Player Matchup

Cupid
Cupid
Enoxzi
Cupid
Level 55
God Stats
13W - 6L
1,460 SR
Queue Stats
101W - 99L
1,423 Elo+
Party 4
Shiva
Shiva
JimYee
Shiva
Level 122
God Stats
5W - 1L
1,671 SR
Queue Stats
103W - 98L
1,427 Elo+
Party 4
Ymir
Ymir
KoolAidMan420
Ymir
Level 18
God Stats
6W - 7L
1,505 SR
Queue Stats
7W - 11L
1,318 Elo+
Party 1
Agni
Agni
Moledier
Agni
Level 110
God Stats
3W - 5L
1,239 SR
Queue Stats
86W - 76L
1,347 Elo+
Party 1
He Bo
He Bo
Uchle
He Bo
Level 96
God Stats
2W - 4L
1,514 SR
Queue Stats
71W - 74L
1,363 Elo+
Party 4
Team Averages
Level 80
1,478 SR
1,376 Elo+

VS

Team Averages
Level 67
1,570 SR
1,322 Elo+
Bastet
Bastet
Ghedas
Bastet
Level 20
God Stats
10W - 5L
1,270 SR
Queue Stats
24W - 29L
1,146 Elo+
Party 2
Fafnir
Fafnir
Gotty131198
Fafnir
Level 95
God Stats
0W - 1L
1,677 SR
Queue Stats
29W - 30L
1,216 Elo+
Party 2
Nu Wa
Nu Wa
KittyyKat666
Nu Wa
Level 87
God Stats
43W - 52L
1,625 SR
Queue Stats
309W - 339L
1,491 Elo+
Party 3
Chaac
Chaac
Predatornet
Chaac
Level 28
God Stats
3W - 5L
1,500 SR
Queue Stats
6W - 10L
1,220 Elo+
Party 2
Skadi
Skadi
Scopedyoash
Skadi
Level 107
God Stats
5W - 4L
1,778 SR
Queue Stats
353W - 363L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Enoxzi
Cupid
14
8 / 3 / 7
9,019
531
13,901
12,168
3,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
JimYee
Shiva
13
2 / 2 / 8
8,472
498
9,177
12,159
10,993
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 2 / 12
8,888
523
6,756
11,311
7,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Agni
18
12 / 2 / 4
10,972
645
15,703
13,153
5,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
Uchle
He Bo
15
6 / 2 / 6
9,087
535
6,792
10,123
2,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Ghedas
Bastet
12
4 / 7 / 1
7,942
467
8,438
14,700
4,261
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
9
0 / 7 / 2
6,548
385
2,539
15,357
13,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 7 / 5
8,748
515
7,159
12,296
3,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 5 / 2
7,698
453
9,267
14,652
8,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
1 / 4 / 2
8,810
518
6,699
11,008
2,667
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
30
Kills
10
11
Deaths
30
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cupid
Enoxzi
Cupid
8
3
7
3.83
L
Bastet
Ghedas
Bastet
4
7
1
0.64
L
Fafnir
0
7
2
0.14
W
Shiva
JimYee
Shiva
2
2
8
3
L
2
7
5
0.64
W
2
2
12
4
W
Agni
12
2
4
7
L
3
5
2
0.8
L
1
4
2
0.5
W
He Bo
Uchle
He Bo
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,329
Damage
34,102
58,914
Taken
68,013
30,740
Mitigated
32,753
21,538
Healing
7,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Enoxzi
Cupid
13,901
7,233
27
4,425
12,168
3,846
525
3,113
8,993
0
51,791
L
Bastet
Ghedas
Bastet
8,438
2,205
0
1,349
14,700
4,261
0
5,969
8,731
0
40,550
L
Fafnir
2,539
926
0
1,289
15,357
13,761
0
6,593
8,764
10,854
0
W
Shiva
JimYee
Shiva
9,177
2,534
555
2,770
12,159
10,993
244
928
11,152
0
40,746
L
7,159
2,405
0
566
12,296
3,118
0
8,560
3,736
45,979
0
W
6,756
1,680
0
2,823
11,311
7,955
427
2,493
8,718
36,248
0
W
Agni
15,703
1,121
131
6,986
13,153
5,062
0
2,110
10,879
92,427
0
L
9,267
1,413
0
3,700
14,652
8,946
0
2,829
11,823
0
36,648
L
6,699
2,051
0
597
11,008
2,667
0
5,300
5,708
0
66,589
W
He Bo
Uchle
He Bo
6,792
440
0
3,821
10,123
2,884
0
607
9,474
50,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,438
Gold Earned
39,746
477
Minions Killed
342
0
Camps Cleared
0
1,653,680
Distance Traveled
1,549,875
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,019
531
87
5
0
320,211
4
L
Bastet
7,942
467
60
4
0
359,629
1
L
Fafnir
6,548
385
19
1
0
296,388
1
W
Shiva
8,472
498
71
4
0
332,104
1
L
Nu Wa
8,748
515
87
5
0
288,902
4
W
Ymir
8,888
523
71
4
0
321,500
2
W
Agni
10,972
645
160
9
0
351,144
3
L
Chaac
7,698
453
61
4
0
296,988
2
L
Skadi
8,810
518
115
7
0
307,968
4
W
He Bo
9,087
535
88
5
0
328,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role