Player Matchup

Aphrodite
Aphrodite
BouncezNasty
Aphrodite
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,556 Elo+
Solo
Atlas
Atlas
CawbJawb69
Atlas
Level 123
God Stats
2W - 3L
1,702 SR
Queue Stats
100W - 100L
1,534 Elo+
Party 2
Shiva
Shiva
JuS1E1R0Ck
Shiva
Level 160
God Stats
14W - 13L
1,594 SR
Queue Stats
248W - 260L
1,545 Elo+
Solo
Anhur
Anhur
TBNRfaNboy13
Anhur
Level 111
God Stats
0W - 1L
1,701 SR
Queue Stats
74W - 62L
1,498 Elo+
Party 2
Loki
Loki
TJGlass42
Loki
Level 134
God Stats
135W - 124L
1,695 SR
Queue Stats
259W - 245L
1,615 Elo+
Solo
Team Averages
Level 131
1,638 SR
1,550 Elo+

VS

Team Averages
Level 108
1,578 SR
1,639 Elo+
Anubis
Anubis
BookOfBrodin
Anubis
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 36L
1,819 Elo+
Party 3
Agni
Agni
ChromeHeartCrypt
Agni
Level 123
God Stats
7W - 3L
1,617 SR
Queue Stats
48W - 35L
1,600 Elo+
Party 1
Shiva
Shiva
KoiFishHD
Shiva
Level 86
God Stats
6W - 5L
1,500 SR
Queue Stats
81W - 68L
1,590 Elo+
Party 1
Medusa
Medusa
StankyLeg6000
Medusa
Level 133
God Stats
2W - 0L
1,775 SR
Queue Stats
26W - 24L
1,688 Elo+
Party 3
Mercury
Mercury
YeasternBread
Mercury
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BouncezNasty
Aphrodite
13
2 / 3 / 7
7,773
518
6,790
8,847
4,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
14
0 / 1 / 1
7,637
509
3,983
9,436
8,601
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Shiva
16
3 / 1 / 5
8,660
577
5,452
11,861
4,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
3 / 9 / 1
6,233
416
3,284
10,884
2,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
15
6 / 1 / 1
8,872
591
6,117
8,115
1,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
2 / 4 / 5
7,797
520
5,912
8,635
5,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
8 / 4 / 4
8,773
585
12,857
7,139
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
KoiFishHD
Shiva
16
2 / 1 / 0
9,082
605
8,394
9,058
7,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
0 / 2 / 1
7,979
532
2,882
6,081
1,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
14
3 / 3 / 4
7,920
528
4,411
10,417
3,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
14
Kills
15
15
Deaths
14
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
2
4
5
1.13
L
Aphrodite
BouncezNasty
Aphrodite
2
3
7
1.83
L
Atlas
0
1
1
0.5
W
8
4
4
2.5
L
Shiva
3
1
5
5.5
W
Shiva
KoiFishHD
Shiva
2
1
0
2
W
0
2
1
0.25
L
3
9
1
0.39
L
Loki
6
1
1
6.5
W
Mercury
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,626
Damage
34,456
49,143
Taken
41,330
21,917
Mitigated
19,418
18,622
Healing
13,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
5,912
768
0
2,291
8,635
5,427
0
2,105
6,102
37,005
0
L
Aphrodite
BouncezNasty
Aphrodite
6,790
1,374
1,226
4,530
8,847
4,647
0
3,205
5,433
28,622
0
L
Atlas
3,983
1,011
0
3,416
9,436
8,601
0
1,965
6,831
47,168
0
W
12,857
617
0
1,384
7,139
1,735
627
1,365
5,774
45,713
0
L
Shiva
5,452
1,454
0
4,938
11,861
4,444
0
5,242
6,356
0
59,650
W
Shiva
KoiFishHD
Shiva
8,394
1,598
0
3,593
9,058
7,188
0
3,913
5,145
9,638
49,437
W
2,882
1,415
0
2,289
6,081
1,735
713
903
5,178
0
56,398
L
3,284
1,741
0
1,096
10,884
2,299
0
7,464
2,996
0
23,728
L
Loki
6,117
1,573
0
3,416
8,115
1,926
0
2,298
5,781
0
47,158
W
Mercury
4,411
1,889
0
4,143
10,417
3,333
0
2,487
7,930
0
46,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,175
Gold Earned
41,551
406
Minions Killed
462
0
Camps Cleared
0
1,411,237
Distance Traveled
1,469,780
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,797
520
53
4
0
267,892
7
L
Aphrodite
7,773
518
50
3
0
255,275
1
L
Atlas
7,637
509
102
7
0
292,714
7
W
Agni
8,773
585
95
6
0
286,033
5
L
Shiva
8,660
577
113
8
0
330,908
2
W
Shiva
9,082
605
126
8
0
272,825
5
W
Medusa
7,979
532
107
7
0
302,449
4
L
Anhur
6,233
416
44
3
0
200,284
2
L
Loki
8,872
591
97
6
0
332,056
2
W
Mercury
7,920
528
81
5
0
340,581
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role