Player Matchup

Nu Wa
Nu Wa
EdgyPolecat5419
Nu Wa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,503 Elo+
Solo
Fenrir
Fenrir
ToAsTMaLOne7055
Fenrir
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,291 Elo+
Party 3
Shiva
Shiva
XxJET04xX
Shiva
Level 68
God Stats
5W - 6L
1,219 SR
Queue Stats
336W - 346L
1,363 Elo+
Solo
Cthulhu
Cthulhu
Xx_VIPER___
Cthulhu
Level 71
God Stats
6W - 7L
1,500 SR
Queue Stats
284W - 272L
1,388 Elo+
Solo
Izanami
Izanami
mackdaddy006
Izanami
Level 68
God Stats
10W - 8L
1,629 SR
Queue Stats
113W - 124L
1,469 Elo+
Party 3
Team Averages
Level 63
1,470 SR
1,403 Elo+

VS

Team Averages
Level 92
1,441 SR
1,392 Elo+
Scylla
Scylla
KotaIsLost
Scylla
Level 123
God Stats
2W - 0L
1,269 SR
Queue Stats
11W - 8L
1,326 Elo+
Party 1
Cernunnos
Cernunnos
LeSmoot
Cernunnos
Level 104
God Stats
2W - 0L
1,747 SR
Queue Stats
69W - 65L
1,431 Elo+
Party 2
Shiva
Shiva
LookItsToki
Shiva
Level 101
God Stats
3W - 1L
1,167 SR
Queue Stats
10W - 9L
1,326 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TriStar ManIac
Kumbhakarna
Level 69
God Stats
2W - 3L
1,285 SR
Queue Stats
41W - 42L
1,381 Elo+
Party 2
Awilix
Awilix
bossatron1814
Awilix
Level 61
God Stats
8W - 2L
1,737 SR
Queue Stats
57W - 46L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,960
596
4,383
4,615
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 3 / 1
5,734
573
2,192
7,725
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shiva
XxJET04xX
Shiva
9
1 / 3 / 1
5,884
588
3,352
6,341
3,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Xx_VIPER___
Cthulhu
8
2 / 2 / 4
6,069
607
3,835
8,934
4,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
mackdaddy006
Izanami
9
4 / 2 / 2
6,118
612
6,520
5,143
1,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KotaIsLost
Scylla
11
3 / 0 / 3
6,119
612
3,258
4,693
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
LeSmoot
Cernunnos
10
2 / 2 / 4
6,092
609
4,220
6,164
1,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 2 / 1
6,307
631
5,435
7,349
5,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
TriStar ManIac
Kumbhakarna
8
0 / 2 / 5
5,013
501
800
8,067
3,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
6 / 2 / 4
6,551
655
5,330
6,133
1,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
8
Kills
14
14
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Scylla
KotaIsLost
Scylla
3
0
3
4.5
W
Cernunnos
LeSmoot
Cernunnos
2
2
4
2
W
3
2
1
1.75
L
1
3
1
0.5
W
Kumbhakarna
TriStar ManIac
Kumbhakarna
0
2
5
1.25
L
Shiva
XxJET04xX
Shiva
1
3
1
0.5
L
Cthulhu
Xx_VIPER___
Cthulhu
2
2
4
2
W
6
2
4
4
L
Izanami
mackdaddy006
Izanami
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,282
Damage
19,043
32,758
Taken
32,406
12,845
Mitigated
12,773
7,464
Healing
12,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,383
903
0
370
4,615
1,300
0
1,823
2,697
29,538
0
W
Scylla
KotaIsLost
Scylla
3,258
124
0
1,632
4,693
1,262
0
2,398
2,107
27,560
0
W
Cernunnos
LeSmoot
Cernunnos
4,220
2,121
0
3,176
6,164
1,379
0
1,659
4,463
0
31,970
W
5,435
1,218
75
3,536
7,349
5,401
429
319
6,989
0
31,108
L
2,192
590
0
2,952
7,725
2,365
0
828
6,865
0
25,714
W
Kumbhakarna
TriStar ManIac
Kumbhakarna
800
256
98
1,948
8,067
3,096
0
2,651
5,352
6,484
0
L
Shiva
XxJET04xX
Shiva
3,352
1,248
0
674
6,341
3,830
0
0
6,341
0
21,717
L
Cthulhu
Xx_VIPER___
Cthulhu
3,835
670
230
1,812
8,934
4,329
0
471
8,443
13,925
0
W
5,330
2,137
0
1,935
6,133
1,635
0
814
5,277
0
24,513
L
Izanami
mackdaddy006
Izanami
6,520
4,472
105
1,321
5,143
1,021
558
755
4,354
0
31,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,765
Gold Earned
30,082
228
Minions Killed
245
0
Camps Cleared
0
874,350
Distance Traveled
1,004,671
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,960
596
60
6
0
185,016
4
W
Scylla
6,119
612
63
6
0
197,885
2
W
Cernunnos
6,092
609
57
6
0
178,602
1
W
Shiva
6,307
631
63
6
0
209,067
4
L
Fenrir
5,734
573
57
6
0
187,596
3
W
Kumbhakarna
5,013
501
9
1
0
200,937
3
L
Shiva
5,884
588
49
5
0
169,467
0
L
Cthulhu
6,069
607
14
1
0
184,440
2
W
Awilix
6,551
655
53
5
0
218,180
0
L
Izanami
6,118
612
48
5
0
147,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role