Player Matchup

Atlas
Atlas
CaptainBlast
Atlas
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,470 Elo+
Solo
Tiamat
Tiamat
Rainjiraft
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Pele
Pele
SpeedySwags
Pele
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Poseidon
Poseidon
SwagSwig
Poseidon
Level 108
God Stats
0W - 2L
1,410 SR
Queue Stats
2W - 2L
1,723 Elo+
Party 1
Neith
Neith
thelightman
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,723 Elo+
Party 1
Team Averages
Level 66
1,482 SR
1,583 Elo+

VS

Team Averages
Level 85
1,505 SR
1,469 Elo+
Neith
Neith
 
Neith
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
Kismola
Xing Tian
Level 42
God Stats
1W - 1L
1,432 SR
Queue Stats
45W - 50L
1,486 Elo+
Party 2
Bastet
Bastet
ReyVaughan
Bastet
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
435W - 506L
1,466 Elo+
Party 3
Chang'e
Chang'e
Spugatti
Chang'e
Level 107
God Stats
7W - 3L
1,584 SR
Queue Stats
26W - 28L
1,388 Elo+
Solo
Heimdallr
Heimdallr
slakedafruit
Heimdallr
Level 17
God Stats
9W - 6L
1,506 SR
Queue Stats
11W - 11L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 1
9,146
481
4,360
15,296
14,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Rainjiraft
Tiamat
11
0 / 7 / 0
7,255
382
3,414
8,888
4,572
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

16
0 / 3 / 0
8,892
468
4,672
15,123
4,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
SwagSwig
Poseidon
15
5 / 8 / 0
9,646
508
8,756
10,603
2,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
1 / 3 / 4
8,829
465
7,254
10,135
2,588
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
6 / 4 / 4
10,964
577
11,226
11,728
5,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Kismola
Xing Tian
16
2 / 0 / 7
10,049
529
5,663
12,336
9,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
ReyVaughan
Bastet
17
6 / 2 / 4
10,686
562
11,394
13,174
4,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Spugatti
Chang'e
18
8 / 0 / 0
11,380
599
6,743
8,549
5,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
slakedafruit
Heimdallr
16
1 / 2 / 6
9,923
522
5,367
8,713
2,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
8
Kills
23
23
Deaths
8
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
4
4
2
L
2
2
1
1.25
W
Xing Tian
Kismola
Xing Tian
2
0
7
5.5
L
Tiamat
Rainjiraft
Tiamat
0
7
0
0
W
Bastet
ReyVaughan
Bastet
6
2
4
4
L
0
3
0
0
W
Chang'e
Spugatti
Chang'e
8
0
0
8
L
Poseidon
SwagSwig
Poseidon
5
8
0
0.63
W
Heimdallr
slakedafruit
Heimdallr
1
2
6
2
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,456
Damage
40,393
60,045
Taken
54,500
28,341
Mitigated
27,383
12,736
Healing
20,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,226
4,944
0
3,334
11,728
5,030
350
5,787
5,941
0
71,019
L
4,360
1,177
20
2,062
15,296
14,221
114
2,919
12,377
46,164
0
W
Xing Tian
Kismola
Xing Tian
5,663
414
0
3,263
12,336
9,713
648
3,180
9,110
31,465
0
L
Tiamat
Rainjiraft
Tiamat
3,414
381
0
1,078
8,888
4,572
114
5,948
2,940
26,370
0
W
Bastet
ReyVaughan
Bastet
11,394
4,359
0
1,864
13,174
4,374
0
2,393
10,781
0
69,619
L
4,672
1,289
0
5,399
15,123
4,646
0
965
14,158
0
69,080
W
Chang'e
Spugatti
Chang'e
6,743
891
730
6,848
8,549
5,267
372
2,902
5,439
66,350
2,526
L
Poseidon
SwagSwig
Poseidon
8,756
1,506
0
147
10,603
2,314
38
993
9,610
61,605
0
W
Heimdallr
slakedafruit
Heimdallr
5,367
2,126
0
4,086
8,713
2,999
1,205
2,014
6,699
0
76,912
L
7,254
2,827
0
4,030
10,135
2,588
0
1,480
8,655
0
51,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,768
Gold Earned
53,002
463
Minions Killed
571
0
Camps Cleared
0
1,646,976
Distance Traveled
1,854,475
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,964
577
139
7
0
342,874
3
L
Atlas
9,146
481
55
3
0
345,564
4
W
Xing Tian
10,049
529
47
2
0
390,599
2
L
Tiamat
7,255
382
64
3
0
231,471
0
W
Bastet
10,686
562
92
5
0
393,341
1
L
Pele
8,892
468
128
7
0
379,159
0
W
Chang'e
11,380
599
161
8
0
354,786
0
L
Poseidon
9,646
508
104
5
0
358,288
0
W
Heimdallr
9,923
522
132
7
0
372,875
2
L
Neith
8,829
465
112
6
0
332,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role