Player Matchup

Bacchus
Bacchus
NerfDaSmerf
Bacchus
Level 26
God Stats
13W - 2L
1,889 SR
Queue Stats
241W - 77L
1,834 Elo+
Party 1
Awilix
Awilix
OGAwilix
Awilix
Level 16
God Stats
21W - 4L
1,818 SR
Queue Stats
21W - 4L
1,754 Elo+
Party 1
Horus
Horus
StaynGang
Horus
Level 109
God Stats
37W - 15L
1,611 SR
Queue Stats
448W - 202L
1,573 Elo+
Party 1
Team Averages
Level 50
1,773 SR
1,720 Elo+

VS

Team Averages
Level 108
1,469 SR
1,353 Elo+
Jing Wei
Jing Wei
AwesomeNikZ
Jing Wei
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 108L
1,380 Elo+
Party 2
Merlin
Merlin
BigGirthDad
Merlin
Level 115
God Stats
4W - 3L
1,490 SR
Queue Stats
91W - 90L
1,343 Elo+
Party 2
Gilgamesh
Gilgamesh
CHIEF528
Gilgamesh
Level 81
God Stats
3W - 5L
1,416 SR
Queue Stats
125W - 102L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
NerfDaSmerf
Bacchus
13
5 / 2 / 21
8,633
863
7,895
10,366
12,657
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
OGAwilix
Awilix
15
18 / 0 / 7
10,359
1,036
16,764
8,655
3,590
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Horus
StaynGang
Horus
13
6 / 1 / 17
8,342
834
8,735
7,873
8,088
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AwesomeNikZ
Jing Wei
10
2 / 11 / 1
6,864
686
6,288
13,879
3,840
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
10
1 / 8 / 1
6,979
698
5,703
8,332
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
CHIEF528
Gilgamesh
9
0 / 10 / 3
6,209
621
5,321
14,738
5,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
8
29
Kills
3
3
Deaths
29
45
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AwesomeNikZ
Jing Wei
2
11
1
0.23
L
Merlin
1
8
1
0.19
L
Gilgamesh
CHIEF528
Gilgamesh
0
10
3
0.15
W
Bacchus
NerfDaSmerf
Bacchus
5
2
21
7.75
W
Awilix
OGAwilix
Awilix
18
0
7
21.5
W
Horus
StaynGang
Horus
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,394
Damage
17,312
26,894
Taken
36,949
24,335
Mitigated
12,114
9,056
Healing
1,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AwesomeNikZ
Jing Wei
6,288
4,778
0
586
13,879
3,840
0
2,050
11,595
0
18,062
L
Merlin
5,703
262
0
324
8,332
2,427
0
3,091
5,091
18,510
0
L
Gilgamesh
CHIEF528
Gilgamesh
5,321
1,022
20
663
14,738
5,847
0
2,754
11,731
0
8,320
W
Bacchus
NerfDaSmerf
Bacchus
7,895
900
1,087
1,402
10,366
12,657
721
2,207
7,907
17,137
0
W
Awilix
OGAwilix
Awilix
16,764
6,383
0
2,426
8,655
3,590
1,286
1,673
6,849
0
48,690
W
Horus
StaynGang
Horus
8,735
2,523
1,384
2,757
7,873
8,088
569
2,089
5,697
0
16,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,334
Gold Earned
20,052
106
Minions Killed
63
8
Camps Cleared
0
597,094
Distance Traveled
455,598
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,864
686
32
3
0
164,027
0
L
Merlin
6,979
698
24
2
0
147,430
2
L
Gilgamesh
6,209
621
7
1
0
144,141
0
W
Bacchus
8,633
863
17
2
1
185,337
2
W
Awilix
10,359
1,036
69
7
6
207,530
0
W
Horus
8,342
834
20
2
1
204,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role