Player Matchup

Anubis
Anubis
Tidus-Sama_
Anubis
Level 84
God Stats
4W - 5L
1,349 SR
Queue Stats
40W - 70L
1,341 Elo+
Party 1
Cerberus
Cerberus
sully9685
Cerberus
Level 27
God Stats
2W - 7L
1,315 SR
Queue Stats
32W - 57L
1,354 Elo+
Party 1
Cupid
Cupid
xRatedAleX_X_X
Cupid
Level 127
God Stats
2W - 0L
1,724 SR
Queue Stats
60W - 92L
1,341 Elo+
Solo
Team Averages
Level 79
1,463 SR
1,345 Elo+

VS

Team Averages
Level 78
1,584 SR
1,403 Elo+
Discordia
Discordia
 
Discordia
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
GoofyTaco
Chaac
Level 63
God Stats
1W - 1L
1,752 SR
Queue Stats
112W - 164L
1,370 Elo+
Party 2
Cerberus
Cerberus
HoppyGopher
Cerberus
Level 65
God Stats
0W - 4L
1,500 SR
Queue Stats
64W - 98L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
8 / 2 / 5
10,536
810
17,275
9,131
4,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
sully9685
Cerberus
14
3 / 2 / 10
9,386
722
5,398
11,686
7,427
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
3 / 1 / 9
9,237
711
4,789
8,580
2,897
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 6 / 3
7,948
611
8,769
11,193
2,667
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chaac
GoofyTaco
Chaac
13
2 / 2 / 3
8,404
646
7,569
10,044
7,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
HoppyGopher
Cerberus
12
2 / 7 / 3
8,450
650
7,869
13,621
3,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
14
Kills
5
5
Deaths
15
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
6
3
0.42
L
Chaac
GoofyTaco
Chaac
2
2
3
1.75
L
Cerberus
HoppyGopher
Cerberus
2
7
3
0.5
W
Anubis
8
2
5
5.25
W
Cerberus
sully9685
Cerberus
3
2
10
4
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,462
Damage
24,207
29,397
Taken
34,858
14,614
Mitigated
13,671
10,802
Healing
6,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,769
759
194
1,518
11,193
2,667
27
8,205
2,988
28,125
0
L
Chaac
GoofyTaco
Chaac
7,569
510
0
2,929
10,044
7,208
0
8,047
1,997
0
24,379
L
Cerberus
HoppyGopher
Cerberus
7,869
0
0
1,815
13,621
3,796
0
7,110
6,511
26,478
0
W
Anubis
17,275
0
198
4,382
9,131
4,290
372
5,220
3,767
53,727
0
W
Cerberus
sully9685
Cerberus
5,398
168
128
3,364
11,686
7,427
285
6,906
4,503
15,525
0
W
4,789
2,535
509
2,221
8,580
2,897
72
5,229
3,167
0
22,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,159
Gold Earned
24,802
152
Minions Killed
134
7
Camps Cleared
5
696,400
Distance Traveled
644,264
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,948
611
42
3
3
196,446
0
L
Chaac
8,404
646
37
3
1
234,547
0
L
Cerberus
8,450
650
55
4
1
213,271
0
W
Anubis
10,536
810
91
7
3
224,984
2
W
Cerberus
9,386
722
19
1
1
255,990
4
W
Cupid
9,237
711
42
3
3
215,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role