Player Matchup

Shiva
Shiva
Chainsnatchr
Shiva
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,440 Elo+
Party 2
Fenrir
Fenrir
SNIP3SHOT2387
Fenrir
Level 12
God Stats
0W - 3L
1,152 SR
Queue Stats
17W - 24L
1,313 Elo+
Party 2
Hou Yi
Hou Yi
We GoLdEn
Hou Yi
Level 16
God Stats
11W - 8L
1,617 SR
Queue Stats
39W - 41L
1,440 Elo+
Party 2
Atlas
Atlas
funkmasternick9
Atlas
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,334 Elo+
Party 2
Hera
Hera
oscarr3102
Hera
Level 45
God Stats
17W - 17L
1,558 SR
Queue Stats
120W - 137L
1,397 Elo+
Solo
Team Averages
Level 20
1,465 SR
1,385 Elo+

VS

Team Averages
Level 62
1,537 SR
1,436 Elo+
Shiva
Shiva
CudLord
Shiva
Level 120
God Stats
5W - 8L
1,364 SR
Queue Stats
128W - 191L
1,378 Elo+
Party 1
Danzaburou
Danzaburou
MY___EUPHORIA
Danzaburou
Level 89
God Stats
4W - 5L
1,528 SR
Queue Stats
104W - 182L
1,360 Elo+
Party 1
Bakasura
Bakasura
PopDaddyLoco
Bakasura
Level 8
God Stats
3W - 0L
1,691 SR
Queue Stats
25W - 36L
1,476 Elo+
Solo
Ares
Ares
RumCakez
Ares
Level 44
God Stats
11W - 5L
1,529 SR
Queue Stats
57W - 53L
1,469 Elo+
Solo
Baba Yaga
Baba Yaga
Villinistic
Baba Yaga
Level 48
God Stats
5W - 4L
1,572 SR
Queue Stats
134W - 216L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 3
9,811
892
11,900
16,524
20,580
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 8 / 4
7,447
677
4,137
10,676
4,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
We GoLdEn
Hou Yi
15
2 / 5 / 7
8,410
765
7,614
10,422
3,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 7 / 5
8,133
739
8,226
16,027
12,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 7 / 7
8,530
775
12,232
8,825
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
CudLord
Shiva
16
6 / 1 / 13
9,461
860
14,067
13,549
14,996
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
MY___EUPHORIA
Danzaburou
15
2 / 3 / 14
9,104
828
8,712
10,262
3,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
PopDaddyLoco
Bakasura
18
11 / 2 / 4
10,653
968
11,599
10,653
5,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
15
5 / 4 / 10
8,930
812
10,176
9,770
7,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baba Yaga
Villinistic
Baba Yaga
16
5 / 3 / 15
9,100
827
8,516
10,473
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
85
12
Kills
29
29
Deaths
13
26
Assists
56
Player
Kills
Deaths
Assists
KDA
L
6
2
3
3.75
W
Shiva
CudLord
Shiva
6
1
13
12.5
W
Danzaburou
MY___EUPHORIA
Danzaburou
2
3
14
3
W
Bakasura
PopDaddyLoco
Bakasura
11
2
4
6.5
W
Ares
5
4
10
2.5
L
0
8
4
0.25
W
Baba Yaga
Villinistic
Baba Yaga
5
3
15
4.17
L
Hou Yi
We GoLdEn
Hou Yi
2
5
7
1.1
L
1
7
5
0.5
L
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,109
Damage
53,070
62,474
Taken
54,707
43,965
Mitigated
35,709
4,033
Healing
10,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,900
1,411
62
1,568
16,524
20,580
0
6,132
9,978
0
34,404
W
Shiva
CudLord
Shiva
14,067
1,218
1,294
2,186
13,549
14,996
251
3,742
9,807
0
41,238
W
Danzaburou
MY___EUPHORIA
Danzaburou
8,712
2,413
0
1,760
10,262
3,704
2,486
4,986
5,276
0
26,733
W
Bakasura
PopDaddyLoco
Bakasura
11,599
6,687
0
3,365
10,653
5,946
867
3,361
6,321
0
37,846
W
Ares
10,176
75
0
0
9,770
7,070
180
3,604
6,166
14,350
0
L
4,137
1,120
0
429
10,676
4,019
0
2,230
8,229
0
15,887
W
Baba Yaga
Villinistic
Baba Yaga
8,516
720
348
1,914
10,473
3,993
91
4,765
5,708
19,484
0
L
Hou Yi
We GoLdEn
Hou Yi
7,614
3,444
0
993
10,422
3,552
345
1,954
7,683
0
21,719
L
8,226
3,649
57
637
16,027
12,868
0
6,201
9,579
19,068
0
L
12,232
2,573
0
287
8,825
2,946
0
2,175
5,896
31,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,331
Gold Earned
47,248
161
Minions Killed
195
0
Camps Cleared
0
1,061,692
Distance Traveled
1,249,194
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,811
892
47
4
0
262,907
0
W
Shiva
9,461
860
38
3
0
247,374
0
W
Danzaburou
9,104
828
48
4
0
236,486
0
W
Bakasura
10,653
968
76
7
0
249,320
2
W
Ares
8,930
812
9
1
0
272,520
0
L
Fenrir
7,447
677
16
1
0
181,099
3
W
Baba Yaga
9,100
827
24
2
0
243,494
0
L
Hou Yi
8,410
765
26
2
0
212,242
0
L
Atlas
8,133
739
19
2
0
201,863
0
L
Hera
8,530
775
53
5
0
203,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role