Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Neo-NobleNoir
Shiva
Level 141
God Stats
5W - 3L
1,500 SR
Queue Stats
37W - 55L
1,423 Elo+
Solo
Cthulhu
Cthulhu
Parkeseus
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
SocartesGrim
Medusa
Level 147
God Stats
4W - 0L
1,500 SR
Queue Stats
191W - 167L
1,848 Elo+
Party 3
Kali
Kali
chaotic_ruler
Kali
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,303 Elo+
Party 2
Team Averages
Level 104
1,500 SR
1,515 Elo+

VS

Team Averages
Level 62
1,381 SR
1,442 Elo+
He Bo
He Bo
BPB_0027
He Bo
Level 106
God Stats
0W - 1L
1,180 SR
Queue Stats
54W - 69L
1,490 Elo+
Party 1
Awilix
Awilix
GirthDefects
Awilix
Level 124
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Nemesis
Nemesis
RedDooM
Nemesis
Level 15
God Stats
5W - 7L
1,500 SR
Queue Stats
29W - 32L
1,140 Elo+
Solo
Shiva
Shiva
TheWalmartWarden
Shiva
Level 63
God Stats
10W - 9L
1,322 SR
Queue Stats
34W - 52L
1,578 Elo+
Party 1
Chaac
Chaac
rust_troll
Chaac
Level 3
God Stats
0W - 1L
1,188 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
5 / 2 / 12
8,344
834
10,782
4,774
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 0 / 14
8,691
869
8,388
9,339
6,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Parkeseus
Cthulhu
13
1 / 1 / 13
7,471
747
2,714
4,432
2,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
18
12 / 0 / 6
10,301
1,030
10,134
5,416
2,283
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 10
7,486
749
3,827
4,123
1,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BPB_0027
He Bo
14
1 / 7 / 0
7,498
750
5,949
9,715
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Awilix
13
1 / 3 / 0
6,979
698
1,466
5,958
1,820
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
RedDooM
Nemesis
12
0 / 5 / 1
6,952
695
2,298
7,542
2,123
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 4 / 1
7,341
734
5,674
12,696
6,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
11
0 / 5 / 2
6,607
661
2,844
10,911
5,811
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
8
24
Kills
4
4
Deaths
24
55
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
2
12
5.5
L
He Bo
BPB_0027
He Bo
1
7
0
0.14
L
Awilix
1
3
0
0.33
W
5
0
14
12
W
Cthulhu
Parkeseus
Cthulhu
1
1
13
7.5
L
Nemesis
RedDooM
Nemesis
0
5
1
0.1
W
Medusa
12
0
6
15
L
2
4
1
0.63
W
1
1
10
6
L
Chaac
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,845
Damage
18,231
28,084
Taken
46,822
14,404
Mitigated
19,170
7,095
Healing
5,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,782
3,629
0
0
4,774
1,675
673
919
3,720
19,992
0
L
He Bo
BPB_0027
He Bo
5,949
152
0
1,020
9,715
2,525
404
3,699
6,016
24,300
0
L
Awilix
1,466
362
39
426
5,958
1,820
0
1,214
4,744
0
11,397
W
8,388
941
197
3,408
9,339
6,256
95
1,714
7,457
0
26,043
W
Cthulhu
Parkeseus
Cthulhu
2,714
446
0
887
4,432
2,420
167
1,368
3,035
9,254
0
L
Nemesis
RedDooM
Nemesis
2,298
406
0
526
7,542
2,123
0
2,051
5,451
0
11,484
W
Medusa
10,134
4,475
188
1,268
5,416
2,283
2,447
1,238
4,077
0
46,716
L
5,674
336
836
1,840
12,696
6,891
212
3,102
9,522
0
22,108
W
3,827
1,234
428
719
4,123
1,770
556
710
3,312
0
10,761
L
Chaac
2,844
439
0
548
10,911
5,811
340
3,244
7,593
0
8,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,293
Gold Earned
35,377
180
Minions Killed
129
0
Camps Cleared
0
1,082,445
Distance Traveled
951,462
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,344
834
19
2
0
202,939
0
L
He Bo
7,498
750
41
4
0
186,285
0
L
Awilix
6,979
698
28
3
0
196,756
0
W
Shiva
8,691
869
39
4
0
252,269
1
W
Cthulhu
7,471
747
13
1
0
224,836
0
L
Nemesis
6,952
695
15
2
0
181,452
0
W
Medusa
10,301
1,030
88
9
0
220,400
1
L
Shiva
7,341
734
33
3
0
202,014
1
W
Kali
7,486
749
21
2
0
182,001
1
L
Chaac
6,607
661
12
1
0
184,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role