Player Matchup

Ratatoskr
Ratatoskr
Equinox7161
Ratatoskr
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 6L
1,838 Elo+
Party 1
Cthulhu
Cthulhu
Major Q7
Cthulhu
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 116L
1,722 Elo+
Party 1
Zeus
Zeus
Schizophrxnia
Zeus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 87L
1,804 Elo+
Party 1
Team Averages
Level 91
1,500 SR
1,788 Elo+

VS

Team Averages
Level 60
1,650 SR
1,639 Elo+
Kukulkan
Kukulkan
SmokinGalaxy
Kukulkan
Level 32
God Stats
3W - 1L
1,887 SR
Queue Stats
3W - 8L
1,730 Elo+
Party 2
Chaac
Chaac
Xlymno
Chaac
Level 123
God Stats
1W - 1L
1,681 SR
Queue Stats
1W - 4L
1,593 Elo+
Party 2
Tiamat
Tiamat
itscatdaddy
Tiamat
Level 24
God Stats
1W - 3L
1,380 SR
Queue Stats
1W - 3L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Equinox7161
Ratatoskr
13
6 / 1 / 6
8,970
748
7,470
9,227
3,846
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Cthulhu
Major Q7
Cthulhu
12
0 / 1 / 12
8,671
723
7,307
13,495
15,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 3 / 5
9,167
764
10,402
6,784
2,504
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SmokinGalaxy
Kukulkan
11
0 / 5 / 2
7,725
644
3,022
8,481
3,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
Xlymno
Chaac
11
1 / 4 / 1
7,388
616
7,126
10,646
8,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Tiamat
12
2 / 3 / 0
7,852
654
6,956
9,932
5,771
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
12
Kills
3
5
Deaths
12
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Equinox7161
Ratatoskr
6
1
6
9
W
Cthulhu
Major Q7
Cthulhu
0
1
12
6
W
6
3
5
2.83
L
Kukulkan
SmokinGalaxy
Kukulkan
0
5
2
0.2
L
Chaac
Xlymno
Chaac
1
4
1
0.38
L
Tiamat
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,179
Damage
17,104
29,506
Taken
29,059
21,457
Mitigated
17,309
7,704
Healing
8,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Equinox7161
Ratatoskr
7,470
2,016
0
2,109
9,227
3,846
766
2,733
6,349
0
17,174
W
Cthulhu
Major Q7
Cthulhu
7,307
677
1,239
3,926
13,495
15,107
144
4,821
8,414
22,895
0
W
10,402
338
0
430
6,784
2,504
999
2,593
3,989
36,893
0
L
Kukulkan
SmokinGalaxy
Kukulkan
3,022
409
242
1,677
8,481
3,027
410
5,232
3,249
19,313
0
L
Chaac
Xlymno
Chaac
7,126
688
284
3,004
10,646
8,511
119
6,347
4,299
0
16,196
L
Tiamat
6,956
900
217
2,966
9,932
5,771
0
6,580
3,352
26,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,808
Gold Earned
22,965
122
Minions Killed
114
4
Camps Cleared
6
668,552
Distance Traveled
641,305
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,970
748
25
2
1
227,004
3
W
Cthulhu
8,671
723
24
2
1
235,576
2
W
Zeus
9,167
764
73
6
2
205,972
1
L
Kukulkan
7,725
644
44
4
0
196,986
2
L
Chaac
7,388
616
15
1
0
233,547
3
L
Tiamat
7,852
654
55
5
6
210,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role