Player Matchup

Fenrir
Fenrir
AndyBX-
Fenrir
Level 66
God Stats
1W - 7L
1,636 SR
Queue Stats
176W - 160L
1,477 Elo+
Party 2
Ra
Ra
Bigdaddy699
Ra
Level 141
God Stats
0W - 2L
1,300 SR
Queue Stats
122W - 104L
1,525 Elo+
Party 2
Shiva
Shiva
LilChubbyBear
Shiva
Level 108
God Stats
4W - 4L
1,500 SR
Queue Stats
325W - 329L
1,489 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SbSenpai
Ah Muzen Cab
Level 123
God Stats
14W - 15L
1,939 SR
Queue Stats
339W - 327L
1,470 Elo+
Party 3
Chang'e
Chang'e
War_Angel221
Chang'e
Level 57
God Stats
4W - 1L
1,893 SR
Queue Stats
158W - 148L
1,515 Elo+
Party 2
Team Averages
Level 99
1,654 SR
1,495 Elo+

VS

Team Averages
Level 93
1,475 SR
1,489 Elo+
Anubis
Anubis
Alt iSakura
Anubis
Level 105
God Stats
10W - 6L
1,551 SR
Queue Stats
112W - 102L
1,519 Elo+
Party 1
Loki
Loki
HenkoRojaz
Loki
Level 105
God Stats
9W - 7L
1,499 SR
Queue Stats
71W - 72L
1,503 Elo+
Party 1
Hou Yi
Hou Yi
KingLou651
Hou Yi
Level 112
God Stats
2W - 5L
1,230 SR
Queue Stats
29W - 22L
1,514 Elo+
Solo
Geb
Geb
WimpyMirror85
Geb
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,399 Elo+
Party 1
Bastet
Bastet
jackViate
Bastet
Level 69
God Stats
8W - 5L
1,595 SR
Queue Stats
124W - 135L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AndyBX-
Fenrir
20
6 / 6 / 10
15,948
483
18,343
41,522
46,088
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
3 / 8 / 7
16,345
495
15,856
19,101
4,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
9 / 8 / 6
14,243
432
19,797
36,226
24,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
SbSenpai
Ah Muzen Cab
20
3 / 8 / 3
13,899
421
15,411
26,234
6,833
Chang'e
War_Angel221
Chang'e
20
4 / 5 / 6
14,446
438
15,779
23,656
12,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
16 / 4 / 9
19,472
590
38,507
28,653
16,541
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
12 / 6 / 8
18,437
559
19,902
25,100
10,809
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
KingLou651
Hou Yi
20
0 / 4 / 5
15,109
458
11,868
20,531
7,418
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
2 / 6 / 13
14,454
438
20,335
31,315
25,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bastet
jackViate
Bastet
20
5 / 5 / 11
17,454
529
27,116
30,750
13,855
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
81
25
Kills
35
35
Deaths
25
32
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Anubis
16
4
9
5.13
L
Fenrir
AndyBX-
Fenrir
6
6
10
1.83
L
3
8
7
0.81
W
12
6
8
2.67
W
Hou Yi
KingLou651
Hou Yi
0
4
5
0.63
L
9
8
6
1.5
L
Ah Muzen Cab
SbSenpai
Ah Muzen Cab
3
8
3
0.56
L
Chang'e
War_Angel221
Chang'e
4
5
6
1.4
W
2
6
13
1.42
W
Bastet
jackViate
Bastet
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,186
Damage
117,728
146,739
Taken
136,349
94,574
Mitigated
74,009
52,288
Healing
52,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
38,507
1,980
0
19,364
28,653
16,541
3,256
5,223
23,005
169,864
0
L
Fenrir
AndyBX-
Fenrir
18,343
3,135
0
9,822
41,522
46,088
849
15,631
25,020
0
98,799
L
15,856
385
4,019
4,034
19,101
4,672
540
8,680
9,993
131,857
0
W
19,902
2,840
186
10,000
25,100
10,809
1,117
3,590
20,757
0
146,083
W
Hou Yi
KingLou651
Hou Yi
11,868
4,570
0
9,771
20,531
7,418
3,234
3,216
17,111
0
137,335
L
19,797
5,663
1,874
7,105
36,226
24,466
182
12,119
22,431
0
65,104
L
Ah Muzen Cab
SbSenpai
Ah Muzen Cab
15,411
5,613
0
9,131
26,234
6,833
1,040
9,162
16,647
0
107,971
L
Chang'e
War_Angel221
Chang'e
15,779
668
6,579
9,724
23,656
12,515
464
10,188
12,889
83,687
0
W
20,335
598
231
5,130
31,315
25,386
512
10,794
19,751
42,670
3,641
W
Bastet
jackViate
Bastet
27,116
8,637
339
7,229
30,750
13,855
3,269
10,750
19,202
0
127,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,881
Gold Earned
84,926
765
Minions Killed
831
0
Camps Cleared
0
2,933,464
Distance Traveled
3,117,126
41
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
19,472
590
216
7
0
557,115
4
L
Fenrir
15,948
483
147
4
0
620,990
10
L
Ra
16,345
495
223
7
0
642,378
9
W
Loki
18,437
559
179
5
0
691,947
1
W
Hou Yi
15,109
458
197
6
0
566,793
8
L
Shiva
14,243
432
72
2
0
581,138
7
L
Ah Muzen Cab
13,899
421
172
5
0
486,312
8
L
Chang'e
14,446
438
151
5
0
602,646
7
W
Geb
14,454
438
68
2
0
623,276
1
W
Bastet
17,454
529
171
5
0
677,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role