Player Matchup

Sol
Sol
KerfuffIez
Sol
Level 103
God Stats
17W - 9L
1,483 SR
Queue Stats
40W - 35L
1,504 Elo+
Party 1
Skadi
Skadi
Schwifty1321
Skadi
Level 67
God Stats
0W - 2L
1,858 SR
Queue Stats
39W - 58L
1,451 Elo+
Solo
Athena
Athena
catman94
Athena
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Team Averages
Level 83
1,614 SR
1,485 Elo+

VS

Team Averages
Level 101
1,589 SR
1,636 Elo+
Jing Wei
Jing Wei
Quaggagon
Jing Wei
Level 105
God Stats
3W - 1L
1,766 SR
Queue Stats
31W - 20L
1,617 Elo+
Party 2
Janus
Janus
Speckles47
Janus
Level 109
God Stats
1W - 0L
1,316 SR
Queue Stats
31W - 17L
1,688 Elo+
Party 2
Cabrakan
Cabrakan
Yergz
Cabrakan
Level 89
God Stats
1W - 0L
1,685 SR
Queue Stats
31W - 21L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
9,225
769
8,016
7,786
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 4 / 1
7,767
647
4,575
10,094
3,044
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
catman94
Athena
12
0 / 5 / 4
8,022
669
3,544
12,127
9,425
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Quaggagon
Jing Wei
14
6 / 1 / 5
9,512
793
9,466
7,908
3,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
14
4 / 2 / 7
9,063
755
12,230
5,667
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Yergz
Cabrakan
13
1 / 1 / 9
9,279
773
3,933
8,716
10,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
11
11
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
W
Jing Wei
Quaggagon
Jing Wei
6
1
5
8.5
L
1
4
1
0.38
W
Janus
4
2
7
3.75
W
Cabrakan
Yergz
Cabrakan
1
1
9
5.5
L
Athena
catman94
Athena
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,135
Damage
25,629
30,007
Taken
22,291
14,450
Mitigated
16,004
3,411
Healing
5,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,016
1,477
0
2,100
7,786
1,981
0
4,304
3,482
33,132
0
W
Jing Wei
Quaggagon
Jing Wei
9,466
6,445
0
2,610
7,908
3,474
1,676
4,768
2,901
0
44,367
L
4,575
1,115
0
851
10,094
3,044
0
6,303
3,791
0
26,772
W
Janus
12,230
763
0
256
5,667
2,336
942
2,894
2,597
48,509
0
W
Cabrakan
Yergz
Cabrakan
3,933
674
647
2,191
8,716
10,194
385
3,765
4,655
8,454
0
L
Athena
catman94
Athena
3,544
828
0
460
12,127
9,425
0
5,738
6,389
7,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,014
Gold Earned
27,854
125
Minions Killed
148
3
Camps Cleared
8
605,956
Distance Traveled
679,501
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,225
769
66
6
2
208,453
2
W
Jing Wei
9,512
793
69
6
2
241,070
4
L
Skadi
7,767
647
43
4
0
203,288
3
W
Janus
9,063
755
69
6
6
218,988
3
W
Cabrakan
9,279
773
10
1
0
219,443
1
L
Athena
8,022
669
16
1
1
194,215
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role