Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
IMa1way5Hungryy
Shiva
Level 61
God Stats
18W - 16L
1,355 SR
Queue Stats
334W - 357L
1,529 Elo+
Party 1
Skadi
Skadi
MistyFire965
Skadi
Level 66
God Stats
4W - 8L
1,729 SR
Queue Stats
82W - 104L
1,500 Elo+
Party 1
Scylla
Scylla
Sirsttub99
Scylla
Level 108
God Stats
4W - 10L
1,511 SR
Queue Stats
152W - 170L
1,474 Elo+
Party 1
Thanatos
Thanatos
TrashySweetheart
Thanatos
Level 105
God Stats
1W - 4L
1,500 SR
Queue Stats
125W - 118L
1,440 Elo+
Party 1
Team Averages
Level 84
1,519 SR
1,489 Elo+

VS

Team Averages
Level 60
1,547 SR
1,527 Elo+
Bakasura
Bakasura
EcksBawks1
Bakasura
Level 63
God Stats
10W - 8L
1,450 SR
Queue Stats
25W - 27L
1,393 Elo+
Solo
Medusa
Medusa
MonkeyStorm3806
Medusa
Level 25
God Stats
20W - 17L
1,569 SR
Queue Stats
37W - 34L
1,536 Elo+
Party 2
Shiva
Shiva
NEWTITAN76PT2
Shiva
Level 107
God Stats
9W - 5L
1,500 SR
Queue Stats
288W - 291L
1,574 Elo+
Party 2
Thoth
Thoth
Shadduz
Thoth
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,565 Elo+
Party 2
Geb
Geb
Subliminalシ
Geb
Level 27
God Stats
21W - 10L
1,716 SR
Queue Stats
30W - 20L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 1 / 0
4,981
498
1,904
5,547
4,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 3 / 0
5,150
515
2,201
10,325
5,028
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 4 / 0
4,873
487
2,184
5,068
1,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Sirsttub99
Scylla
9
2 / 3 / 0
5,491
549
1,589
4,485
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 1
5,776
578
2,297
8,854
2,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EcksBawks1
Bakasura
12
4 / 1 / 3
6,765
677
3,494
5,051
2,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 0 / 2
5,833
583
4,472
3,350
822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 0 / 0
7,633
763
6,972
6,516
4,851
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thoth
Shadduz
Thoth
11
4 / 1 / 1
6,626
663
5,027
4,186
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 0 / 2
5,560
556
1,493
4,234
2,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
15
15
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
0
0
W
Bakasura
EcksBawks1
Bakasura
4
1
3
5.5
L
0
3
0
0
L
0
4
0
0
W
2
0
2
3
W
4
0
0
4
W
Thoth
Shadduz
Thoth
4
1
1
4.5
L
Scylla
Sirsttub99
Scylla
2
3
0
0.67
W
1
0
2
2
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,175
Damage
21,458
34,279
Taken
23,337
14,098
Mitigated
11,608
9,168
Healing
8,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,904
351
242
1,686
5,547
4,309
0
966
4,531
17,463
0
W
Bakasura
EcksBawks1
Bakasura
3,494
2,181
0
2,418
5,051
2,364
90
564
4,487
0
35,281
L
2,201
525
0
1,276
10,325
5,028
0
1,017
9,308
0
22,583
L
2,184
615
0
259
5,068
1,450
0
796
4,008
0
19,524
W
4,472
977
0
1,990
3,350
822
0
542
2,808
0
32,783
W
6,972
2,148
191
2,336
6,516
4,851
256
0
6,516
0
47,506
W
Thoth
Shadduz
Thoth
5,027
102
0
469
4,186
1,209
0
1,617
2,569
37,861
0
L
Scylla
Sirsttub99
Scylla
1,589
162
0
500
4,485
959
220
2,755
1,660
26,476
0
W
1,493
290
0
1,339
4,234
2,362
0
770
3,464
12,951
1,234
L
2,297
735
0
5,205
8,854
2,352
0
905
7,814
0
40,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,271
Gold Earned
32,417
269
Minions Killed
359
0
Camps Cleared
0
1,033,836
Distance Traveled
1,111,363
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,981
498
22
2
0
213,643
3
W
Bakasura
6,765
677
80
8
0
260,102
1
L
Shiva
5,150
515
55
6
0
201,507
2
L
Skadi
4,873
487
55
6
0
194,105
0
W
Medusa
5,833
583
52
5
0
211,458
0
W
Shiva
7,633
763
118
12
0
218,183
3
W
Thoth
6,626
663
79
8
0
190,713
1
L
Scylla
5,491
549
55
6
0
207,288
4
W
Geb
5,560
556
30
3
0
230,907
0
L
Thanatos
5,776
578
82
8
0
217,293
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role