Player Matchup

Medusa
Medusa
CrazyKirby
Medusa
Level 46
God Stats
7W - 5L
1,770 SR
Queue Stats
18W - 7L
1,878 Elo+
Party 2
Zeus
Zeus
ProMercyMain
Zeus
Level 157
God Stats
2W - 0L
1,287 SR
Queue Stats
16W - 6L
1,842 Elo+
Party 2
Kumbhakarna
Kumbhakarna
hunterecky
Kumbhakarna
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 5L
1,840 Elo+
Party 2
Osiris
Osiris
jacobyyyy
Osiris
Level 87
God Stats
3W - 0L
1,904 SR
Queue Stats
5W - 0L
1,861 Elo+
Party 2
Ne Zha
Ne Zha
jakupbldes
Ne Zha
Level 146
God Stats
4W - 0L
1,986 SR
Queue Stats
29W - 12L
1,885 Elo+
Party 2
Team Averages
Level 102
1,689 SR
1,861 Elo+

VS

Team Averages
Level 87
1,520 SR
1,519 Elo+
Loki
Loki
Noctema
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Shiva
Shiva
astro0489
Shiva
Level 143
God Stats
4W - 4L
1,500 SR
Queue Stats
164W - 153L
1,551 Elo+
Party 1
Scylla
Scylla
crazycookie12
Scylla
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Ares
Ares
psyshot34
Ares
Level 85
God Stats
28W - 17L
1,616 SR
Queue Stats
54W - 44L
1,570 Elo+
Party 1
Charybdis
Charybdis
spadej2127
Charybdis
Level 65
God Stats
17W - 22L
1,486 SR
Queue Stats
87W - 92L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CrazyKirby
Medusa
17
2 / 2 / 16
11,067
1,107
9,599
7,128
2,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
10 / 0 / 12
12,967
1,297
21,984
5,298
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
hunterecky
Kumbhakarna
17
2 / 1 / 17
10,606
1,061
4,010
9,731
11,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
jacobyyyy
Osiris
17
4 / 1 / 16
11,231
1,123
10,460
8,587
8,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ne Zha
jakupbldes
Ne Zha
17
7 / 1 / 15
12,376
1,238
20,802
9,098
3,331
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

277

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Noctema
Loki
15
1 / 6 / 2
9,745
975
5,635
10,733
3,187
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Shiva
astro0489
Shiva
16
0 / 4 / 3
10,014
1,001
9,384
18,446
15,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

15
1 / 3 / 2
10,143
1,014
7,974
10,768
2,994
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
16
3 / 6 / 2
11,588
1,159
5,333
16,266
19,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
spadej2127
Charybdis
16
0 / 6 / 5
10,144
1,014
7,071
14,896
5,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
19
25
Kills
5
5
Deaths
25
76
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
CrazyKirby
Medusa
2
2
16
5
L
Loki
Noctema
Loki
1
6
2
0.33
W
10
0
12
16
L
Shiva
astro0489
Shiva
0
4
3
0.38
L
1
3
2
0.67
W
Kumbhakarna
hunterecky
Kumbhakarna
2
1
17
10.5
W
Osiris
jacobyyyy
Osiris
4
1
16
12
W
Ne Zha
jakupbldes
Ne Zha
7
1
15
14.5
L
Ares
3
6
2
0.67
L
Charybdis
spadej2127
Charybdis
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,855
Damage
35,397
39,842
Taken
71,109
27,249
Mitigated
46,869
5,969
Healing
3,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CrazyKirby
Medusa
9,599
6,355
249
2,055
7,128
2,232
0
2,875
4,210
0
32,946
L
Loki
Noctema
Loki
5,635
857
0
157
10,733
3,187
0
2,093
8,571
0
17,917
W
21,984
3,122
0
484
5,298
1,634
0
1,277
3,942
41,367
0
L
Shiva
astro0489
Shiva
9,384
1,818
545
1,327
18,446
15,498
0
7,973
10,239
0
32,342
L
7,974
647
0
25
10,768
2,994
0
3,641
6,998
28,700
0
W
Kumbhakarna
hunterecky
Kumbhakarna
4,010
413
0
99
9,731
11,101
0
4,725
4,811
6,921
0
W
Osiris
jacobyyyy
Osiris
10,460
3,862
0
559
8,587
8,951
0
3,028
5,358
0
18,879
W
Ne Zha
jakupbldes
Ne Zha
20,802
5,088
0
2,523
9,098
3,331
0
1,402
7,494
0
45,654
L
Ares
5,333
251
0
1,018
16,266
19,750
0
6,508
9,492
14,377
0
L
Charybdis
spadej2127
Charybdis
7,071
3,434
0
558
14,896
5,440
0
5,779
8,988
0
28,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,247
Gold Earned
51,634
191
Minions Killed
192
7
Camps Cleared
7
1,029,560
Distance Traveled
866,516
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,067
1,107
66
7
1
181,682
0
L
Loki
9,745
975
11
1
1
169,775
0
W
Zeus
12,967
1,297
48
5
1
201,759
0
L
Shiva
10,014
1,001
55
6
2
188,356
0
L
Scylla
10,143
1,014
69
7
1
188,639
0
W
Kumbhakarna
10,606
1,061
4
0
1
200,013
0
W
Osiris
11,231
1,123
25
3
1
222,442
2
W
Ne Zha
12,376
1,238
48
5
3
223,664
0
L
Ares
11,588
1,159
12
1
1
166,043
0
L
Charybdis
10,144
1,014
45
5
2
153,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role