Player Matchup

Ganesha
Ganesha
Chelhell
Ganesha
Level 126
God Stats
11W - 12L
1,601 SR
Queue Stats
586W - 603L
1,511 Elo+
Solo
Charybdis
Charybdis
McGinnis
Charybdis
Level 88
God Stats
9W - 6L
1,510 SR
Queue Stats
87W - 90L
1,599 Elo+
Party 1
Zeus
Zeus
SackofGerbils
Zeus
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 28L
1,633 Elo+
Party 1
Thor
Thor
Shmeap
Thor
Level 108
God Stats
14W - 15L
1,623 SR
Queue Stats
125W - 125L
1,569 Elo+
Party 1
Kukulkan
Kukulkan
SinusRelief
Kukulkan
Level 102
God Stats
1W - 3L
1,304 SR
Queue Stats
75W - 87L
1,564 Elo+
Party 1
Team Averages
Level 104
1,508 SR
1,575 Elo+

VS

Team Averages
Level 128
1,522 SR
1,588 Elo+
Shiva
Shiva
 
Shiva
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
FLOR1DA MANs
Atlas
Level 155
God Stats
7W - 7L
1,523 SR
Queue Stats
81W - 89L
1,599 Elo+
Party 2
Nu Wa
Nu Wa
Snotmouth
Nu Wa
Level 99
God Stats
6W - 0L
1,520 SR
Queue Stats
32W - 17L
1,690 Elo+
Solo
Hachiman
Hachiman
YmirsSnowballs
Hachiman
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 53L
1,498 Elo+
Party 2
Loki
Loki
deathlizerd
Loki
Level 115
God Stats
3W - 3L
1,567 SR
Queue Stats
36W - 15L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Chelhell
Ganesha
16
0 / 5 / 9
9,472
729
6,884
19,250
21,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
McGinnis
Charybdis
15
5 / 5 / 0
9,116
701
11,880
13,147
4,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 7 / 4
9,353
719
14,256
10,362
3,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
Shmeap
Thor
16
1 / 6 / 1
8,675
667
5,343
15,897
5,756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
SinusRelief
Kukulkan
15
0 / 5 / 2
8,565
659
5,072
8,575
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
3 / 3 / 8
10,125
779
6,838
15,579
8,910
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
9 / 1 / 11
11,102
854
17,250
13,918
10,763
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
Snotmouth
Nu Wa
17
4 / 3 / 15
10,522
809
14,656
11,306
3,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
17
5 / 2 / 6
10,057
774
9,177
5,959
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 0 / 5
10,953
843
11,317
9,353
4,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
73
9
Kills
28
28
Deaths
9
16
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
3
8
2.33
L
Ganesha
Chelhell
Ganesha
0
5
9
0.9
W
9
1
11
14.5
L
Charybdis
McGinnis
Charybdis
5
5
0
1
L
3
7
4
0.71
L
Thor
Shmeap
Thor
1
6
1
0.25
L
Kukulkan
SinusRelief
Kukulkan
0
5
2
0.2
W
Nu Wa
Snotmouth
Nu Wa
4
3
15
3.83
W
Hachiman
5
2
6
4
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,435
Damage
59,238
67,231
Taken
56,115
37,702
Mitigated
30,022
9,587
Healing
15,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,838
1,528
958
5,724
15,579
8,910
299
8,100
7,127
3,897
24,553
L
Ganesha
Chelhell
Ganesha
6,884
609
136
5,027
19,250
21,332
40
8,233
10,853
22,988
0
W
17,250
5,922
0
4,159
13,918
10,763
0
6,230
7,469
37,376
0
L
Charybdis
McGinnis
Charybdis
11,880
5,516
0
2,192
13,147
4,379
282
6,796
6,033
0
27,615
L
14,256
823
0
0
10,362
3,386
142
5,455
4,760
30,021
0
L
Thor
Shmeap
Thor
5,343
682
0
1,680
15,897
5,756
0
8,367
7,410
0
18,632
L
Kukulkan
SinusRelief
Kukulkan
5,072
48
0
552
8,575
2,849
134
3,514
4,747
34,713
0
W
Nu Wa
Snotmouth
Nu Wa
14,656
6,225
0
2,048
11,306
3,945
1,704
4,893
6,247
44,601
0
W
Hachiman
9,177
4,680
355
1,257
5,959
2,165
1,389
3,395
2,447
0
28,326
W
11,317
2,810
0
1,027
9,353
4,239
671
2,716
6,613
0
51,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,181
Gold Earned
52,759
206
Minions Killed
285
0
Camps Cleared
0
1,179,472
Distance Traveled
1,356,838
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,125
779
51
4
0
265,053
1
L
Ganesha
9,472
729
8
1
0
251,526
2
W
Atlas
11,102
854
42
3
0
288,090
2
L
Charybdis
9,116
701
32
2
0
232,700
1
L
Zeus
9,353
719
50
4
0
220,622
1
L
Thor
8,675
667
35
3
0
252,190
1
L
Kukulkan
8,565
659
81
6
0
222,434
0
W
Nu Wa
10,522
809
63
5
0
248,085
3
W
Hachiman
10,057
774
49
4
0
247,040
1
W
Loki
10,953
843
80
6
0
308,570
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role