Player Matchup

Nemesis
Nemesis
BerryMccaulkiner
Nemesis
Level 17
God Stats
1W - 2L
1,272 SR
Queue Stats
18W - 35L
1,426 Elo+
Party 2
Chiron
Chiron
JeffryJim
Chiron
Level 62
God Stats
4W - 4L
1,730 SR
Queue Stats
25W - 57L
1,334 Elo+
Party 2
Jormungandr
Jormungandr
fatgarbageboi69
Jormungandr
Level 61
God Stats
8W - 14L
1,432 SR
Queue Stats
12W - 20L
1,478 Elo+
Party 2
Team Averages
Level 47
1,478 SR
1,413 Elo+

VS

Team Averages
Level 48
1,517 SR
1,272 Elo+
Loki
Loki
Mater2705
Loki
Level 87
God Stats
7W - 8L
1,409 SR
Queue Stats
87W - 97L
1,398 Elo+
Party 1
Agni
Agni
SilverDac
Agni
Level 39
God Stats
3W - 10L
1,500 SR
Queue Stats
190W - 312L
996 Elo+
Solo
Cthulhu
Cthulhu
dante1K
Cthulhu
Level 19
God Stats
26W - 17L
1,642 SR
Queue Stats
38W - 45L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 6
9,669
645
5,604
10,058
5,499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Chiron
JeffryJim
Chiron
15
7 / 4 / 5
10,989
733
13,644
10,725
4,233
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Jormungandr
fatgarbageboi69
Jormungandr
16
5 / 2 / 6
10,978
732
11,982
13,212
11,168
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
7 / 6 / 3
10,134
676
5,928
12,103
4,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
13
2 / 5 / 7
9,512
634
7,824
9,388
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
dante1K
Cthulhu
14
1 / 2 / 6
9,477
632
12,676
14,649
10,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
13
Kills
10
10
Deaths
13
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
4
6
1
W
Chiron
JeffryJim
Chiron
7
4
5
2.38
L
Loki
7
6
3
1.42
L
Agni
2
5
7
1.1
L
Cthulhu
dante1K
Cthulhu
1
2
6
2
W
Jormungandr
fatgarbageboi69
Jormungandr
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,230
Damage
26,428
33,995
Taken
36,140
20,900
Mitigated
17,129
5,446
Healing
6,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,604
1,114
0
1,427
10,058
5,499
791
4,085
5,697
0
19,369
W
Chiron
JeffryJim
Chiron
13,644
3,996
702
3,067
10,725
4,233
1,518
7,961
2,497
0
38,001
L
Loki
5,928
1,445
0
2,324
12,103
4,223
0
4,840
7,263
0
21,408
L
Agni
7,824
211
126
1,029
9,388
2,717
0
3,622
5,766
23,056
0
L
Cthulhu
dante1K
Cthulhu
12,676
364
430
2,198
14,649
10,189
0
4,253
10,396
33,752
0
W
Jormungandr
fatgarbageboi69
Jormungandr
11,982
1,723
0
250
13,212
11,168
447
8,081
4,625
39,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,636
Gold Earned
29,123
133
Minions Killed
123
7
Camps Cleared
5
756,880
Distance Traveled
797,378
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,669
645
26
2
3
269,640
3
W
Chiron
10,989
733
58
4
0
224,081
0
L
Loki
10,134
676
34
2
3
242,647
5
L
Agni
9,512
634
40
3
0
272,147
2
L
Cthulhu
9,477
632
49
3
2
282,584
5
W
Jormungandr
10,978
732
49
3
4
263,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role