Player Matchup

Tsukuyomi
Tsukuyomi
LiteralDolphin
Tsukuyomi
Level 26
God Stats
11W - 9L
1,527 SR
Queue Stats
159W - 108L
1,494 Elo+
Party 1
Shiva
Shiva
RegentTadpole18
Shiva
Level 88
God Stats
6W - 3L
1,714 SR
Queue Stats
153W - 135L
1,490 Elo+
Party 1
Vulcan
Vulcan
leprechaun1298
Vulcan
Level 89
God Stats
22W - 22L
1,707 SR
Queue Stats
354W - 258L
1,498 Elo+
Party 1
Team Averages
Level 68
1,649 SR
1,494 Elo+

VS

Team Averages
Level 82
1,500 SR
1,482 Elo+
Shiva
Shiva
 
Shiva
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
YoungVatoLoco
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
grEEnKuzh209
Kuzenbo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 52L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LiteralDolphin
Tsukuyomi
17
5 / 1 / 5
12,050
669
22,796
16,000
6,664
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 3 / 8
11,845
658
18,006
17,619
23,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
4 / 1 / 6
12,688
705
40,957
7,160
2,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
4 / 6 / 1
10,692
594
19,932
27,030
21,054
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 3 / 3
9,519
529
1,905
29,284
19,261
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
grEEnKuzh209
Kuzenbo
13
1 / 1 / 1
9,861
548
8,318
34,752
33,638
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
10
Kills
5
5
Deaths
10
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
4
6
1
0.75
W
Tsukuyomi
LiteralDolphin
Tsukuyomi
5
1
5
7.5
W
1
3
8
1.67
L
0
3
3
0.5
L
Kuzenbo
grEEnKuzh209
Kuzenbo
1
1
1
1.5
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,759
Damage
30,155
40,779
Taken
91,066
32,970
Mitigated
73,953
14,175
Healing
20,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
19,932
2,390
706
2,017
27,030
21,054
0
10,877
15,956
0
54,344
W
Tsukuyomi
LiteralDolphin
Tsukuyomi
22,796
5,847
271
3,155
16,000
6,664
912
3,029
12,971
0
64,934
W
18,006
1,704
1,245
6,650
17,619
23,311
317
5,344
12,275
7,766
36,557
L
1,905
322
0
7,640
29,284
19,261
156
16,448
12,261
9,149
0
L
Kuzenbo
grEEnKuzh209
Kuzenbo
8,318
2,596
730
9,224
34,752
33,638
150
15,939
18,310
23,686
0
W
40,957
16,667
816
2,038
7,160
2,995
1,274
2,192
4,968
88,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,583
Gold Earned
30,072
236
Minions Killed
113
14
Camps Cleared
2
1,050,542
Distance Traveled
862,884
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,692
594
80
4
2
311,167
5
W
Tsukuyomi
12,050
669
85
5
8
347,518
1
W
Shiva
11,845
658
27
2
1
336,067
2
L
Ymir
9,519
529
16
1
0
244,438
1
L
Kuzenbo
9,861
548
17
1
0
307,279
1
W
Vulcan
12,688
705
124
7
5
366,957
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role