Player Matchup

Chaac
Chaac
 
Chaac
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
DragonLord958
Zhong Kui
Level 123
God Stats
4W - 4L
1,747 SR
Queue Stats
198W - 187L
1,626 Elo+
Party 2
Ao Kuang
Ao Kuang
IWillBMYou
Ao Kuang
Level 119
God Stats
6W - 5L
1,689 SR
Queue Stats
253W - 218L
1,609 Elo+
Party 2
Shiva
Shiva
Pineapplezz
Shiva
Level 121
God Stats
9W - 10L
1,500 SR
Queue Stats
47W - 46L
1,544 Elo+
Party 2
Rama
Rama
jewish911
Rama
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 68L
1,634 Elo+
Party 2
Team Averages
Level 110
1,587 SR
1,582 Elo+

VS

Team Averages
Level 156
1,482 SR
1,480 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DusaDynasty
Anubis
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 101L
1,452 Elo+
Party 1
Ares
Ares
Hayssss
Ares
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 75L
1,552 Elo+
Party 1
Shiva
Shiva
dalavensama
Shiva
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
87W - 81L
1,644 Elo+
Solo
Neith
Neith
iAlchymy
Neith
Level 160
God Stats
3W - 5L
1,410 SR
Queue Stats
43W - 59L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 3 / 2
7,034
703
5,041
9,597
7,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
DragonLord958
Zhong Kui
12
0 / 4 / 3
6,823
682
5,208
13,904
7,940
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
IWillBMYou
Ao Kuang
11
1 / 7 / 0
6,447
645
1,623
11,422
3,960
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
5 / 3 / 1
8,759
876
7,864
12,300
7,288
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
13
0 / 4 / 4
7,110
711
5,005
7,486
2,329
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
5 / 1 / 12
8,375
838
9,121
3,456
1,731
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Anubis
14
2 / 2 / 12
7,891
789
10,463
7,588
4,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Hayssss
Ares
14
6 / 2 / 12
8,239
824
8,171
10,783
11,359
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 1 / 13
7,643
764
6,663
7,889
4,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
iAlchymy
Neith
15
5 / 1 / 5
8,589
859
10,648
6,608
3,234
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
75
7
Kills
21
21
Deaths
7
10
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
2
0.67
W
Ra
 
Ra
5
1
12
11
L
Zhong Kui
DragonLord958
Zhong Kui
0
4
3
0.38
W
Anubis
2
2
12
4
W
Ares
Hayssss
Ares
6
2
12
6
L
Ao Kuang
IWillBMYou
Ao Kuang
1
7
0
0.14
L
5
3
1
1.83
W
3
1
13
9.5
W
Neith
iAlchymy
Neith
5
1
5
7.5
L
Rama
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,741
Damage
45,066
54,709
Taken
36,324
28,882
Mitigated
25,022
8,789
Healing
11,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,041
468
0
2,347
9,597
7,365
0
5,324
4,113
765
20,041
W
Ra
 
Ra
9,121
1,334
2,153
1,250
3,456
1,731
18
409
3,015
36,600
0
L
Zhong Kui
DragonLord958
Zhong Kui
5,208
263
133
2,378
13,904
7,940
0
8,241
5,461
19,868
0
W
Anubis
10,463
858
0
2,955
7,588
4,120
1,354
1,951
5,511
29,606
0
W
Ares
Hayssss
Ares
8,171
810
257
1,024
10,783
11,359
153
1,638
9,055
12,997
0
L
Ao Kuang
IWillBMYou
Ao Kuang
1,623
457
0
547
11,422
3,960
0
4,869
6,425
7,333
0
L
7,864
1,455
312
1,943
12,300
7,288
0
5,315
6,887
0
19,010
W
6,663
978
648
1,306
7,889
4,578
632
1,455
6,346
0
20,378
W
Neith
iAlchymy
Neith
10,648
2,365
0
1,464
6,608
3,234
703
1,868
4,716
0
35,486
L
Rama
5,005
3,680
0
1,129
7,486
2,329
0
4,006
3,457
0
18,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,173
Gold Earned
40,737
140
Minions Killed
238
0
Camps Cleared
0
956,044
Distance Traveled
1,047,841
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,034
703
39
4
0
200,713
2
W
Ra
8,375
838
65
7
0
216,163
1
L
Zhong Kui
6,823
682
31
3
0
185,018
1
W
Anubis
7,891
789
60
6
0
181,127
2
W
Ares
8,239
824
15
2
0
210,736
3
L
Ao Kuang
6,447
645
12
1
0
182,300
4
L
Shiva
8,759
876
28
3
0
222,496
1
W
Shiva
7,643
764
26
3
0
223,850
3
W
Neith
8,589
859
72
7
0
215,965
0
L
Rama
7,110
711
30
3
0
165,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role