Player Matchup

Cerberus
Cerberus
Hizzle07
Cerberus
Level 88
God Stats
12W - 7L
1,923 SR
Queue Stats
115W - 114L
1,493 Elo+
Party 3
Zhong Kui
Zhong Kui
JCarlizle
Zhong Kui
Level 109
God Stats
5W - 8L
1,765 SR
Queue Stats
539W - 511L
1,491 Elo+
Party 3
Apollo
Apollo
Rafasah420
Apollo
Level 147
God Stats
3W - 2L
1,598 SR
Queue Stats
158W - 143L
1,570 Elo+
Party 2
Shiva
Shiva
Whiz1
Shiva
Level 103
God Stats
12W - 6L
1,484 SR
Queue Stats
138W - 123L
1,559 Elo+
Party 2
Chang'e
Chang'e
flaimingtortilla
Chang'e
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
223W - 222L
1,483 Elo+
Solo
Team Averages
Level 107
1,654 SR
1,519 Elo+

VS

Team Averages
Level 114
1,466 SR
1,526 Elo+
Shiva
Shiva
 
Shiva
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
DaCliffsFINEST
Set
Level 141
God Stats
1W - 1L
1,539 SR
Queue Stats
89W - 81L
1,535 Elo+
Party 1
Osiris
Osiris
Junes22
Osiris
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,531 Elo+
Party 4
Ra
Ra
P0ck3ts
Ra
Level 147
God Stats
4W - 1L
1,396 SR
Queue Stats
60W - 55L
1,542 Elo+
Party 4
Baron Samedi
Baron Samedi
TONYTONYTONE
Baron Samedi
Level 118
God Stats
8W - 7L
1,394 SR
Queue Stats
93W - 84L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hizzle07
Cerberus
13
2 / 4 / 7
8,872
522
8,172
14,254
12,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
JCarlizle
Zhong Kui
16
2 / 1 / 3
9,790
576
11,017
10,862
12,957
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Rafasah420
Apollo
17
6 / 2 / 4
9,995
588
6,579
13,929
4,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
Whiz1
Shiva
16
11 / 5 / 3
10,149
597
16,534
13,239
6,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 8 / 2
7,315
430
4,831
10,813
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
9 / 4 / 8
10,658
627
11,473
14,750
5,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
1 / 4 / 7
8,643
508
5,584
10,366
3,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
Junes22
Osiris
11
0 / 2 / 3
6,746
397
5,401
13,469
10,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
6 / 6 / 8
10,019
589
14,001
13,233
4,185
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
TONYTONYTONE
Baron Samedi
13
4 / 6 / 3
7,900
465
7,935
13,655
5,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
49
22
Kills
20
20
Deaths
22
19
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
9
4
8
3.25
W
1
4
7
1.13
L
Cerberus
Hizzle07
Cerberus
2
4
7
1.38
L
Zhong Kui
JCarlizle
Zhong Kui
2
1
3
3.5
W
Osiris
Junes22
Osiris
0
2
3
0.75
W
6
6
8
1.67
L
Apollo
Rafasah420
Apollo
6
2
4
4
W
Baron Samedi
TONYTONYTONE
Baron Samedi
4
6
3
0.92
L
Shiva
Whiz1
Shiva
11
5
3
2.5
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,133
Damage
44,394
63,097
Taken
65,473
40,157
Mitigated
29,025
22,409
Healing
18,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
11,473
1,954
170
2,656
14,750
5,256
0
6,585
8,001
0
53,960
W
5,584
2,792
0
2,676
10,366
3,498
0
1,329
9,037
0
50,863
L
Cerberus
Hizzle07
Cerberus
8,172
320
330
4,675
14,254
12,889
581
6,645
7,467
26,697
0
L
Zhong Kui
JCarlizle
Zhong Kui
11,017
1,141
0
5,858
10,862
12,957
1,469
2,914
7,862
64,924
0
W
Osiris
Junes22
Osiris
5,401
1,330
0
4,411
13,469
10,355
0
7,802
5,667
0
27,768
W
14,001
1,189
1,661
3,769
13,233
4,185
0
2,835
10,006
70,631
0
L
Apollo
Rafasah420
Apollo
6,579
3,717
0
7,246
13,929
4,917
510
3,314
10,577
0
73,367
W
Baron Samedi
TONYTONYTONE
Baron Samedi
7,935
1,317
689
2,106
13,655
5,731
0
5,045
8,564
36,483
0
L
Shiva
Whiz1
Shiva
16,534
2,691
0
1,484
13,239
6,290
0
4,384
8,654
0
70,509
L
4,831
327
386
2,430
10,813
3,104
185
4,052
6,601
28,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,121
Gold Earned
43,966
479
Minions Killed
395
0
Camps Cleared
0
1,563,395
Distance Traveled
1,647,659
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,658
627
76
4
0
371,413
3
W
Set
8,643
508
111
7
0
336,924
1
L
Cerberus
8,872
522
66
4
0
344,405
3
L
Zhong Kui
9,790
576
137
8
0
293,544
4
W
Osiris
6,746
397
47
3
0
307,964
3
W
Ra
10,019
589
127
7
0
330,081
2
L
Apollo
9,995
588
136
8
0
318,328
7
W
Baron Samedi
7,900
465
34
2
0
301,277
3
L
Shiva
10,149
597
91
5
0
361,939
0
L
Chang'e
7,315
430
49
3
0
245,179
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role