Player Matchup

Ullr
Ullr
EdgyPolecat5419
Ullr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,457 Elo+
Solo
Gilgamesh
Gilgamesh
ToAsTMaLOne7055
Gilgamesh
Level 38
God Stats
1W - 2L
1,735 SR
Queue Stats
6W - 12L
1,226 Elo+
Party 2
Ao Kuang
Ao Kuang
lesDBZ
Ao Kuang
Level 142
God Stats
1W - 3L
1,137 SR
Queue Stats
72W - 69L
1,424 Elo+
Solo
Atlas
Atlas
mackdaddy006
Atlas
Level 68
God Stats
11W - 9L
1,500 SR
Queue Stats
113W - 124L
1,453 Elo+
Party 2
Vulcan
Vulcan
tdsallday28
Vulcan
Level 123
God Stats
1W - 3L
1,559 SR
Queue Stats
108W - 93L
1,472 Elo+
Solo
Team Averages
Level 88
1,486 SR
1,407 Elo+

VS

Team Averages
Level 123
1,627 SR
1,410 Elo+
Poseidon
Poseidon
KotaIsLost
Poseidon
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,434 Elo+
Party 1
Ganesha
Ganesha
LookItsToki
Ganesha
Level 101
God Stats
1W - 1L
1,732 SR
Queue Stats
10W - 9L
1,434 Elo+
Party 1
Nu Wa
Nu Wa
OpTiC_Bomar
Nu Wa
Level 114
God Stats
8W - 6L
1,644 SR
Queue Stats
120W - 156L
1,400 Elo+
Party 3
Shiva
Shiva
Pichu Uchiha
Shiva
Level 160
God Stats
83W - 55L
1,500 SR
Queue Stats
845W - 932L
1,390 Elo+
Solo
Neith
Neith
Vague1n
Neith
Level 116
God Stats
4W - 4L
1,761 SR
Queue Stats
76W - 114L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 4
9,393
427
10,593
21,113
4,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
ToAsTMaLOne7055
Gilgamesh
12
0 / 5 / 0
8,031
365
1,992
13,282
4,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
lesDBZ
Ao Kuang
14
6 / 8 / 1
10,256
466
9,662
21,694
4,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 5 / 0
7,117
324
2,395
12,407
4,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
15
1 / 10 / 1
9,517
433
9,436
15,039
3,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
KotaIsLost
Poseidon
18
12 / 4 / 2
12,488
568
14,308
10,189
3,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
LookItsToki
Ganesha
16
1 / 2 / 13
11,327
515
8,441
20,938
22,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 1 / 9
11,715
533
16,020
7,398
3,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
12 / 1 / 7
13,798
627
13,606
17,529
13,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
Vague1n
Neith
17
8 / 1 / 4
11,497
523
11,661
12,001
4,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
71
9
Kills
36
36
Deaths
9
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
Poseidon
KotaIsLost
Poseidon
12
4
2
3.25
W
Ganesha
LookItsToki
Ganesha
1
2
13
3.75
W
3
1
9
7.5
W
12
1
7
15.5
L
Gilgamesh
ToAsTMaLOne7055
Gilgamesh
0
5
0
0
W
Neith
Vague1n
Neith
8
1
4
10
L
Ao Kuang
lesDBZ
Ao Kuang
6
8
1
0.81
L
1
5
0
0.2
L
Vulcan
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,078
Damage
64,036
83,535
Taken
68,055
22,495
Mitigated
49,055
18,609
Healing
22,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,593
5,507
0
4,240
21,113
4,279
561
9,841
11,121
0
61,795
W
Poseidon
KotaIsLost
Poseidon
14,308
1,249
330
1,119
10,189
3,992
3,254
3,839
5,852
79,419
0
W
Ganesha
LookItsToki
Ganesha
8,441
827
0
5,998
20,938
22,460
987
6,733
13,282
40,076
0
W
16,020
5,656
0
187
7,398
3,879
2,613
1,870
5,494
70,633
0
W
13,606
2,262
646
8,783
17,529
13,898
1,843
5,739
11,649
0
101,697
L
Gilgamesh
ToAsTMaLOne7055
Gilgamesh
1,992
475
0
3,429
13,282
4,866
66
7,981
4,890
0
36,331
W
Neith
Vague1n
Neith
11,661
5,971
0
5,194
12,001
4,826
2,120
2,618
9,131
0
73,236
L
Ao Kuang
lesDBZ
Ao Kuang
9,662
3,081
0
6,282
21,694
4,960
0
9,905
11,629
45,937
0
L
2,395
1,210
258
2,696
12,407
4,894
93
4,214
8,057
12,542
0
L
Vulcan
9,436
1,876
26
1,678
15,039
3,496
0
5,912
9,069
56,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,314
Gold Earned
60,825
343
Minions Killed
525
0
Camps Cleared
0
1,440,811
Distance Traveled
2,048,768
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,393
427
97
4
0
340,818
3
W
Poseidon
12,488
568
112
5
0
412,908
4
W
Ganesha
11,327
515
32
1
0
423,069
4
W
Nu Wa
11,715
533
111
5
0
412,743
5
W
Shiva
13,798
627
162
7
0
483,097
5
L
Gilgamesh
8,031
365
66
3
0
253,579
4
W
Neith
11,497
523
108
5
0
316,951
0
L
Ao Kuang
10,256
466
61
3
0
302,971
1
L
Atlas
7,117
324
24
1
0
173,916
0
L
Vulcan
9,517
433
95
4
0
369,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role