Player Matchup

Anubis
Anubis
BlackmanJM
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,186 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MIWEL-JP
Morgan Le Fay
Level 62
God Stats
2W - 5L
1,268 SR
Queue Stats
38W - 43L
1,343 Elo+
Solo
Artemis
Artemis
S1p1der
Artemis
Level 29
God Stats
6W - 3L
1,457 SR
Queue Stats
115W - 133L
1,358 Elo+
Solo
Thor
Thor
TheWolf718
Thor
Level 28
God Stats
2W - 8L
1,182 SR
Queue Stats
125W - 135L
1,375 Elo+
Solo
Freya
Freya
TioTatu
Freya
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,105 Elo+
Party 1
Team Averages
Level 26
1,381 SR
1,273 Elo+

VS

Team Averages
Level 67
1,483 SR
1,409 Elo+
Ah Puch
Ah Puch
Bloche88
Ah Puch
Level 149
God Stats
15W - 13L
1,382 SR
Queue Stats
118W - 129L
1,374 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DaiSuki_MuZ
Morgan Le Fay
Level 69
God Stats
32W - 30L
1,593 SR
Queue Stats
719W - 806L
1,446 Elo+
Solo
King Arthur
King Arthur
DuckStraight
King Arthur
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,500 Elo+
Solo
Ne Zha
Ne Zha
TacoPounder44
Ne Zha
Level 69
God Stats
9W - 7L
1,635 SR
Queue Stats
315W - 331L
1,385 Elo+
Solo
Sun Wukong
Sun Wukong
kbear2144
Sun Wukong
Level 35
God Stats
2W - 1L
1,307 SR
Queue Stats
27W - 38L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BlackmanJM
Anubis
19
3 / 14 / 7
11,983
705
11,084
21,884
7,659
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
MIWEL-JP
Morgan Le Fay
19
3 / 9 / 7
12,089
711
14,784
16,971
4,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
S1p1der
Artemis
20
9 / 3 / 5
14,533
855
14,728
21,157
5,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 13 / 10
11,053
650
8,119
29,128
9,155
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
TioTatu
Freya
18
1 / 16 / 10
11,417
672
8,027
24,292
7,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bloche88
Ah Puch
20
8 / 1 / 21
14,183
834
35,926
12,588
6,102
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
DaiSuki_MuZ
Morgan Le Fay
20
14 / 3 / 18
14,653
862
25,161
15,032
6,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
DuckStraight
King Arthur
20
11 / 1 / 10
14,255
839
16,968
19,600
24,583
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
11 / 10 / 13
14,755
868
10,338
18,357
7,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
kbear2144
Sun Wukong
20
11 / 4 / 17
13,833
814
12,470
23,913
16,977
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
134
18
Kills
55
55
Deaths
19
39
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Anubis
BlackmanJM
Anubis
3
14
7
0.46
W
Ah Puch
Bloche88
Ah Puch
8
1
21
18.5
W
Morgan Le Fay
DaiSuki_MuZ
Morgan Le Fay
14
3
18
7.67
W
King Arthur
DuckStraight
King Arthur
11
1
10
16
L
Morgan Le Fay
MIWEL-JP
Morgan Le Fay
3
9
7
0.72
L
Artemis
S1p1der
Artemis
9
3
5
3.83
W
11
10
13
1.75
L
2
13
10
0.54
L
Freya
TioTatu
Freya
1
16
10
0.38
W
Sun Wukong
kbear2144
Sun Wukong
11
4
17
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,742
Damage
100,863
113,432
Taken
89,490
34,715
Mitigated
60,930
12,814
Healing
13,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BlackmanJM
Anubis
11,084
2,281
0
2,861
21,884
7,659
1,011
11,558
10,192
29,567
0
W
Ah Puch
Bloche88
Ah Puch
35,926
2,335
0
3,987
12,588
6,102
4,590
2,677
9,911
74,357
0
W
Morgan Le Fay
DaiSuki_MuZ
Morgan Le Fay
25,161
2,854
0
2,715
15,032
6,047
1,146
6,323
8,709
61,023
0
W
King Arthur
DuckStraight
King Arthur
16,968
2,876
0
440
19,600
24,583
745
5,889
13,711
0
55,906
L
Morgan Le Fay
MIWEL-JP
Morgan Le Fay
14,784
2,019
0
784
16,971
4,523
0
12,498
4,303
33,823
0
L
Artemis
S1p1der
Artemis
14,728
4,186
0
5,052
21,157
5,618
0
12,248
8,787
0
61,619
W
10,338
1,714
163
2,715
18,357
7,221
1,697
7,332
11,025
0
48,281
L
8,119
2,690
135
524
29,128
9,155
0
14,371
14,573
0
17,791
L
Freya
TioTatu
Freya
8,027
3,986
0
3,458
24,292
7,760
1,334
9,702
14,490
21,814
0
W
Sun Wukong
kbear2144
Sun Wukong
12,470
2,627
0
3,233
23,913
16,977
1,350
11,674
12,239
0
41,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,075
Gold Earned
71,679
243
Minions Killed
368
0
Camps Cleared
0
1,277,317
Distance Traveled
1,710,155
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,983
705
50
3
0
229,237
0
W
Ah Puch
14,183
834
97
6
0
312,157
1
W
Morgan Le Fay
14,653
862
68
4
0
369,296
2
W
King Arthur
14,255
839
81
5
0
384,626
0
L
Morgan Le Fay
12,089
711
29
2
0
267,442
0
L
Artemis
14,533
855
102
6
0
267,687
0
W
Ne Zha
14,755
868
68
4
0
316,319
2
L
Thor
11,053
650
18
1
0
276,235
2
L
Freya
11,417
672
44
3
0
236,716
0
W
Sun Wukong
13,833
814
54
3
0
327,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role