Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thor
Thor
 
Thor
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Shiva
Shiva
IAMTriAnglEMAI
Shiva
Level 139
God Stats
8W - 9L
1,573 SR
Queue Stats
15W - 18L
1,500 Elo+
Solo
Medusa
Medusa
Insensitive-x
Medusa
Level 37
God Stats
1W - 3L
1,273 SR
Queue Stats
43W - 39L
1,463 Elo+
Party 2
Hades
Hades
centre_figure5
Hades
Level 45
God Stats
9W - 7L
1,808 SR
Queue Stats
299W - 327L
1,429 Elo+
Party 2
Team Averages
Level 105
1,531 SR
1,478 Elo+

VS

Team Averages
Level 70
1,658 SR
1,499 Elo+
Fenrir
Fenrir
Filos993_PL
Fenrir
Level 54
God Stats
28W - 34L
1,531 SR
Queue Stats
164W - 224L
1,339 Elo+
Party 1
Izanami
Izanami
HEX_Negative
Izanami
Level 12
God Stats
5W - 4L
1,562 SR
Queue Stats
8W - 14L
1,378 Elo+
Party 1
Kuzenbo
Kuzenbo
ITMSTRONG
Kuzenbo
Level 129
God Stats
8W - 3L
1,699 SR
Queue Stats
128W - 105L
1,627 Elo+
Party 3
Shiva
Shiva
Shakyjed1
Shiva
Level 29
God Stats
12W - 5L
1,639 SR
Queue Stats
110W - 88L
1,610 Elo+
Party 3
Sylvanus
Sylvanus
crazijay
Sylvanus
Level 125
God Stats
80W - 80L
1,862 SR
Queue Stats
642W - 659L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
2 / 2 / 2
6,747
562
5,859
10,186
5,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
 
Thor
9
1 / 11 / 2
5,503
459
4,223
10,463
2,395
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 3 / 0
6,873
573
3,568
9,768
4,992
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
2 / 3 / 0
6,481
540
2,033
6,415
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 5 / 3
5,575
465
1,914
9,113
2,983
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
4 / 2 / 8
6,454
538
5,939
8,295
3,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
HEX_Negative
Izanami
12
2 / 2 / 5
7,062
589
2,767
5,261
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
ITMSTRONG
Kuzenbo
13
2 / 0 / 1
7,218
602
5,370
6,279
5,449
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shiva
Shakyjed1
Shiva
14
11 / 0 / 5
8,322
694
11,222
6,196
2,264
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
crazijay
Sylvanus
12
5 / 2 / 8
7,156
596
4,299
9,472
8,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
5
Kills
24
24
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
2
2
1.5
L
Thor
 
Thor
1
11
2
0.18
W
Fenrir
4
2
8
4
W
Izanami
HEX_Negative
Izanami
2
2
5
2.25
L
0
3
0
0
W
Kuzenbo
ITMSTRONG
Kuzenbo
2
0
1
2.5
L
2
3
0
0.67
W
Shiva
Shakyjed1
Shiva
11
0
5
13.5
L
0
5
3
0.3
W
Sylvanus
crazijay
Sylvanus
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,597
Damage
29,597
45,945
Taken
35,503
17,873
Mitigated
20,730
11,647
Healing
12,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,859
1,745
0
3,493
10,186
5,918
0
874
9,312
0
42,623
L
Thor
 
Thor
4,223
800
0
217
10,463
2,395
0
1,400
9,063
0
19,801
W
Fenrir
5,939
1,107
0
2,308
8,295
3,072
367
676
7,619
0
18,890
W
Izanami
HEX_Negative
Izanami
2,767
2,133
0
1,435
5,261
1,803
225
0
5,261
0
40,179
L
3,568
814
0
2,539
9,768
4,992
0
5,344
4,424
0
44,013
W
Kuzenbo
ITMSTRONG
Kuzenbo
5,370
2,849
0
2,775
6,279
5,449
28
0
6,279
37,025
0
L
2,033
592
0
2,029
6,415
1,585
0
392
6,023
0
33,701
W
Shiva
Shakyjed1
Shiva
11,222
3,059
429
2,136
6,196
2,264
0
597
5,599
0
49,681
L
1,914
0
42
3,327
9,113
2,983
0
1,309
7,804
22,908
0
W
Sylvanus
crazijay
Sylvanus
4,299
1,112
991
2,224
9,472
8,142
0
641
8,831
22,082
7,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,179
Gold Earned
36,212
323
Minions Killed
349
0
Camps Cleared
0
1,067,535
Distance Traveled
1,193,570
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,747
562
79
7
0
221,894
2
L
Thor
5,503
459
32
3
0
199,832
0
W
Fenrir
6,454
538
35
3
0
260,698
4
W
Izanami
7,062
589
97
8
0
214,805
2
L
Shiva
6,873
573
102
9
0
232,617
4
W
Kuzenbo
7,218
602
82
7
0
221,938
0
L
Medusa
6,481
540
71
6
0
224,402
4
W
Shiva
8,322
694
86
7
0
268,272
4
L
Hades
5,575
465
39
3
0
188,790
1
W
Sylvanus
7,156
596
49
4
0
227,857
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role