Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
HammieMtz33
Ymir
Level 7
God Stats
1W - 4L
1,716 SR
Queue Stats
2W - 8L
1,343 Elo+
Party 2
Sol
Sol
LemonSupporter
Sol
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,232 Elo+
Party 2
Shiva
Shiva
godofwar660
Shiva
Level 125
God Stats
12W - 10L
1,782 SR
Queue Stats
226W - 248L
1,407 Elo+
Solo
Fenrir
Fenrir
iLionxKxng
Fenrir
Level 86
God Stats
3W - 3L
1,387 SR
Queue Stats
146W - 142L
1,395 Elo+
Party 1
Team Averages
Level 75
1,577 SR
1,375 Elo+

VS

Team Averages
Level 97
1,434 SR
1,428 Elo+
Nox
Nox
 
Nox
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GoneDreamer
Anubis
Level 99
God Stats
10W - 10L
1,208 SR
Queue Stats
350W - 366L
1,356 Elo+
Solo
Shiva
Shiva
LyteKrame
Shiva
Level 109
God Stats
2W - 1L
1,457 SR
Queue Stats
58W - 42L
1,417 Elo+
Solo
Hades
Hades
ST4GGS 30
Hades
Level 48
God Stats
6W - 5L
1,504 SR
Queue Stats
63W - 83L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 3 / 1
6,721
517
3,981
6,882
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 3 / 0
5,613
432
1,342
9,873
3,836
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 2 / 0
5,150
396
3,793
5,978
1,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 4 / 0
6,423
494
5,716
7,715
4,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
iLionxKxng
Fenrir
11
1 / 5 / 0
6,365
490
2,155
10,093
3,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
3 / 1 / 4
7,263
559
6,164
7,183
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
 
Neith
12
2 / 0 / 3
6,734
518
3,892
4,732
1,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
12
2 / 1 / 4
6,507
501
7,865
6,477
3,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Shiva
LyteKrame
Shiva
15
8 / 0 / 4
8,311
639
9,048
8,831
3,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
ST4GGS 30
Hades
12
2 / 0 / 2
6,737
518
2,017
5,917
2,406
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
17
17
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
3
1
0.5
W
Nox
 
Nox
3
1
4
5
W
Neith
 
Neith
2
0
3
3.5
W
Anubis
2
1
4
4
L
0
3
0
0
L
0
2
0
0
W
Shiva
LyteKrame
Shiva
8
0
4
10
W
Hades
ST4GGS 30
Hades
2
0
2
3
L
0
4
0
0
L
Fenrir
iLionxKxng
Fenrir
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,987
Damage
28,986
40,541
Taken
33,140
14,642
Mitigated
13,043
9,151
Healing
15,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,981
323
0
780
6,882
2,244
0
5,112
1,770
36,095
0
W
Nox
 
Nox
6,164
228
0
2,250
7,183
2,327
170
2,043
5,105
41,231
0
W
Neith
 
Neith
3,892
1,732
0
2,592
4,732
1,624
725
1,879
2,853
0
44,560
W
Anubis
7,865
734
87
3,274
6,477
3,231
462
3,386
3,091
28,585
0
L
1,342
586
129
1,715
9,873
3,836
243
4,066
5,807
11,394
0
L
3,793
226
0
1,788
5,978
1,236
969
2,051
3,927
25,764
2,593
W
Shiva
LyteKrame
Shiva
9,048
1,310
49
4,305
8,831
3,455
281
1,287
7,413
0
52,044
W
Hades
ST4GGS 30
Hades
2,017
517
168
2,344
5,917
2,406
579
438
5,274
22,529
0
L
5,716
1,008
0
1,418
7,715
4,134
0
2,772
4,943
0
31,225
L
Fenrir
iLionxKxng
Fenrir
2,155
419
0
3,321
10,093
3,192
0
2,045
8,048
0
31,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,272
Gold Earned
35,552
263
Minions Killed
365
0
Camps Cleared
0
1,154,075
Distance Traveled
1,181,674
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,721
517
73
6
0
229,584
1
W
Nox
7,263
559
79
6
0
271,920
0
W
Neith
6,734
518
90
7
0
203,478
2
W
Anubis
6,507
501
46
4
0
204,538
0
L
Ymir
5,613
432
23
2
0
218,462
0
L
Sol
5,150
396
43
3
0
230,560
2
W
Shiva
8,311
639
90
7
0
274,954
0
W
Hades
6,737
518
60
5
0
226,784
1
L
Shiva
6,423
494
61
5
0
228,201
1
L
Fenrir
6,365
490
63
5
0
247,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role