Player Matchup

Ganesha
Ganesha
AlexPlayer360
Ganesha
Level 86
God Stats
1W - 3L
1,429 SR
Queue Stats
109W - 130L
1,443 Elo+
Solo
Nox
Nox
Jschneider5225
Nox
Level 108
God Stats
9W - 11L
1,548 SR
Queue Stats
207W - 172L
1,568 Elo+
Party 2
Shiva
Shiva
LilyBe
Shiva
Level 144
God Stats
16W - 14L
1,189 SR
Queue Stats
242W - 211L
1,577 Elo+
Party 2
Team Averages
Level 113
1,389 SR
1,530 Elo+

VS

Team Averages
Level 87
1,640 SR
1,752 Elo+
Bakasura
Bakasura
 
Bakasura
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Soul-Nations
Artemis
Level 22
God Stats
4W - 0L
1,921 SR
Queue Stats
49W - 10L
1,883 Elo+
Party 1
Scylla
Scylla
VerettaVendetta
Scylla
Level 83
God Stats
3W - 0L
1,500 SR
Queue Stats
445W - 76L
1,873 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
10
0 / 3 / 0
6,299
630
3,209
11,510
9,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 2 / 0
5,666
567
860
5,789
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
LilyBe
Shiva
9
0 / 3 / 0
5,709
571
4,610
9,282
5,524
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
3 / 0 / 3
7,298
730
2,195
5,835
2,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Soul-Nations
Artemis
12
0 / 0 / 8
7,327
733
9,486
4,119
1,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
5 / 0 / 3
8,147
815
10,592
3,643
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
8
8
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
0
3
4.5
L
Ganesha
0
3
0
0
L
0
2
0
0
L
Shiva
LilyBe
Shiva
0
3
0
0
W
Artemis
Soul-Nations
Artemis
0
0
8
4
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,679
Damage
22,273
26,581
Taken
13,597
17,224
Mitigated
4,843
4,320
Healing
5,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
2,195
1,446
0
3,391
5,835
2,286
20
2,712
3,123
0
22,057
L
Ganesha
3,209
315
142
1,385
11,510
9,770
0
3,316
7,882
17,632
0
L
860
72
0
584
5,789
1,930
0
2,860
2,604
13,845
0
L
Shiva
LilyBe
Shiva
4,610
371
247
1,962
9,282
5,524
0
3,810
4,901
0
13,126
W
Artemis
Soul-Nations
Artemis
9,486
4,587
0
1,125
4,119
1,424
1,557
1,471
2,648
0
28,875
W
10,592
1,593
0
1,278
3,643
1,133
778
878
2,765
28,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,674
Gold Earned
22,772
89
Minions Killed
136
1
Camps Cleared
9
516,527
Distance Traveled
540,377
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,298
730
41
4
8
185,325
1
L
Ganesha
6,299
630
10
1
0
171,732
1
L
Nox
5,666
567
39
4
0
164,258
2
L
Shiva
5,709
571
40
4
1
180,537
2
W
Artemis
7,327
733
40
4
1
170,242
5
W
Scylla
8,147
815
55
6
0
184,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role