Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Flare2g
Janus
Level 119
God Stats
8W - 4L
1,500 SR
Queue Stats
708W - 739L
1,509 Elo+
Party 2
Gilgamesh
Gilgamesh
Juliusrabis
Gilgamesh
Level 95
God Stats
2W - 1L
1,783 SR
Queue Stats
126W - 123L
1,518 Elo+
Solo
Shiva
Shiva
MoistClams
Shiva
Level 89
God Stats
8W - 10L
1,383 SR
Queue Stats
332W - 349L
1,523 Elo+
Party 2
Izanami
Izanami
itzMcLovin
Izanami
Level 72
God Stats
43W - 27L
1,584 SR
Queue Stats
484W - 461L
1,495 Elo+
Solo
Team Averages
Level 101
1,550 SR
1,509 Elo+

VS

Team Averages
Level 116
1,465 SR
1,580 Elo+
Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Berbdan
Ra
Level 126
God Stats
2W - 7L
1,325 SR
Queue Stats
231W - 254L
1,550 Elo+
Party 3
Shiva
Shiva
P33zy
Shiva
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 27L
1,592 Elo+
Party 3
Sylvanus
Sylvanus
TooWaveyDave
Sylvanus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,736 Elo+
Party 3
Da Ji
Da Ji
alri95
Da Ji
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
213W - 201L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
2 / 2 / 8
6,327
527
4,017
8,166
3,650
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
Flare2g
Janus
13
2 / 1 / 6
7,769
647
8,008
4,559
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Juliusrabis
Gilgamesh
12
4 / 1 / 4
7,183
599
4,270
9,199
3,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shiva
14
8 / 1 / 4
8,555
713
9,700
8,320
8,564
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
itzMcLovin
Izanami
12
2 / 0 / 2
7,381
615
6,596
5,087
1,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
0 / 3 / 1
5,840
487
2,716
7,891
2,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 3
6,754
563
3,293
8,309
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
P33zy
Shiva
9
1 / 5 / 0
5,687
474
4,165
10,451
6,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
TooWaveyDave
Sylvanus
9
1 / 3 / 0
5,662
472
2,779
10,623
6,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
alri95
Da Ji
10
2 / 3 / 2
6,080
507
2,791
9,081
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
18
Kills
5
5
Deaths
18
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
2
8
3
L
Anhur
 
Anhur
0
3
1
0.17
L
1
4
3
0.63
W
Janus
Flare2g
Janus
2
1
6
5
W
Gilgamesh
Juliusrabis
Gilgamesh
4
1
4
6
W
Shiva
8
1
4
10
L
Shiva
P33zy
Shiva
1
5
0
0.2
L
Sylvanus
TooWaveyDave
Sylvanus
1
3
0
0.33
L
Da Ji
alri95
Da Ji
2
3
2
1
W
Izanami
itzMcLovin
Izanami
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,591
Damage
15,744
35,331
Taken
46,355
18,400
Mitigated
20,930
8,729
Healing
13,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,017
170
33
1,328
8,166
3,650
0
2,150
5,920
14,969
0
L
Anhur
 
Anhur
2,716
1,178
0
1,346
7,891
2,278
0
1,509
6,382
0
38,276
L
3,293
622
191
1,989
8,309
2,929
0
2,625
5,684
47,228
0
W
Janus
Flare2g
Janus
8,008
843
0
903
4,559
1,268
33
838
3,594
61,656
0
W
Gilgamesh
Juliusrabis
Gilgamesh
4,270
1,374
0
2,711
9,199
3,596
62
1,747
7,380
0
35,134
W
Shiva
9,700
1,621
130
888
8,320
8,564
224
545
7,507
0
43,807
L
Shiva
P33zy
Shiva
4,165
709
250
1,407
10,451
6,098
0
1,778
8,673
0
23,289
L
Sylvanus
TooWaveyDave
Sylvanus
2,779
1,421
1,125
3,656
10,623
6,993
0
3,802
6,821
16,065
0
L
Da Ji
alri95
Da Ji
2,791
626
0
3,787
9,081
2,632
0
2,311
6,770
0
30,942
W
Izanami
itzMcLovin
Izanami
6,596
4,293
0
2,736
5,087
1,322
639
618
4,436
0
57,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,215
Gold Earned
30,023
381
Minions Killed
324
0
Camps Cleared
0
1,311,968
Distance Traveled
1,120,735
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,327
527
19
2
0
258,696
1
L
Anhur
5,840
487
85
7
0
217,737
8
L
Ra
6,754
563
104
9
0
252,240
3
W
Janus
7,769
647
119
10
0
271,506
4
W
Gilgamesh
7,183
599
66
6
0
289,307
4
W
Shiva
8,555
713
76
6
0
254,366
3
L
Shiva
5,687
474
50
4
0
200,546
3
L
Sylvanus
5,662
472
26
2
0
203,669
1
L
Da Ji
6,080
507
59
5
0
246,543
4
W
Izanami
7,381
615
101
8
0
238,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role