Player Matchup

Eset
Eset
Silver I
 
Eset
Silver I
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
Aesilr
Gilgamesh
Gold IV
Level 65
God Stats
7W - 11L
1,566 SR
Queue Stats
493W - 504L
1,405 MMR
Solo
Bellona
Bellona
Bronze I
CaMeL08
Bellona
Bronze I
Level 147
God Stats
3W - 4L
1,288 SR
Queue Stats
19W - 32L
993 MMR
Solo
Athena
Athena
Silver IV
Gropius
Athena
Silver IV
Level 160
God Stats
2W - 7L
1,304 SR
Queue Stats
42W - 53L
1,371 MMR
Party 1
Chiron
Chiron
Bronze I
Lucαsº
Chiron
Bronze I
Level 49
God Stats
4W - 0L
1,787 SR
Queue Stats
152W - 140L
1,211 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 93
1,489 SR
1,296 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,499 SR
1,290 MMR
Chronos
Chronos
Silver I
 
Chronos
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold IV
ApoloLucas
Hera
Gold IV
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
436W - 445L
1,365 MMR
Solo
Ymir
Ymir
Silver IV
NohacksjustEZ
Ymir
Silver IV
Level 128
God Stats
45W - 62L
1,496 SR
Queue Stats
396W - 424L
881 MMR
Solo
Ravana
Ravana
Silver I
SorteandoPija
Ravana
Silver I
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 70L
1,356 MMR
Solo
Guan Yu
Guan Yu
Silver II
t1t124
Guan Yu
Silver II
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 108L
1,350 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
8 / 0 / 5
7,269
727
7,883
6,215
2,441
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Aesilr
Gilgamesh
11
3 / 0 / 10
6,274
627
4,053
5,424
1,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
CaMeL08
Bellona
12
1 / 0 / 3
6,609
661
5,698
6,283
4,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Athena
Gropius
Athena
9
2 / 1 / 9
5,927
593
2,780
8,103
5,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Lucαsº
Chiron
11
1 / 2 / 4
6,012
601
5,604
5,226
1,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bans
CliodhnaBastet

VS

Bans
ArtioLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
2 / 0 / 1
6,050
605
3,893
3,603
687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 7 / 0
5,311
531
5,389
7,728
2,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 4 / 2
5,267
527
3,500
10,241
5,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 1
5,329
533
2,948
6,273
1,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Guan Yu
t1t124
Guan Yu
10
0 / 1 / 0
5,790
579
3,904
8,282
3,727
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
15
Kills
3
3
Deaths
15
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
8
0
5
10.5
L
Chronos
 
Chronos
2
0
1
2.5
W
Gilgamesh
Aesilr
Gilgamesh
3
0
10
8
L
0
7
0
0
W
Bellona
CaMeL08
Bellona
1
0
3
2.5
W
Athena
Gropius
Athena
2
1
9
6.5
W
Chiron
Lucαsº
Chiron
1
2
4
1.5
L
1
4
2
0.5
L
0
3
1
0.17
L
Guan Yu
t1t124
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,018
Damage
19,634
31,251
Taken
36,127
15,855
Mitigated
13,505
12,401
Healing
9,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
7,883
944
487
2,221
6,215
2,441
0
4,022
2,193
44,037
0
L
Chronos
 
Chronos
3,893
1,991
0
2,193
3,603
687
0
538
3,065
34,500
0
W
Gilgamesh
Aesilr
Gilgamesh
4,053
1,485
0
723
5,424
1,969
0
472
4,952
0
38,979
L
5,389
1,918
0
799
7,728
2,317
0
4,232
3,496
27,090
3,068
W
Bellona
CaMeL08
Bellona
5,698
1,339
0
3,075
6,283
4,984
0
473
5,810
5,017
36,328
W
Athena
Gropius
Athena
2,780
1,204
330
2,397
8,103
5,070
26
4,939
3,164
15,488
0
W
Chiron
Lucαsº
Chiron
5,604
3,328
346
2,822
5,226
1,391
0
2,420
2,806
0
37,651
L
3,500
1,219
0
1,356
10,241
5,011
0
3,655
6,586
17,456
0
L
2,948
837
0
2,603
6,273
1,763
0
2,270
4,003
0
32,389
L
Guan Yu
t1t124
Guan Yu
3,904
740
0
2,686
8,282
3,727
0
985
7,297
0
34,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,091
Gold Earned
27,747
360
Minions Killed
329
0
Camps Cleared
0
1,063,329
Distance Traveled
998,107
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,269
727
97
10
0
212,981
3
L
Chronos
6,050
605
78
8
0
201,775
6
W
Gilgamesh
6,274
627
66
7
0
199,982
2
L
Hera
5,311
531
66
7
0
178,114
2
W
Bellona
6,609
661
102
10
0
209,068
4
W
Athena
5,927
593
16
2
0
244,413
3
W
Chiron
6,012
601
79
8
0
196,885
3
L
Ymir
5,267
527
30
3
0
180,527
2
L
Ravana
5,329
533
69
7
0
211,119
1
L
Guan Yu
5,790
579
86
9
0
226,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role