Player Matchup

Danzaburou
Danzaburou
Backstabber359
Danzaburou
Level 55
God Stats
13W - 15L
1,631 SR
Queue Stats
33W - 32L
1,507 Elo+
Party 2
Cabrakan
Cabrakan
II Mimir II
Cabrakan
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 67L
1,645 Elo+
Party 2
Shiva
Shiva
skullhead262
Shiva
Level 123
God Stats
3W - 2L
1,469 SR
Queue Stats
68W - 63L
1,529 Elo+
Party 2
Team Averages
Level 110
1,533 SR
1,561 Elo+

VS

Team Averages
Level 106
1,597 SR
1,579 Elo+
Baron Samedi
Baron Samedi
Maihdros
Baron Samedi
Level 67
God Stats
130W - 77L
1,738 SR
Queue Stats
293W - 235L
1,574 Elo+
Party 1
Cerberus
Cerberus
Shifty0519
Cerberus
Level 125
God Stats
78W - 30L
1,349 SR
Queue Stats
266W - 215L
1,571 Elo+
Party 1
Pele
Pele
gFOOTlooseS
Pele
Level 125
God Stats
0W - 2L
1,704 SR
Queue Stats
166W - 99L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Backstabber359
Danzaburou
18
1 / 4 / 11
14,246
594
14,588
19,076
7,079
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
II Mimir II
Cabrakan
20
3 / 2 / 11
15,007
625
15,280
28,420
51,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
11 / 6 / 3
16,898
704
33,045
29,317
24,039
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Maihdros
Baron Samedi
20
7 / 4 / 4
15,386
641
24,405
20,700
10,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Shifty0519
Cerberus
20
3 / 2 / 9
16,273
678
17,151
27,777
50,355
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
2 / 9 / 6
14,855
619
13,916
26,091
11,066
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
31
15
Kills
12
12
Deaths
15
25
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Backstabber359
Danzaburou
1
4
11
1.63
W
Cabrakan
II Mimir II
Cabrakan
3
2
11
4.25
L
Baron Samedi
Maihdros
Baron Samedi
7
4
4
2.25
L
Cerberus
Shifty0519
Cerberus
3
2
9
3.75
L
2
9
6
0.56
W
11
6
3
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,913
Damage
55,472
76,813
Taken
74,568
82,749
Mitigated
71,780
19,658
Healing
23,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Backstabber359
Danzaburou
14,588
5,317
0
4,829
19,076
7,079
1,434
12,155
6,738
0
58,631
W
Cabrakan
II Mimir II
Cabrakan
15,280
1,717
701
5,607
28,420
51,631
134
14,169
13,667
37,923
0
L
Baron Samedi
Maihdros
Baron Samedi
24,405
1,100
3,735
3,954
20,700
10,359
389
4,355
15,945
66,274
0
L
Cerberus
Shifty0519
Cerberus
17,151
343
711
8,372
27,777
50,355
378
4,919
22,099
38,946
0
L
13,916
1,108
0
6,628
26,091
11,066
775
6,948
18,806
0
85,278
W
33,045
5,760
2,319
6,202
29,317
24,039
115
14,868
13,538
101
96,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,151
Gold Earned
46,514
220
Minions Killed
285
8
Camps Cleared
13
1,204,575
Distance Traveled
1,225,025
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,246
594
82
3
2
397,716
6
W
Cabrakan
15,007
625
37
2
2
410,356
4
L
Baron Samedi
15,386
641
106
4
4
401,392
8
L
Cerberus
16,273
678
71
3
1
433,181
9
L
Pele
14,855
619
108
5
8
390,452
2
W
Shiva
16,898
704
101
4
4
396,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role