Player Matchup

Discordia
Discordia
CarbonCritical
Discordia
Level 121
God Stats
3W - 1L
1,784 SR
Queue Stats
48W - 35L
1,620 Elo+
Party 1
Ratatoskr
Ratatoskr
Cpt Rawlz
Ratatoskr
Level 148
God Stats
1W - 1L
1,771 SR
Queue Stats
88W - 64L
1,614 Elo+
Party 1
Bakasura
Bakasura
MA5TERGAT0R
Bakasura
Level 124
God Stats
0W - 2L
1,272 SR
Queue Stats
105W - 85L
1,623 Elo+
Party 1
Sol
Sol
l316 J03 CA2U7
Sol
Level 159
God Stats
9W - 5L
1,500 SR
Queue Stats
572W - 582L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
ll DEADSHOTZ ll
Sun Wukong
Level 105
God Stats
0W - 1L
1,323 SR
Queue Stats
13W - 12L
1,693 Elo+
Party 1
Team Averages
Level 131
1,530 SR
1,609 Elo+

VS

Team Averages
Level 90
1,560 SR
1,516 Elo+
Ah Puch
Ah Puch
Brian80x
Ah Puch
Level 126
God Stats
24W - 13L
1,815 SR
Queue Stats
531W - 558L
1,475 Elo+
Solo
King Arthur
King Arthur
Jawa41
King Arthur
Level 107
God Stats
6W - 3L
1,500 SR
Queue Stats
273W - 274L
1,493 Elo+
Party 2
Anhur
Anhur
Slashchan16
Anhur
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,531 Elo+
Party 2
Hades
Hades
TROLLCAZAPUTAS
Hades
Level 44
God Stats
7W - 2L
1,500 SR
Queue Stats
263W - 300L
1,526 Elo+
Solo
Cliodhna
Cliodhna
splator8
Cliodhna
Level 106
God Stats
2W - 1L
1,485 SR
Queue Stats
48W - 35L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CarbonCritical
Discordia
20
9 / 8 / 13
13,559
753
25,249
14,535
5,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Cpt Rawlz
Ratatoskr
20
6 / 11 / 13
12,640
702
12,668
26,837
18,808
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
MA5TERGAT0R
Bakasura
16
1 / 12 / 11
10,463
581
8,289
19,162
6,622
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 6 / 12
14,403
800
16,966
17,849
6,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
ll DEADSHOTZ ll
Sun Wukong
20
4 / 9 / 17
13,328
740
9,877
24,399
28,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Brian80x
Ah Puch
20
6 / 4 / 29
13,997
778
24,498
16,655
5,835
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Jawa41
King Arthur
20
10 / 7 / 25
13,995
778
16,534
23,989
17,030
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
2 / 9 / 16
11,926
663
6,291
14,075
3,796
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
11 / 5 / 28
15,033
835
21,488
22,681
20,170
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cliodhna
splator8
Cliodhna
20
17 / 6 / 19
15,215
845
24,286
13,488
5,365
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
163
30
Kills
46
46
Deaths
31
66
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Brian80x
Ah Puch
6
4
29
5.13
L
Discordia
CarbonCritical
Discordia
9
8
13
1.94
L
Ratatoskr
Cpt Rawlz
Ratatoskr
6
11
13
1.14
W
King Arthur
Jawa41
King Arthur
10
7
25
3.21
L
Bakasura
MA5TERGAT0R
Bakasura
1
12
11
0.54
W
2
9
16
1.11
W
11
5
28
5
L
10
6
12
2.67
L
Sun Wukong
ll DEADSHOTZ ll
Sun Wukong
4
9
17
1.39
W
Cliodhna
splator8
Cliodhna
17
6
19
4.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,049
Damage
93,097
102,782
Taken
90,888
65,893
Mitigated
52,196
22,909
Healing
28,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Brian80x
Ah Puch
24,498
552
702
5,752
16,655
5,835
1,566
7,862
7,822
58,803
0
L
Discordia
CarbonCritical
Discordia
25,249
506
180
2,233
14,535
5,486
616
6,135
8,400
46,840
0
L
Ratatoskr
Cpt Rawlz
Ratatoskr
12,668
3,140
675
3,471
26,837
18,808
865
12,501
14,336
0
18,880
W
King Arthur
Jawa41
King Arthur
16,534
1,035
1,407
4,622
23,989
17,030
821
7,192
16,073
143
36,599
L
Bakasura
MA5TERGAT0R
Bakasura
8,289
4,817
234
1,295
19,162
6,622
681
9,183
9,979
0
14,491
W
6,291
2,215
0
417
14,075
3,796
2,038
7,792
5,827
0
20,071
W
21,488
2,353
3,558
8,679
22,681
20,170
1,366
9,763
11,967
38,874
0
L
16,966
5,050
2,261
7,189
17,849
6,940
1,405
7,872
9,977
42,785
2,269
L
Sun Wukong
ll DEADSHOTZ ll
Sun Wukong
9,877
638
450
4,921
24,399
28,037
21
10,434
13,965
0
27,998
W
Cliodhna
splator8
Cliodhna
24,286
1,627
2,188
1,673
13,488
5,365
1,064
7,172
5,971
0
48,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,393
Gold Earned
70,166
201
Minions Killed
212
0
Camps Cleared
0
1,471,030
Distance Traveled
1,578,575
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,997
778
66
4
0
319,564
0
L
Discordia
13,559
753
43
2
0
293,031
0
L
Ratatoskr
12,640
702
7
0
0
306,882
1
W
King Arthur
13,995
778
42
2
0
318,831
0
L
Bakasura
10,463
581
28
2
0
307,466
1
W
Anhur
11,926
663
22
1
0
287,252
0
W
Hades
15,033
835
34
2
0
309,816
3
L
Sol
14,403
800
82
5
0
254,950
0
L
Sun Wukong
13,328
740
41
2
0
308,701
1
W
Cliodhna
15,215
845
48
3
0
343,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role