Player Matchup

Shiva
Shiva
HG x Nemesis
Shiva
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
84W - 98L
1,392 Elo+
Solo
Janus
Janus
JARADxx
Janus
Level 141
God Stats
2W - 3L
1,252 SR
Queue Stats
67W - 90L
1,401 Elo+
Solo
Nu Wa
Nu Wa
Lethal L4dy
Nu Wa
Level 160
God Stats
57W - 68L
1,260 SR
Queue Stats
469W - 532L
1,453 Elo+
Solo
Danzaburou
Danzaburou
LiLMissAsh
Danzaburou
Level 57
God Stats
2W - 4L
1,406 SR
Queue Stats
11W - 16L
1,423 Elo+
Solo
Nox
Nox
はばなぶらうー
Nox
Level 89
God Stats
0W - 3L
1,275 SR
Queue Stats
399W - 404L
1,391 Elo+
Solo
Team Averages
Level 102
1,338 SR
1,412 Elo+

VS

Team Averages
Level 83
1,539 SR
1,419 Elo+
Hel
Hel
Abstract_Vision0
Hel
Level 86
God Stats
16W - 14L
1,500 SR
Queue Stats
269W - 263L
1,419 Elo+
Party 1
Mercury
Mercury
Ooo KRILL ooO
Mercury
Level 59
God Stats
49W - 55L
1,438 SR
Queue Stats
115W - 139L
1,396 Elo+
Solo
Nemesis
Nemesis
RUBY ROSE5916
Nemesis
Level 77
God Stats
25W - 25L
1,437 SR
Queue Stats
101W - 102L
1,386 Elo+
Party 1
Artemis
Artemis
Vampyria1336
Artemis
Level 109
God Stats
28W - 17L
1,500 SR
Queue Stats
109W - 135L
1,336 Elo+
Solo
Cerberus
Cerberus
olemanejudgeFeel
Cerberus
Level 85
God Stats
37W - 56L
1,820 SR
Queue Stats
639W - 911L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 6
10,816
1,082
6,971
14,057
12,591
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
JARADxx
Janus
15
0 / 2 / 1
9,531
953
2,080
3,034
891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
3 / 2 / 4
11,920
1,192
13,805
7,035
2,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
LiLMissAsh
Danzaburou
16
3 / 3 / 2
11,927
1,193
12,090
15,603
5,618
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 4 / 4
11,093
1,109
5,869
9,361
3,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

214

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 6
12,027
1,203
19,660
13,637
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
17
1 / 0 / 4
10,818
1,082
1,747
4,033
1,243
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
17
4 / 2 / 5
11,476
1,148
8,965
9,251
3,098
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Vampyria1336
Artemis
17
1 / 2 / 9
11,402
1,140
13,369
7,716
2,485
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 1 / 7
11,095
1,110
2,894
10,890
11,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
8
Kills
13
13
Deaths
8
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
6
3
6
3
L
0
2
6
1.5
L
Janus
JARADxx
Janus
0
2
1
0.25
L
3
2
4
2.5
L
Danzaburou
LiLMissAsh
Danzaburou
3
3
2
1.33
W
Mercury
1
0
4
3
W
Nemesis
4
2
5
3.25
W
Artemis
Vampyria1336
Artemis
1
2
9
2.75
W
1
1
7
4.5
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,815
Damage
46,635
49,090
Taken
45,527
24,873
Mitigated
22,251
6,489
Healing
13,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,660
120
3,177
6,874
13,637
4,073
0
6,563
7,074
35,579
0
L
6,971
819
1,024
2,247
14,057
12,591
0
7,032
7,025
0
22,524
L
Janus
JARADxx
Janus
2,080
322
0
0
3,034
891
0
1,357
1,677
5,914
0
L
13,805
3,406
0
999
7,035
2,595
0
4,194
2,841
38,449
0
L
Danzaburou
LiLMissAsh
Danzaburou
12,090
3,700
0
2,219
15,603
5,618
0
5,326
10,277
0
36,225
W
Mercury
1,747
214
0
125
4,033
1,243
0
1,041
2,992
0
13,535
W
Nemesis
8,965
2,900
0
970
9,251
3,098
0
4,912
4,339
0
19,218
W
Artemis
Vampyria1336
Artemis
13,369
3,421
0
1,303
7,716
2,485
0
4,664
3,052
0
57,564
W
2,894
191
167
1,058
10,890
11,352
0
4,574
6,316
17,289
0
L
5,869
0
0
0
9,361
3,178
0
4,645
4,716
18,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,287
Gold Earned
56,818
191
Minions Killed
213
9
Camps Cleared
7
789,300
Distance Traveled
1,062,620
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,027
1,203
42
4
1
222,822
0
L
Shiva
10,816
1,082
43
4
0
205,785
0
L
Janus
9,531
953
8
1
0
46,758
0
L
Nu Wa
11,920
1,192
40
4
2
180,602
0
L
Danzaburou
11,927
1,193
66
7
7
179,154
0
W
Mercury
10,818
1,082
24
2
2
242,783
3
W
Nemesis
11,476
1,148
18
2
1
221,000
0
W
Artemis
11,402
1,140
109
11
3
170,011
1
W
Cerberus
11,095
1,110
20
2
0
206,004
0
L
Nox
11,093
1,109
34
3
0
177,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role