Player Matchup

Neith
Neith
 
Neith
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
AZGardenofMe
Artemis
Level 47
God Stats
2W - 4L
1,282 SR
Queue Stats
47W - 83L
1,425 Elo+
Party 3
Athena
Athena
GeekoftheGreek
Athena
Level 61
God Stats
5W - 6L
1,346 SR
Queue Stats
15W - 26L
1,420 Elo+
Party 3
Zeus
Zeus
PeauxBoi
Zeus
Level 98
God Stats
3W - 1L
1,704 SR
Queue Stats
9W - 8L
1,414 Elo+
Party 2
Sun Wukong
Sun Wukong
SocksieWocksie
Sun Wukong
Level 65
God Stats
9W - 13L
1,534 SR
Queue Stats
63W - 94L
1,401 Elo+
Party 3
Team Averages
Level 57
1,473 SR
1,432 Elo+

VS

Team Averages
Level 73
1,744 SR
1,611 Elo+
Medusa
Medusa
AsianNash642
Medusa
Level 125
God Stats
14W - 5L
1,793 SR
Queue Stats
549W - 386L
1,651 Elo+
Party 1
Ganesha
Ganesha
JustHumano
Ganesha
Level 59
God Stats
13W - 2L
1,977 SR
Queue Stats
160W - 147L
1,518 Elo+
Solo
Horus
Horus
cragi
Horus
Level 46
God Stats
78W - 38L
1,674 SR
Queue Stats
244W - 146L
1,668 Elo+
Party 1
Discordia
Discordia
xskarmoryx
Discordia
Level 36
God Stats
4W - 0L
1,843 SR
Queue Stats
9W - 7L
1,572 Elo+
Party 1
Ao Kuang
Ao Kuang
xx2noob4youxxx
Ao Kuang
Level 100
God Stats
11W - 10L
1,432 SR
Queue Stats
506W - 352L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 5 / 1
6,521
652
3,201
7,694
1,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
AZGardenofMe
Artemis
12
0 / 6 / 4
6,341
634
5,085
9,184
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 3 / 5
7,340
734
2,910
10,718
8,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Zeus
13
2 / 7 / 4
7,138
714
9,280
7,957
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
SocksieWocksie
Sun Wukong
15
6 / 3 / 1
8,675
868
9,512
9,219
6,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
16 / 1 / 5
9,966
997
17,214
9,263
3,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
JustHumano
Ganesha
15
0 / 0 / 18
8,050
805
6,146
7,697
5,467
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
cragi
Horus
13
1 / 4 / 14
7,329
733
4,773
12,595
7,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
xskarmoryx
Discordia
15
3 / 3 / 8
8,133
813
6,672
4,296
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
14
4 / 2 / 9
7,883
788
5,462
6,950
3,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
78
9
Kills
24
24
Deaths
10
15
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
5
1
0.1
L
Artemis
AZGardenofMe
Artemis
0
6
4
0.33
W
Medusa
16
1
5
18.5
L
1
3
5
1.17
W
Ganesha
JustHumano
Ganesha
0
0
18
9
L
Zeus
2
7
4
0.57
L
Sun Wukong
SocksieWocksie
Sun Wukong
6
3
1
2.17
W
Horus
cragi
Horus
1
4
14
2
W
Discordia
xskarmoryx
Discordia
3
3
8
2.33
W
Ao Kuang
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,988
Damage
40,267
44,772
Taken
40,801
20,301
Mitigated
21,551
5,421
Healing
9,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,201
1,528
0
730
7,694
1,965
0
3,040
4,527
0
17,368
L
Artemis
AZGardenofMe
Artemis
5,085
1,595
0
1,075
9,184
1,698
0
4,306
4,587
0
13,078
W
Medusa
17,214
7,313
0
3,098
9,263
3,833
2,973
2,535
6,590
0
44,384
L
2,910
848
233
1,803
10,718
8,902
0
3,017
7,418
8,965
0
W
Ganesha
JustHumano
Ganesha
6,146
296
300
139
7,697
5,467
183
2,705
4,992
24,000
0
L
Zeus
9,280
526
0
610
7,957
1,672
0
2,777
5,112
26,232
0
L
Sun Wukong
SocksieWocksie
Sun Wukong
9,512
1,446
138
832
9,219
6,064
0
4,195
4,814
0
20,250
W
Horus
cragi
Horus
4,773
1,653
1,348
2,155
12,595
7,715
338
5,154
7,330
0
7,731
W
Discordia
xskarmoryx
Discordia
6,672
395
0
0
4,296
1,473
1,221
379
3,740
22,072
0
W
Ao Kuang
5,462
1,678
0
2,407
6,950
3,063
516
1,417
5,401
18,680
2,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,015
Gold Earned
41,361
133
Minions Killed
198
0
Camps Cleared
0
925,086
Distance Traveled
983,915
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,521
652
41
4
0
159,836
0
L
Artemis
6,341
634
15
2
0
168,286
2
W
Medusa
9,966
997
68
7
0
198,789
1
L
Athena
7,340
734
14
1
0
207,934
1
W
Ganesha
8,050
805
23
2
0
198,449
2
L
Zeus
7,138
714
39
4
0
167,301
3
L
Sun Wukong
8,675
868
24
2
0
221,729
1
W
Horus
7,329
733
15
2
0
205,105
0
W
Discordia
8,133
813
59
6
0
179,887
0
W
Ao Kuang
7,883
788
33
3
0
201,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role