Player Matchup

Achilles
Achilles
BlackLegolas
Achilles
Level 97
God Stats
4W - 3L
1,202 SR
Queue Stats
158W - 132L
1,591 Elo+
Party 1
Skadi
Skadi
ChidoriEiso
Skadi
Level 154
God Stats
9W - 15L
1,297 SR
Queue Stats
384W - 397L
1,575 Elo+
Party 1
Kukulkan
Kukulkan
R0ckyKun
Kukulkan
Level 134
God Stats
13W - 13L
1,492 SR
Queue Stats
263W - 263L
1,547 Elo+
Party 3
Fenrir
Fenrir
That_Guy009
Fenrir
Level 44
God Stats
9W - 5L
1,655 SR
Queue Stats
246W - 234L
1,597 Elo+
Party 1
Tiamat
Tiamat
Winged Reaver
Tiamat
Level 104
God Stats
74W - 66L
1,553 SR
Queue Stats
287W - 283L
1,511 Elo+
Party 3
Team Averages
Level 107
1,440 SR
1,564 Elo+

VS

Team Averages
Level 62
1,658 SR
1,611 Elo+
Ymir
Ymir
AshenWolf4630
Ymir
Level 5
God Stats
5W - 8L
1,946 SR
Queue Stats
6W - 10L
1,648 Elo+
Party 2
Cerberus
Cerberus
Bragthrower3407
Cerberus
Level 4
God Stats
4W - 7L
1,715 SR
Queue Stats
7W - 10L
1,713 Elo+
Party 2
Chang'e
Chang'e
JCTJ615
Chang'e
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 17L
1,607 Elo+
Solo
Danzaburou
Danzaburou
SG JacobTyler
Danzaburou
Level 82
God Stats
0W - 1L
1,631 SR
Queue Stats
18W - 20L
1,528 Elo+
Party 2
Hachiman
Hachiman
SgJmfp
Hachiman
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BlackLegolas
Achilles
20
7 / 0 / 23
14,242
1,187
14,895
14,207
19,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
16 / 0 / 9
15,311
1,276
29,863
9,376
3,423
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
R0ckyKun
Kukulkan
20
7 / 1 / 25
14,705
1,225
43,350
6,498
2,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
20
4 / 4 / 20
13,340
1,112
15,908
16,361
15,184
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 1 / 23
13,804
1,150
18,225
8,162
9,728
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

249

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 7 / 4
12,629
1,052
3,223
29,903
37,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
17
0 / 10 / 4
11,614
968
5,828
26,900
17,532
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
JCTJ615
Chang'e
17
1 / 6 / 2
11,864
989
12,307
24,723
7,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SG JacobTyler
Danzaburou
18
1 / 6 / 5
12,703
1,059
12,154
22,973
7,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
SgJmfp
Hachiman
18
4 / 9 / 2
13,128
1,094
15,267
23,539
7,472
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
23
38
Kills
6
6
Deaths
38
100
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
W
Achilles
BlackLegolas
Achilles
7
0
23
18.5
L
Cerberus
0
10
4
0.2
W
16
0
9
20.5
L
Chang'e
JCTJ615
Chang'e
1
6
2
0.33
W
Kukulkan
R0ckyKun
Kukulkan
7
1
25
19.5
L
Danzaburou
SG JacobTyler
Danzaburou
1
6
5
0.58
L
Hachiman
SgJmfp
Hachiman
4
9
2
0.56
W
Fenrir
4
4
20
3.5
W
4
1
23
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,241
Damage
48,779
54,604
Taken
128,038
50,460
Mitigated
77,598
4,755
Healing
18,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,223
33
0
1,043
29,903
37,948
0
16,343
13,127
4,772
0
W
Achilles
BlackLegolas
Achilles
14,895
4,363
0
1,483
14,207
19,609
0
5,848
8,359
0
22,811
L
Cerberus
5,828
167
0
1,462
26,900
17,532
0
9,718
17,005
25,686
0
W
29,863
12,909
0
0
9,376
3,423
0
3,374
6,002
0
58,702
L
Chang'e
JCTJ615
Chang'e
12,307
661
5,582
4,787
24,723
7,142
0
10,776
13,803
39,584
0
W
Kukulkan
R0ckyKun
Kukulkan
43,350
731
0
0
6,498
2,516
0
2,438
4,060
77,475
0
L
Danzaburou
SG JacobTyler
Danzaburou
12,154
4,309
97
3,895
22,973
7,504
0
13,911
8,925
0
35,014
L
Hachiman
SgJmfp
Hachiman
15,267
8,031
0
1,337
23,539
7,472
0
10,827
12,545
0
35,741
W
Fenrir
15,908
4,266
0
842
16,361
15,184
0
6,915
9,446
0
20,191
W
18,225
1,308
60
2,370
8,162
9,728
0
2,783
5,379
42,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,402
Gold Earned
61,938
232
Minions Killed
240
8
Camps Cleared
5
1,275,592
Distance Traveled
1,075,449
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,629
1,052
6
1
0
238,027
0
W
Achilles
14,242
1,187
18
2
1
279,475
0
L
Cerberus
11,614
968
70
6
0
201,564
0
W
Skadi
15,311
1,276
58
5
6
231,655
0
L
Chang'e
11,864
989
58
5
1
228,619
2
W
Kukulkan
14,705
1,225
76
6
0
269,382
1
L
Danzaburou
12,703
1,059
71
6
2
213,685
2
L
Hachiman
13,128
1,094
35
3
2
193,554
0
W
Fenrir
13,340
1,112
6
1
0
254,240
0
W
Tiamat
13,804
1,150
74
6
1
240,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role