Player Matchup

Chang'e
Chang'e
Koun_-A-_Som
Chang'e
Level 96
God Stats
3W - 2L
1,637 SR
Queue Stats
78W - 62L
1,483 Elo+
Party 1
Achilles
Achilles
ROGAMO23
Achilles
Level 108
God Stats
5W - 2L
1,738 SR
Queue Stats
102W - 108L
1,421 Elo+
Solo
Khepri
Khepri
ThatDeepDude
Khepri
Level 107
God Stats
12W - 12L
1,731 SR
Queue Stats
265W - 269L
1,501 Elo+
Party 1
Charybdis
Charybdis
WICKED_DRUMMER17
Charybdis
Level 87
God Stats
17W - 20L
1,579 SR
Queue Stats
207W - 219L
1,482 Elo+
Solo
Bastet
Bastet
oeduma11
Bastet
Level 115
God Stats
4W - 3L
1,500 SR
Queue Stats
31W - 24L
1,552 Elo+
Solo
Team Averages
Level 103
1,637 SR
1,488 Elo+

VS

Team Averages
Level 113
1,648 SR
1,480 Elo+
Sylvanus
Sylvanus
AlanBeatlesRock
Sylvanus
Level 149
God Stats
7W - 5L
1,528 SR
Queue Stats
36W - 32L
1,198 Elo+
Solo
Medusa
Medusa
AnUnseenZombie
Medusa
Level 124
God Stats
7W - 1L
1,951 SR
Queue Stats
80W - 65L
1,501 Elo+
Party 2
Awilix
Awilix
VardaEverFair
Awilix
Level 116
God Stats
2W - 0L
1,551 SR
Queue Stats
37W - 36L
1,489 Elo+
Party 2
Zhong Kui
Zhong Kui
XxAjeezyxX
Zhong Kui
Level 69
God Stats
4W - 2L
1,565 SR
Queue Stats
104W - 107L
1,709 Elo+
Solo
Jormungandr
Jormungandr
samsakilla93
Jormungandr
Level 107
God Stats
9W - 7L
1,647 SR
Queue Stats
58W - 61L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Koun_-A-_Som
Chang'e
6
0 / 1 / 2
3,903
488
1,243
3,813
730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
ROGAMO23
Achilles
6
1 / 0 / 0
4,133
517
1,265
2,836
1,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
5
0 / 4 / 2
3,915
489
1,517
5,269
3,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
6
0 / 4 / 2
4,142
518
2,427
4,591
675
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bastet
oeduma11
Bastet
10
4 / 3 / 0
5,594
699
4,882
8,308
2,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
0 / 1 / 0
5,105
638
1,530
3,717
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
5 / 1 / 4
5,628
704
6,260
4,602
1,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 3 / 0
5,346
668
2,176
5,132
1,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
XxAjeezyxX
Zhong Kui
9
3 / 1 / 0
5,603
700
2,609
2,595
1,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
samsakilla93
Jormungandr
9
3 / 0 / 6
5,659
707
3,662
4,873
4,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
5
Kills
12
12
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
0
1
0
0
W
5
1
4
7
L
Chang'e
Koun_-A-_Som
Chang'e
0
1
2
1
L
Achilles
ROGAMO23
Achilles
1
0
0
1
L
Khepri
0
4
2
0.25
W
1
3
0
0.33
L
Charybdis
0
4
2
0.25
W
Zhong Kui
XxAjeezyxX
Zhong Kui
3
1
0
3
L
Bastet
oeduma11
Bastet
4
3
0
1.33
W
Jormungandr
samsakilla93
Jormungandr
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,334
Damage
16,237
24,817
Taken
20,919
8,797
Mitigated
9,518
8,345
Healing
7,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
1,530
581
99
1,577
3,717
1,334
240
0
3,717
21,432
0
W
6,260
2,894
0
2,397
4,602
1,170
681
866
3,736
0
23,853
L
Chang'e
Koun_-A-_Som
Chang'e
1,243
255
443
1,609
3,813
730
0
1,657
2,156
11,627
0
L
Achilles
ROGAMO23
Achilles
1,265
430
0
1,122
2,836
1,681
0
1,422
1,414
0
8,829
L
Khepri
1,517
322
117
919
5,269
3,422
0
1,732
3,537
8,103
0
W
2,176
956
0
1,609
5,132
1,351
0
398
4,734
0
25,304
L
Charybdis
2,427
2,095
0
728
4,591
675
0
822
3,769
0
14,687
W
Zhong Kui
XxAjeezyxX
Zhong Kui
2,609
480
0
762
2,595
1,497
725
422
2,173
21,139
4,247
L
Bastet
oeduma11
Bastet
4,882
1,917
0
3,407
8,308
2,289
0
1,931
6,377
0
28,380
W
Jormungandr
samsakilla93
Jormungandr
3,662
759
0
1,336
4,873
4,166
40
1,074
3,799
18,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,687
Gold Earned
27,341
152
Minions Killed
256
0
Camps Cleared
0
697,437
Distance Traveled
733,733
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,105
638
52
7
0
122,013
0
W
Medusa
5,628
704
37
5
0
158,263
1
L
Chang'e
3,903
488
19
2
0
113,987
0
L
Achilles
4,133
517
28
4
0
73,989
1
L
Khepri
3,915
489
14
2
0
163,927
2
W
Awilix
5,346
668
69
9
0
177,061
0
L
Charybdis
4,142
518
31
4
0
147,081
0
W
Zhong Kui
5,603
700
59
7
0
119,277
2
L
Bastet
5,594
699
60
8
0
198,453
0
W
Jormungandr
5,659
707
39
5
0
157,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role