Player Matchup

Atlas
Atlas
BloodyBaron5s
Atlas
Level 116
God Stats
27W - 22L
1,646 SR
Queue Stats
216W - 232L
1,476 Elo+
Party 1
Shiva
Shiva
HumdrumLime
Shiva
Level 118
God Stats
19W - 10L
1,805 SR
Queue Stats
271W - 241L
1,572 Elo+
Party 1
Tiamat
Tiamat
demon_fox2118
Tiamat
Level 28
God Stats
2W - 2L
1,693 SR
Queue Stats
181W - 200L
1,502 Elo+
Party 1
Team Averages
Level 87
1,715 SR
1,517 Elo+

VS

Team Averages
Level 60
1,324 SR
1,404 Elo+
Kukulkan
Kukulkan
SmokinGalaxy
Kukulkan
Level 32
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2
Chaac
Chaac
Xlymno
Chaac
Level 123
God Stats
1W - 1L
1,315 SR
Queue Stats
1W - 4L
1,357 Elo+
Party 2
Tiamat
Tiamat
itscatdaddy
Tiamat
Level 24
God Stats
1W - 3L
1,156 SR
Queue Stats
1W - 3L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,683
668
5,271
8,698
7,811
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 4 / 1
6,891
689
8,359
9,092
7,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 2 / 1
6,194
619
1,195
3,931
1,759
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SmokinGalaxy
Kukulkan
12
2 / 0 / 5
7,731
773
4,352
4,804
1,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
Xlymno
Chaac
12
3 / 1 / 3
7,522
752
6,911
9,378
5,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
12
2 / 1 / 5
7,126
713
5,644
6,365
3,647
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
7
7
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
1
4
1
0.38
W
Kukulkan
SmokinGalaxy
Kukulkan
2
0
5
4.5
W
Chaac
Xlymno
Chaac
3
1
3
4.5
L
0
2
1
0.25
W
Tiamat
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,825
Damage
16,907
21,721
Taken
20,547
17,420
Mitigated
11,245
4,581
Healing
8,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,271
1,159
557
1,239
8,698
7,811
87
3,730
4,746
16,766
0
L
8,359
1,322
332
1,406
9,092
7,850
0
4,955
3,949
0
28,679
W
Kukulkan
SmokinGalaxy
Kukulkan
4,352
294
359
942
4,804
1,951
346
1,905
2,714
19,642
0
W
Chaac
Xlymno
Chaac
6,911
938
292
3,934
9,378
5,647
21
1,744
7,372
0
16,692
L
1,195
325
267
780
3,931
1,759
32
1,739
2,116
8,716
0
W
Tiamat
5,644
325
140
2,762
6,365
3,647
79
3,210
3,123
21,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,768
Gold Earned
22,379
88
Minions Killed
102
4
Camps Cleared
5
517,844
Distance Traveled
590,277
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,683
668
18
2
1
192,410
1
L
Shiva
6,891
689
51
5
3
192,679
3
W
Kukulkan
7,731
773
47
5
2
199,101
1
W
Chaac
7,522
752
18
2
1
207,622
2
L
Tiamat
6,194
619
19
2
0
132,755
0
W
Tiamat
7,126
713
37
4
2
183,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role