Player Matchup

Tyr
Tyr
AnimeGamer1128
Tyr
Level 113
God Stats
2W - 2L
1,712 SR
Queue Stats
156W - 150L
1,549 Elo+
Party 1
Sobek
Sobek
HighAndSmighty
Sobek
Level 155
God Stats
12W - 14L
1,684 SR
Queue Stats
973W - 969L
1,614 Elo+
Solo
Izanami
Izanami
W00dyPlays
Izanami
Level 106
God Stats
8W - 5L
1,720 SR
Queue Stats
500W - 520L
1,533 Elo+
Party 1
Persephone
Persephone
WoodyW00DWARD
Persephone
Level 138
God Stats
11W - 14L
1,601 SR
Queue Stats
443W - 449L
1,513 Elo+
Party 1
Terra
Terra
jayrodonpc
Terra
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 79L
1,584 Elo+
Solo
Team Averages
Level 131
1,644 SR
1,559 Elo+

VS

Team Averages
Level 143
1,382 SR
1,453 Elo+
Horus
Horus
Cruxxiam
Horus
Level 154
God Stats
1W - 0L
1,247 SR
Queue Stats
12W - 6L
1,545 Elo+
Party 2
Hou Yi
Hou Yi
DonnyPhinto
Hou Yi
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,214 Elo+
Party 2
Atlas
Atlas
GlassGhostss
Atlas
Level 126
God Stats
13W - 9L
1,164 SR
Queue Stats
384W - 414L
1,511 Elo+
Solo
Medusa
Medusa
InViK Fusion
Medusa
Level 148
God Stats
4W - 2L
1,500 SR
Queue Stats
160W - 172L
1,494 Elo+
Solo
Rama
Rama
Ningetsu
Rama
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 6
10,598
757
11,952
19,635
24,884
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
6 / 7 / 10
11,175
798
13,137
20,888
29,912
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
W00dyPlays
Izanami
15
4 / 8 / 9
9,654
690
14,487
17,539
6,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
WoodyW00DWARD
Persephone
20
5 / 3 / 12
13,062
933
20,017
10,335
4,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Terra
16
1 / 7 / 9
9,230
659
4,956
22,246
30,999
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cruxxiam
Horus
18
2 / 6 / 23
10,394
742
4,835
20,604
24,407
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
19
13 / 5 / 17
12,672
905
21,766
16,015
6,070
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 3 / 22
11,947
853
18,124
17,283
19,625
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
20
10 / 4 / 13
12,411
887
16,992
13,751
5,297
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rama
17
4 / 5 / 25
10,454
747
18,925
15,903
5,953
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
133
21
Kills
33
32
Deaths
23
46
Assists
100
Player
Kills
Deaths
Assists
KDA
L
5
7
6
1.14
W
Horus
Cruxxiam
Horus
2
6
23
2.25
W
Hou Yi
13
5
17
4.3
W
4
3
22
5
L
6
7
10
1.57
W
Medusa
10
4
13
4.13
W
Rama
4
5
25
3.3
L
Izanami
W00dyPlays
Izanami
4
8
9
1.06
L
Persephone
WoodyW00DWARD
Persephone
5
3
12
3.67
L
Terra
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,549
Damage
80,642
90,643
Taken
83,556
97,340
Mitigated
61,352
23,937
Healing
35,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,952
427
0
3,397
19,635
24,884
75
2,485
17,150
0
18,859
W
Horus
Cruxxiam
Horus
4,835
2,221
11,959
8,827
20,604
24,407
228
7,810
12,794
0
10,219
W
Hou Yi
21,766
10,715
2,080
1,744
16,015
6,070
1,370
6,296
9,719
0
37,230
W
18,124
6,546
1,203
4,671
17,283
19,625
90
7,167
10,116
29,784
0
L
13,137
596
744
4,757
20,888
29,912
225
3,056
17,832
19,699
0
W
Medusa
16,992
5,545
1,186
846
13,751
5,297
2,442
8,631
5,120
0
43,486
W
Rama
18,925
8,453
825
2,425
15,903
5,953
2,100
8,206
7,697
0
36,122
L
Izanami
W00dyPlays
Izanami
14,487
9,629
550
4,686
17,539
6,665
506
3,658
13,881
0
27,892
L
Persephone
WoodyW00DWARD
Persephone
20,017
340
0
1,630
10,335
4,880
186
3,669
6,663
53,434
0
L
Terra
4,956
649
4,309
3,864
22,246
30,999
210
5,254
16,992
10,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,719
Gold Earned
57,878
147
Minions Killed
161
0
Camps Cleared
0
1,186,728
Distance Traveled
1,266,974
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,598
757
17
1
0
260,095
2
W
Horus
10,394
742
9
1
0
282,765
3
W
Hou Yi
12,672
905
30
2
0
237,392
1
W
Atlas
11,947
853
25
2
0
277,279
0
L
Sobek
11,175
798
16
1
0
240,979
0
W
Medusa
12,411
887
74
5
0
235,121
1
W
Rama
10,454
747
23
2
0
234,417
4
L
Izanami
9,654
690
38
3
0
185,615
3
L
Persephone
13,062
933
65
5
0
261,959
0
L
Terra
9,230
659
11
1
0
238,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role