Player Matchup

Hou Yi
Hou Yi
CP-Ace5678
Hou Yi
Level 104
God Stats
2W - 3L
1,395 SR
Queue Stats
17W - 12L
1,906 Elo+
Party 1
Tiamat
Tiamat
Kitanos12
Tiamat
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 29L
1,565 Elo+
Party 1
Shiva
Shiva
O_Poderoso_Zeus_
Shiva
Level 129
God Stats
28W - 29L
1,500 SR
Queue Stats
472W - 515L
1,423 Elo+
Solo
Artio
Artio
Puncake4Hire
Artio
Level 122
God Stats
1W - 3L
1,285 SR
Queue Stats
92W - 93L
1,558 Elo+
Party 1
Fenrir
Fenrir
RedDeadTyler
Fenrir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 103L
1,514 Elo+
Solo
Team Averages
Level 117
1,436 SR
1,593 Elo+

VS

Team Averages
Level 113
1,529 SR
1,494 Elo+
Skadi
Skadi
DAlekGrim
Skadi
Level 127
God Stats
8W - 4L
1,644 SR
Queue Stats
105W - 109L
1,467 Elo+
Solo
Atlas
Atlas
DR Swifty 45
Atlas
Level 86
God Stats
7W - 9L
1,500 SR
Queue Stats
356W - 394L
1,575 Elo+
Solo
Shiva
Shiva
Leonskillers7
Shiva
Level 106
God Stats
2W - 4L
1,500 SR
Queue Stats
123W - 143L
1,421 Elo+
Solo
Bakasura
Bakasura
Malichi2
Bakasura
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
191W - 223L
1,477 Elo+
Solo
Zeus
Zeus
SUAGUER19
Zeus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CP-Ace5678
Hou Yi
15
4 / 8 / 4
9,691
441
12,692
15,671
5,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Kitanos12
Tiamat
18
6 / 0 / 2
11,874
540
14,201
8,411
4,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 5 / 7
11,408
519
9,860
23,688
13,889
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
4 / 2 / 6
10,598
482
12,578
24,481
20,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
17
2 / 2 / 5
10,387
472
5,735
12,562
4,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DAlekGrim
Skadi
17
1 / 3 / 1
9,990
454
7,077
13,603
4,489
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
5 / 4 / 4
10,735
488
13,275
19,561
19,373
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

18
4 / 1 / 3
11,486
522
12,856
14,142
16,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
Malichi2
Bakasura
17
7 / 5 / 3
11,350
516
13,502
19,888
10,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
16
0 / 4 / 3
10,159
462
7,463
10,199
3,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
17
Kills
17
17
Deaths
17
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
CP-Ace5678
Hou Yi
4
8
4
0.75
W
Skadi
DAlekGrim
Skadi
1
3
1
0.5
W
5
4
4
1.75
L
Tiamat
Kitanos12
Tiamat
6
0
2
7
W
4
1
3
5.5
W
Bakasura
Malichi2
Bakasura
7
5
3
1.7
L
1
5
7
0.9
L
4
2
6
3.5
L
Fenrir
2
2
5
2.25
W
Zeus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,066
Damage
54,173
84,813
Taken
77,393
49,422
Mitigated
54,238
24,306
Healing
23,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
CP-Ace5678
Hou Yi
12,692
5,580
139
1,176
15,671
5,201
0
6,361
9,026
0
71,177
W
Skadi
DAlekGrim
Skadi
7,077
3,801
0
3,178
13,603
4,489
0
3,592
10,011
0
85,940
W
13,275
3,311
159
2,718
19,561
19,373
189
7,875
11,686
54,733
0
L
Tiamat
Kitanos12
Tiamat
14,201
839
0
3,054
8,411
4,555
409
2,949
4,956
72,362
0
W
12,856
2,213
1,166
6,737
14,142
16,430
68
3,772
10,370
0
72,808
W
Bakasura
Malichi2
Bakasura
13,502
9,284
0
9,591
19,888
10,606
0
6,976
12,912
0
58,418
L
9,860
2,747
124
7,641
23,688
13,889
1,433
3,822
18,915
0
83,822
L
12,578
818
1,633
7,981
24,481
20,866
76
5,787
16,873
50,414
0
L
Fenrir
5,735
1,310
0
2,558
12,562
4,911
0
1,270
10,751
0
78,891
W
Zeus
7,463
747
0
0
10,199
3,340
1,057
4,564
5,635
70,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,958
Gold Earned
53,720
578
Minions Killed
563
0
Camps Cleared
0
1,996,983
Distance Traveled
1,966,236
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,691
441
105
5
0
363,884
1
W
Skadi
9,990
454
112
5
0
393,379
2
W
Atlas
10,735
488
82
4
0
392,723
3
L
Tiamat
11,874
540
132
6
0
426,047
1
W
Shiva
11,486
522
115
5
0
392,042
1
W
Bakasura
11,350
516
118
5
0
426,876
6
L
Shiva
11,408
519
163
7
0
370,803
1
L
Artio
10,598
482
66
3
0
417,766
6
L
Fenrir
10,387
472
112
5
0
418,483
1
W
Zeus
10,159
462
136
6
0
361,216
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role