Player Matchup

Serqet
Serqet
GebBushPlsClap
Serqet
Level 141
God Stats
4W - 5L
1,969 SR
Queue Stats
143W - 107L
1,672 Elo+
Party 1
Susano
Susano
IPHE7VOM
Susano
Level 160
God Stats
3W - 7L
1,500 SR
Queue Stats
437W - 409L
1,647 Elo+
Party 2
He Bo
He Bo
Pavlovs Bar
He Bo
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 38L
1,559 Elo+
Party 1
Vamana
Vamana
SliceDice
Vamana
Level 160
God Stats
2W - 1L
1,828 SR
Queue Stats
357W - 354L
1,633 Elo+
Party 2
Anhur
Anhur
swagmoney6969
Anhur
Level 154
God Stats
2W - 2L
1,481 SR
Queue Stats
103W - 104L
1,581 Elo+
Party 1
Team Averages
Level 145
1,656 SR
1,618 Elo+

VS

Team Averages
Level 142
1,590 SR
1,588 Elo+
Shiva
Shiva
Artificialism
Shiva
Level 121
God Stats
21W - 13L
1,743 SR
Queue Stats
266W - 259L
1,586 Elo+
Solo
Janus
Janus
Drilltooth
Janus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 3
Set
Set
JungIeDifference
Set
Level 129
God Stats
5W - 5L
1,471 SR
Queue Stats
276W - 256L
1,643 Elo+
Solo
Cthulhu
Cthulhu
Predator QQ
Cthulhu
Level 155
God Stats
1W - 0L
1,502 SR
Queue Stats
4W - 2L
1,735 Elo+
Party 3
Charybdis
Charybdis
Pαiη
Charybdis
Level 154
God Stats
1W - 0L
1,734 SR
Queue Stats
23W - 6L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,922
492
2,252
7,534
2,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
IPHE7VOM
Susano
10
1 / 1 / 1
5,523
552
4,198
6,652
1,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 5 / 0
5,608
561
3,906
6,858
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
SliceDice
Vamana
10
0 / 1 / 0
5,848
585
3,298
7,583
3,231
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 4 / 0
5,168
517
2,842
7,060
678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 5
6,038
604
4,210
5,718
3,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
11
4 / 1 / 3
6,245
625
3,082
3,948
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 2 / 6
5,560
556
3,653
7,746
2,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Predator QQ
Cthulhu
11
1 / 0 / 0
6,181
618
5,704
5,342
4,003
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
Pαiη
Charybdis
13
6 / 0 / 0
7,435
744
6,859
6,322
1,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
14
14
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
W
Janus
4
1
3
5.5
L
0
3
1
0.17
L
Susano
IPHE7VOM
Susano
1
1
1
1.5
W
1
2
6
2
L
2
5
0
0.4
W
Cthulhu
Predator QQ
Cthulhu
1
0
0
1
W
Charybdis
Pαiη
Charybdis
6
0
0
6
L
Vamana
SliceDice
Vamana
0
1
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,496
Damage
23,508
35,687
Taken
29,076
10,085
Mitigated
12,746
7,308
Healing
11,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,210
885
328
2,371
5,718
3,760
47
813
4,803
0
14,299
W
Janus
3,082
372
0
500
3,948
1,091
594
1,754
2,194
36,314
0
L
2,252
324
0
1,447
7,534
2,708
0
557
6,977
0
11,379
L
Susano
IPHE7VOM
Susano
4,198
534
0
1,037
6,652
1,934
0
1,671
4,981
0
30,620
W
3,653
1,465
0
1,345
7,746
2,269
21
1,339
6,407
0
26,429
L
3,906
142
0
870
6,858
1,534
0
1,209
5,649
30,597
0
W
Cthulhu
Predator QQ
Cthulhu
5,704
1,564
0
3,375
5,342
4,003
0
0
5,342
39,157
0
W
Charybdis
Pαiη
Charybdis
6,859
3,623
0
4,025
6,322
1,623
0
0
6,220
0
57,474
L
Vamana
SliceDice
Vamana
3,298
1,144
0
2,760
7,583
3,231
0
5,349
2,234
0
33,497
L
2,842
1,226
0
1,194
7,060
678
0
0
7,060
0
29,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,069
Gold Earned
31,459
292
Minions Killed
330
0
Camps Cleared
0
1,030,535
Distance Traveled
1,033,442
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,038
604
22
2
0
207,007
5
W
Janus
6,245
625
71
7
0
206,438
2
L
Serqet
4,922
492
26
3
0
222,060
2
L
Susano
5,523
552
59
6
0
229,838
0
W
Set
5,560
556
49
5
0
218,268
5
L
He Bo
5,608
561
62
6
0
198,095
0
W
Cthulhu
6,181
618
86
9
0
213,896
3
W
Charybdis
7,435
744
102
10
0
187,833
5
L
Vamana
5,848
585
87
9
0
200,309
4
L
Anhur
5,168
517
58
6
0
180,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role