Player Matchup

Ah Puch
Ah Puch
ADAPTTING
Ah Puch
Level 155
God Stats
3W - 3L
1,920 SR
Queue Stats
109W - 133L
1,463 Elo+
Solo
Shiva
Shiva
CloudPLaysSmite
Shiva
Level 160
God Stats
28W - 5L
2,123 SR
Queue Stats
835W - 268L
2,024 Elo+
Party 2
Gilgamesh
Gilgamesh
Xylø
Gilgamesh
Level 160
God Stats
2W - 0L
1,908 SR
Queue Stats
429W - 90L
2,138 Elo+
Party 2
Team Averages
Level 158
1,983 SR
1,875 Elo+

VS

Team Averages
Level 54
1,601 SR
1,340 Elo+
Anhur
Anhur
And3iutzu
Anhur
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 93L
1,550 Elo+
Solo
Charybdis
Charybdis
Durban07
Charybdis
Level 27
God Stats
1W - 2L
1,603 SR
Queue Stats
5W - 15L
1,234 Elo+
Party 1
Agni
Agni
Kiioshy
Agni
Level 69
God Stats
1W - 2L
1,699 SR
Queue Stats
5W - 15L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ADAPTTING
Ah Puch
12
4 / 3 / 14
8,792
799
10,141
7,750
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
7 / 0 / 14
9,004
819
13,029
9,021
6,371
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
Xylø
Gilgamesh
14
12 / 1 / 5
9,567
870
11,281
11,173
7,701
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
And3iutzu
Anhur
11
1 / 3 / 2
6,956
632
4,068
11,994
3,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Durban07
Charybdis
9
0 / 11 / 2
6,485
590
2,775
12,251
3,307
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
Kiioshy
Agni
12
3 / 9 / 1
8,095
736
6,782
14,691
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
23
Kills
4
4
Deaths
23
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
ADAPTTING
Ah Puch
4
3
14
3.67
L
Anhur
And3iutzu
Anhur
1
3
2
0.67
W
7
0
14
14
L
Charybdis
Durban07
Charybdis
0
11
2
0.09
L
Agni
Kiioshy
Agni
3
9
1
0.39
W
Gilgamesh
Xylø
Gilgamesh
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,451
Damage
13,625
27,944
Taken
38,936
16,462
Mitigated
10,345
5,541
Healing
621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
ADAPTTING
Ah Puch
10,141
185
106
2,221
7,750
2,390
716
1,851
5,899
33,802
0
L
Anhur
And3iutzu
Anhur
4,068
2,214
0
268
11,994
3,602
320
4,942
7,052
0
18,806
W
13,029
1,822
570
1,485
9,021
6,371
652
2,560
6,461
0
23,955
L
Charybdis
Durban07
Charybdis
2,775
1,592
0
55
12,251
3,307
523
1,733
10,518
0
10,704
L
Agni
Kiioshy
Agni
6,782
417
0
298
14,691
3,436
0
3,614
11,077
20,289
0
W
Gilgamesh
Xylø
Gilgamesh
11,281
3,728
0
1,159
11,173
7,701
714
2,742
6,037
0
29,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,363
Gold Earned
21,536
129
Minions Killed
85
8
Camps Cleared
1
648,460
Distance Traveled
481,773
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,792
799
57
5
3
173,725
1
L
Anhur
6,956
632
49
4
1
155,241
2
W
Shiva
9,004
819
30
3
0
252,219
2
L
Charybdis
6,485
590
14
1
0
154,642
1
L
Agni
8,095
736
22
2
0
171,890
2
W
Gilgamesh
9,567
870
42
4
5
222,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role