Player Matchup

Achilles
Achilles
Bronze I
Gudda23
Achilles
Bronze I
Level 115
God Stats
14W - 20L
1,565 SR
Queue Stats
30W - 44L
1,223 MMR
Party 1
Chiron
Chiron
Silver IV
Just2Krazy19
Chiron
Silver IV
Level 126
God Stats
6W - 14L
1,033 SR
Queue Stats
50W - 66L
1,065 MMR
Party 1
Discordia
Discordia
Silver IV
wreckndd
Discordia
Silver IV
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 32L
1,278 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 120
1,366 SR
1,189 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 108
1,354 SR
1,112 MMR
Ares
Ares
Silver V
Akatsuki_Neto
Ares
Silver V
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
45W - 84L
870 MMR
Party 2
Danzaburou
Danzaburou
Silver V
El_bean63
Danzaburou
Silver V
Level 113
God Stats
0W - 4L
1,272 SR
Queue Stats
22W - 49L
1,140 MMR
Party 2
Poseidon
Poseidon
Bronze IV
LV-RAMS702
Poseidon
Bronze IV
Level 83
God Stats
1W - 3L
1,289 SR
Queue Stats
3W - 16L
1,325 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gudda23
Achilles
17
8 / 2 / 7
12,402
730
13,682
21,345
22,166
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
19
14 / 3 / 6
14,212
836
22,452
11,678
5,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
wreckndd
Discordia
16
0 / 3 / 18
11,579
681
11,645
8,949
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
BastetAtlasGilgameshAphroditeGeb

VS

Bans
SolChaacMedusaGaneshaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 2
11,490
676
6,575
22,604
20,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
El_bean63
Danzaburou
16
3 / 6 / 2
11,536
679
13,902
18,412
7,031
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
LV-RAMS702
Poseidon
15
1 / 9 / 3
10,702
630
7,149
15,893
5,299
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
22
Kills
7
8
Deaths
22
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
L
Danzaburou
El_bean63
Danzaburou
3
6
2
0.67
W
Achilles
Gudda23
Achilles
8
2
7
5.75
W
Chiron
14
3
6
5.67
L
Poseidon
LV-RAMS702
Poseidon
1
9
3
0.28
W
Discordia
wreckndd
Discordia
0
3
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,779
Damage
27,626
41,972
Taken
56,909
30,567
Mitigated
33,071
10,716
Healing
7,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,575
167
0
1,236
22,604
20,741
0
4,425
18,179
24,802
0
L
Danzaburou
El_bean63
Danzaburou
13,902
6,972
0
5,283
18,412
7,031
0
3,628
14,784
0
53,156
W
Achilles
Gudda23
Achilles
13,682
3,719
0
4,437
21,345
22,166
244
7,588
13,757
1,605
29,262
W
Chiron
22,452
8,040
1,549
3,651
11,678
5,383
2,682
2,742
8,936
0
60,302
L
Poseidon
LV-RAMS702
Poseidon
7,149
882
0
805
15,893
5,299
0
4,645
11,248
40,843
0
W
Discordia
wreckndd
Discordia
11,645
32
0
1,079
8,949
3,018
270
3,653
5,296
46,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,193
Gold Earned
33,728
190
Minions Killed
175
9
Camps Cleared
5
928,324
Distance Traveled
796,106
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,490
676
24
1
0
280,341
2
L
Danzaburou
11,536
679
78
5
2
256,764
5
W
Achilles
12,402
730
40
2
5
332,599
2
W
Chiron
14,212
836
89
5
2
293,053
4
L
Poseidon
10,702
630
73
4
3
259,001
3
W
Discordia
11,579
681
61
4
2
302,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role