
19,980
8,656
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 0 / 8
11,933
628
15,684
14,014
17,675
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fafnir
Luxordz
Fafnir
15
2 / 2 / 17
10,500
553
6,376
19,320
21,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
Masonfire
Mercury
20
4 / 2 / 8
12,468
656
6,920
14,496
6,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
76
7
Kills
31
31
Deaths
9
9
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Apollo
EgoWaffle
Apollo
8
3
8
4
L
0
3
1
0.17
L
1
9
2
0.22
W
14
2
4
8
W
3
0
8
7
W
Fafnir
Luxordz
Fafnir
2
2
17
5.25
W
Mercury
Masonfire
Mercury
4
2
8
4
L
Hun Batz
Yaktor
Hun Batz
1
4
2
0.5
L
Bakasura
ZedsDead101
Bakasura
4
8
0
0.5
L
Apollo
dkgk1
Apollo
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,193
Damage
61,514
76,826
Taken
68,920
19,863
Mitigated
52,551
11,912
Healing
26,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
EgoWaffle
Apollo
12,554
6,494
0
5,496
12,434
4,501
5,168
1,386
10,378
0
83,992
L
3,781
500
236
4,572
12,841
5,121
0
1,279
11,562
0
32,956
L
5,949
1,793
0
470
14,383
3,111
0
7,514
6,869
44,405
0
W
19,980
721
0
2,663
8,656
3,017
1,998
1,584
6,548
80,721
0
W
15,684
2,242
0
4,282
14,014
17,675
366
1,419
12,455
0
84,330
W
Fafnir
Luxordz
Fafnir
6,376
617
0
7,528
19,320
21,199
1,306
1,987
14,957
20,474
7,702
W
Mercury
Masonfire
Mercury
6,920
3,199
0
6,953
14,496
6,159
1,316
2,350
12,146
0
118,606
L
Hun Batz
Yaktor
Hun Batz
6,765
1,613
0
2,900
18,181
4,236
0
5,836
12,345
0
51,620
L
Bakasura
ZedsDead101
Bakasura
7,310
5,420
0
1,792
15,574
3,969
0
5,152
10,422
0
47,350
L
Apollo
dkgk1
Apollo
6,388
2,885
0
1,942
15,847
3,426
282
5,835
10,012
0
57,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,624
Gold Earned
59,649
445
Minions Killed
618
0
Camps Cleared
0
1,622,505
Distance Traveled
1,972,036
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,345
650
124
7
0
361,538
2
L
Shiva
7,206
379
69
4
0
226,917
3
L
Hera
8,146
429
78
4
0
300,835
5
W
Thoth
12,403
653
123
6
0
383,149
1
W
Shiva
11,933
628
144
8
0
391,750
2
W
Fafnir
10,500
553
37
2
0
386,009
3
W
Mercury
12,468
656
190
10
0
449,590
0
L
Hun Batz
8,599
453
105
6
0
381,649
6
L
Bakasura
9,564
503
91
5
0
366,085
0
L
Apollo
9,109
479
102
5
0
347,019
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role