Player Matchup

Khepri
Khepri
FivesCT5555
Khepri
Level 147
God Stats
1W - 2L
1,393 SR
Queue Stats
7W - 11L
1,622 Elo+
Party 1
Ra
Ra
My5tIc MoNsT3R
Ra
Level 119
God Stats
0W - 1L
1,513 SR
Queue Stats
4W - 5L
1,584 Elo+
Party 1
Bakasura
Bakasura
My5tIc Ph3oN1x
Bakasura
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,499 Elo+
Party 1
Tyr
Tyr
evansup55
Tyr
Level 114
God Stats
9W - 10L
1,595 SR
Queue Stats
35W - 38L
1,484 Elo+
Party 1
Neith
Neith
johnny Maaadd
Neith
Level 141
God Stats
1W - 2L
1,841 SR
Queue Stats
7W - 10L
1,516 Elo+
Party 1
Team Averages
Level 130
1,568 SR
1,541 Elo+

VS

Team Averages
Level 116
1,507 SR
1,602 Elo+
Thanatos
Thanatos
Gera Wetta
Thanatos
Level 142
God Stats
2W - 0L
1,532 SR
Queue Stats
44W - 35L
1,556 Elo+
Solo
Shiva
Shiva
Lorkahj
Shiva
Level 124
God Stats
42W - 33L
1,564 SR
Queue Stats
310W - 274L
1,630 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
The Gizmo Pop
Morgan Le Fay
Level 133
God Stats
20W - 13L
1,598 SR
Queue Stats
342W - 312L
1,591 Elo+
Party 2
Ganesha
Ganesha
cookmonk12
Ganesha
Level 80
God Stats
9W - 9L
1,343 SR
Queue Stats
140W - 110L
1,595 Elo+
Solo
Neith
Neith
yarellano147
Neith
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
339W - 298L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
1 / 3 / 2
5,866
451
3,334
10,569
7,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
0 / 3 / 0
5,776
444
2,089
5,575
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
12
1 / 6 / 1
6,516
501
3,797
11,843
4,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 4 / 1
6,914
532
5,534
11,865
10,533
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 2 / 0
7,064
543
4,732
6,435
1,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gera Wetta
Thanatos
14
3 / 1 / 4
7,763
597
5,325
8,812
4,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shiva
Lorkahj
Shiva
13
5 / 3 / 2
8,061
620
9,977
12,829
7,863
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
The Gizmo Pop
Morgan Le Fay
14
7 / 0 / 7
8,465
651
9,968
5,905
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
cookmonk12
Ganesha
11
0 / 0 / 8
6,924
533
4,512
10,234
8,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 0 / 1
7,834
603
4,771
6,156
1,819
Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
18
18
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
3
2
0.67
W
Thanatos
Gera Wetta
Thanatos
3
1
4
5
W
Shiva
Lorkahj
Shiva
5
3
2
2
L
0
3
0
0
L
Bakasura
1
6
1
0.25
W
Morgan Le Fay
The Gizmo Pop
Morgan Le Fay
7
0
7
10.5
W
Ganesha
cookmonk12
Ganesha
0
0
8
4
L
1
4
1
0.38
L
1
2
0
0.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,486
Damage
34,553
46,287
Taken
43,936
24,917
Mitigated
24,545
13,259
Healing
24,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
3,334
168
294
2,719
10,569
7,340
0
6,093
4,476
12,882
0
W
Thanatos
Gera Wetta
Thanatos
5,325
748
0
10,943
8,812
4,090
487
203
8,605
0
58,829
W
Shiva
Lorkahj
Shiva
9,977
2,350
0
6,722
12,829
7,863
0
457
12,372
0
53,491
L
2,089
264
0
809
5,575
1,493
0
2,148
3,427
32,387
0
L
Bakasura
3,797
2,753
0
3,037
11,843
4,091
0
3,385
8,458
0
42,841
W
Morgan Le Fay
The Gizmo Pop
Morgan Le Fay
9,968
1,015
0
1,729
5,905
2,292
653
2,153
3,600
48,319
0
W
Ganesha
cookmonk12
Ganesha
4,512
758
0
2,465
10,234
8,481
0
1,752
6,981
17,919
7,019
L
5,534
1,019
0
3,625
11,865
10,533
0
1,413
10,452
0
41,448
L
4,732
2,331
0
2,775
6,435
1,460
0
673
5,762
0
54,383
W
4,771
1,784
0
2,204
6,156
1,819
738
652
5,466
0
59,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,136
Gold Earned
39,047
361
Minions Killed
441
0
Camps Cleared
0
1,291,547
Distance Traveled
1,366,466
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,866
451
15
1
0
254,452
1
W
Thanatos
7,763
597
103
8
0
284,457
1
W
Shiva
8,061
620
98
8
0
279,386
1
L
Ra
5,776
444
64
5
0
263,534
4
L
Bakasura
6,516
501
90
7
0
293,137
2
W
Morgan Le Fay
8,465
651
100
8
0
278,482
4
W
Ganesha
6,924
533
0
0
0
285,384
3
L
Tyr
6,914
532
78
6
0
257,851
2
L
Neith
7,064
543
114
9
0
222,573
2
W
Neith
7,834
603
140
11
0
238,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role